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Re: You're too good at Rayman when...

Posted: Sun Jun 03, 2018 11:40 pm
by Steo
When you can't find any bad Rayman music.

Re: You're too good at Rayman when...

Posted: Sun Jun 03, 2018 11:44 pm
by The Jonster
When you can't find any bad Rayman music.

Re: You're too good at Rayman when...

Posted: Sun Jun 03, 2018 11:54 pm
by Steo
When you mimic a post word for word :P

Re: You're too good at Rayman when...

Posted: Sun Jun 03, 2018 11:56 pm
by The Jonster
When you mimic a post word for word :P
....and the smilies! :lol:
Well I guess I didn't mimic you this time :lol:

Re: You're too good at Rayman when...

Posted: Sun Jun 03, 2018 11:59 pm
by Steo
When you program Rayman's grappling into a game.

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 12:01 am
by The Jonster
When you can understand all programming languages :mryellow:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 12:07 am
by Steo
When

//Obj_Rayman Step Event
If place_meeting(x,y,obj_1up) {lives+=1000000}

:lol: :lol:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 12:11 am
by The Jonster
When
//else {lives*=10000}
:lol: :lol:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 12:16 am
by Steo
The Jonster wrote:When
//else {lives*=10000}
:lol: :lol:
OMG imagine :lol: :lol:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 1:40 pm
by The Jonster
When Rayman can win his friends over with salad. :lol:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 1:45 pm
by Steo
When

Code: Select all

// Step Event Of Rayman
friends=global.salad*1000000

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 1:46 pm
by The Jonster
Steo wrote:When

Code: Select all

// Step Event Of Rayman
friends=global.salad*1000000
Can there actually be salad in the gamemaker???
:lol: :lol: :lol:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 1:50 pm
by Aaron
When you can defeat every enemy using salads :lol:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 1:57 pm
by Steo
The Jonster wrote:Can there actually be salad in the gamemaker???
:lol: :lol: :lol:
You can have any variable in Game Maker once you set it to a value before reading it.

I could use moons as a value if I wanted :lol:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 1:59 pm
by Aaron
When you have a party with André at the end of the game instead of defeating him.

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 1:59 pm
by The Jonster
Steo wrote:
The Jonster wrote:Can there actually be salad in the gamemaker???
:lol: :lol: :lol:
You can have any variable in Game Maker once you set it to a value before reading it.

I could use moons as a value if I wanted :lol:
So you can technically make ranodm things fall from the sky too?

When green gems fall from the sky.

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 2:02 pm
by Aaron
The Jonster wrote:When green gems fall from the sky.
Wow, that would be amazing! :lol:

When there's no limit for how long you can swim in Rayman 2.

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 2:03 pm
by The Jonster
When you can fly forever in any stage in Rayman 1.

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 2:12 pm
by Steo
When you literally win friends with salad :lol: :lol:

Re: You're too good at Rayman when...

Posted: Mon Jun 04, 2018 2:13 pm
by The Jonster
Steo wrote:When you literally win friends with salad :lol: :lol:
Where are all the friends?? :lol: :lol: :lol: