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Re: Rayman 2
Posted: Sun Sep 20, 2009 6:59 pm
by CheatCat
It is a Movie Maker effect.
Re: Rayman 2
Posted: Sun Sep 20, 2009 7:04 pm
by Acarr
No, I thought it was part of the game.

Re: Rayman 2
Posted: Sun Sep 20, 2009 7:06 pm
by Matyuv
Maybe I'll download Rayman 2 and finally play it

Re: Rayman 2
Posted: Sun Sep 20, 2009 7:14 pm
by spiraldoor
Just get the N64 version
here, it's only 18MB and works fine on
Project 64.
Re: Rayman 2
Posted: Sun Sep 20, 2009 9:52 pm
by PluMGMK
Matyuv wrote:Maybe I'll download Rayman 2 and finally play it

What's with the facepalm?
Re: Rayman 2
Posted: Tue Sep 22, 2009 12:25 am
by dingodile555
PluMGMK wrote:Matyuv wrote:Maybe I'll download Rayman 2 and finally play it

What's with the facepalm?
Maybe because he has never played Rayman 2 he's hiding his face in shame.
Re: Rayman 2
Posted: Tue Sep 22, 2009 2:09 pm
by Matyuv
Yeah sth like that.
Re: Rayman 2
Posted: Tue Sep 22, 2009 3:12 pm
by MLII
Well I didn't actually play R2 till August or so...
Re: Rayman 2
Posted: Wed Sep 23, 2009 4:30 pm
by spiraldoor
MLII[2Random4U] wrote:Well I didn't actually play R2 till August or so...
Yes.
Re: Rayman 2
Posted: Wed Sep 23, 2009 7:52 pm
by Acarr
Hey, is the animated series episode list on the wiki in the wrong order, because I thought it was in the order of:
1. Lac-Mac Napping
2. No Parking
3. Big Date
4. High Anxiety

Re: Rayman 2
Posted: Thu Sep 24, 2009 2:35 pm
by Cairnie
Yes it is in the right order. Big date came last, remember.
Re: Rayman 2
Posted: Thu Sep 24, 2009 4:45 pm
by Acarr
Yup I know now after reading that passage, but I thought Big date came after No parking, because the characters crashed into Grub's house. ^^
Re: Rayman 2
Posted: Sun Sep 27, 2009 12:11 am
by Henchman1028
There is a glitch in Rayman 2, where in The Cave Of Bad Dreams, Jano misses the platform and disappears, making it impossible to beat the stage unless you kill yourself, you can see it here:
http://www.youtube.com/watch?v=K9PgjevZ ... D9&index=9
Re: Rayman 2
Posted: Sun Sep 27, 2009 12:20 am
by Phoenixan
I can tell he's using an emulator due to the alpha blending of the shots + the snake things. I came across the same glitch ALL THE TIME in Project 64. You come across the same glitch again of sorts in The Tomb of the Ancients. For whatever reason, some walls are no longer considered solid, and all characters/shots/whatever go right through it. It's some weird culling problem of sorts, I think, just because if you happen to be very close to the wall when Jano jumps, he won't go through it.
Re: Rayman 2
Posted: Tue Sep 29, 2009 5:59 pm
by Adsolution
LolWTF.
No offence to N64 users, me being one of them, but the particle effects SUCK compared to the PC version.

Heh what do you know, I just posted post N64 (number 64)
Re: Rayman 2
Posted: Tue Sep 29, 2009 6:04 pm
by Haruka
We cannot complain, N64 wasn't as perfect as Playstation 1!
Re: Rayman 2
Posted: Tue Sep 29, 2009 6:08 pm
by spiraldoor
That happened to me many times in PJ64. Is it an emulation glitch, or a bug in the game itself?
Re: Rayman 2
Posted: Tue Sep 29, 2009 7:19 pm
by PluMGMK
spiraldoor wrote:
That happened to me many times in PJ64. Is it an emulation glitch, or a bug in the game itself?
It has to be an emulation glitch.
Re: Rayman 2
Posted: Tue Sep 29, 2009 8:00 pm
by need my speed
Better yet, it is.
Re: Rayman 2
Posted: Tue Sep 29, 2009 9:49 pm
by Phoenixan
It could even just be the data dump itself too, really. The only one I know of that's out there is the same EU version I come across everywhere, which is a shame considering it runs at 50 fps (and you can tell in the animations) compared to the smooth 60 fps of the US console versions. While I'm pretty sure you don't notice this on a TV, since the UK signals run at 50 fps anyway, you sure as shit notice it in an emulator if you've just been playing a US version of a game rom.
Another one of the reasons why I don't like Revolution by the way... you step out into the plains/docks/"big open space" and the frame rate suddenly drops slightly. While it's only slight, it was quite noticeable. >:\