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Re: You're too good at Rayman when...
Posted: Sun Jun 03, 2018 11:40 pm
by Steo
When you can't find any bad Rayman music.
Re: You're too good at Rayman when...
Posted: Sun Jun 03, 2018 11:44 pm
by The Jonster
When you can't find any bad Rayman music.
Re: You're too good at Rayman when...
Posted: Sun Jun 03, 2018 11:54 pm
by Steo
When you mimic a post word for word

Re: You're too good at Rayman when...
Posted: Sun Jun 03, 2018 11:56 pm
by The Jonster
When you mimic a post word for word

....and the smilies!

Well I guess I didn't mimic you this time

Re: You're too good at Rayman when...
Posted: Sun Jun 03, 2018 11:59 pm
by Steo
When you program Rayman's grappling into a game.
Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 12:01 am
by The Jonster
When you can understand all programming languages

Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 12:07 am
by Steo
When
//Obj_Rayman Step Event
If place_meeting(x,y,obj_1up) {lives+=1000000}

Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 12:11 am
by The Jonster
When
//else {lives*=10000}

Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 12:16 am
by Steo
The Jonster wrote:When
//else {lives*=10000}

OMG imagine

Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 1:40 pm
by The Jonster
When Rayman can win his friends over with salad.

Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 1:45 pm
by Steo
When
Code: Select all
// Step Event Of Rayman
friends=global.salad*1000000
Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 1:46 pm
by The Jonster
Steo wrote:When
Code: Select all
// Step Event Of Rayman
friends=global.salad*1000000
Can there actually be salad in the gamemaker???

Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 1:50 pm
by Aaron
When you can defeat every enemy using salads

Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 1:57 pm
by Steo
You can have any variable in Game Maker once you set it to a value before reading it.
I could use moons as a value if I wanted

Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 1:59 pm
by Aaron
When you have a party with André at the end of the game instead of defeating him.
Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 1:59 pm
by The Jonster
Steo wrote:
You can have any variable in Game Maker once you set it to a value before reading it.
I could use moons as a value if I wanted

So you can technically make ranodm things fall from the sky too?
When green gems fall from the sky.
Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 2:02 pm
by Aaron
The Jonster wrote:When green gems fall from the sky.
Wow, that would be amazing!
When there's no limit for how long you can swim in Rayman 2.
Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 2:03 pm
by The Jonster
When you can fly forever in any stage in Rayman 1.
Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 2:12 pm
by Steo
When you literally win friends with salad
Re: You're too good at Rayman when...
Posted: Mon Jun 04, 2018 2:13 pm
by The Jonster