TTQ - Season 146 - RayGamer99
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The Jonster

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Re: TTQ Season 139 - The Jonster
And that's a new point for you dr_st!
Scoreboard:
lyndo64 - 9 points
Greengoop - 8 points
dr_st - 4 points
PluMGMK - 3 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 36: Until the Rayman DLC for Sparks of Hope, the last Rabbids game to feature Rayman released in what month of 2008?
Scoreboard:
lyndo64 - 9 points
Greengoop - 8 points
dr_st - 4 points
PluMGMK - 3 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 36: Until the Rayman DLC for Sparks of Hope, the last Rabbids game to feature Rayman released in what month of 2008?
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Greengoop

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Re: TTQ Season 139 - The Jonster
TV party
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The Jonster

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Re: TTQ Season 139 - The Jonster
Yes, that's the game I'm talking about but I'm looking for the month it was released. Here, I'll rephrase the question and you can answer once more.
Question 36: Until the Rayman DLC for Sparks of Hope, the last Rabbids game to feature Rayman was released in 2008. But it released in what month?
Disregard the Japanese and Korean release dates of this game btw, those were in 2009.
Question 36: Until the Rayman DLC for Sparks of Hope, the last Rabbids game to feature Rayman was released in 2008. But it released in what month?
Disregard the Japanese and Korean release dates of this game btw, those were in 2009.
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Greengoop

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Re: TTQ Season 139 - The Jonster
Assuming you mean the mainline games, November?
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lyndo64

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Re: TTQ Season 139 - The Jonster
September?
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Giant Chicken

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Re: TTQ Season 139 - The Jonster
October?
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The Jonster

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Re: TTQ Season 139 - The Jonster
November is the correct answer! So who will be the big winner???
Scoreboard:
lyndo64, Greengoop - 9 points
dr_st - 4 points
PluMGMK - 3 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 37: In Rayman Advance, at least 3 songs play in each world, except for one, which only plays 2. Which world is this?
Scoreboard:
lyndo64, Greengoop - 9 points
dr_st - 4 points
PluMGMK - 3 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 37: In Rayman Advance, at least 3 songs play in each world, except for one, which only plays 2. Which world is this?
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Greengoop

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Re: TTQ Season 139 - The Jonster
The dream forest?
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The Jonster

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Re: TTQ Season 139 - The Jonster
I'm inclined to say Band Land, because the boss music plays during normal level segments there sometimes...
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PluMGMK

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Re: TTQ Season 139 - The Jonster
That would be pretty ironic!
But based purely on the number of levels, I'll hazard a guess of Candy Château...
Re: TTQ Season 139 - The Jonster
Well, I'll throw my hat into the ring and guess Caves of Skops. I don't really remember there being that many songs there anyway.
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The Jonster

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Re: TTQ Season 139 - The Jonster
Band Land is the right answer! Though thinking about it, this answer only makes sense after you finish Allegro Presto for the first time since Betilla's phase only happens the first time you play through.
Scoreboard:
lyndo64, Greengoop - 9 points
dr_st - 5 points
PluMGMK - 3 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 38: In Rayman M, what do the Popolopoi modes of Forest Jump and Lava Factory share with Coconut Island?
Scoreboard:
lyndo64, Greengoop - 9 points
dr_st - 5 points
PluMGMK - 3 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 38: In Rayman M, what do the Popolopoi modes of Forest Jump and Lava Factory share with Coconut Island?
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lyndo64

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Re: TTQ Season 139 - The Jonster
They all have the highest butterfly count?
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Greengoop

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Re: TTQ Season 139 - The Jonster
They both are designed the same? Idk rough guess
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PluMGMK

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Re: TTQ Season 139 - The Jonster
I presume the music? Not in a position to post RayTunes links, but that's usually what links Popolopoï with Battle levels.
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The Jonster

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Re: TTQ Season 139 - The Jonster
Music is indeed the right answer!
Scoreboard:
lyndo64, Greengoop - 9 points
dr_st - 5 points
PluMGMK - 4 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 39: Several laser-washing powerups are used in certain minigames of Rayman 3. First tell me which minigames, then tell me which powerups are used.
Scoreboard:
lyndo64, Greengoop - 9 points
dr_st - 5 points
PluMGMK - 4 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 39: Several laser-washing powerups are used in certain minigames of Rayman 3. First tell me which minigames, then tell me which powerups are used.
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lyndo64

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Re: TTQ Season 139 - The Jonster
2d Madness has the heavy metal fist, balloon has lockjaw and the helicopter power-up I believe, the wreaking ball one uses the heavy metal fist, and Missle Mommand uses the rocket power-up.
Re: TTQ Season 139 - The Jonster
I don't think 2D Madness and Crush have any laser-washing powerups.
The original wrecking ball fight against Razoff uses the heavy metal fist - that's true - but not the minigame.
I think it's really only Balloons (Throttle Copter and Lockjaw) and Missile Command (the Rocket).
I believe the GBC-exclusive 2D Nightmare has something (Throttle Copter?), but technically our rule say that unless stated explicitly, Rayman 3 refers to the PC version, which doesn't have that minigame.
The original wrecking ball fight against Razoff uses the heavy metal fist - that's true - but not the minigame.
I think it's really only Balloons (Throttle Copter and Lockjaw) and Missile Command (the Rocket).
I believe the GBC-exclusive 2D Nightmare has something (Throttle Copter?), but technically our rule say that unless stated explicitly, Rayman 3 refers to the PC version, which doesn't have that minigame.
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The Jonster

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Re: TTQ Season 139 - The Jonster
Dr_st has given me the right answer, though 2D Nightmare wasn't necessary. Now, here's another question about the minigames!
Scoreboard:
lyndo64, Greengoop - 9 points
dr_st - 6 points
PluMGMK - 4 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 40: Several of the minigames in Rayman 3 use tunes that can be heard in Rayman. Here are some examples:
- Racket Jump's theme, which plays in the second phase of the Longest Shortcut
- Sentinel's theme, which plays in the first phase of The Land of the Livid Dead and Hoodlum Headquarters (different versions of this theme play on CF1 and LOTLD3)
- Missile Command's theme, which plays mainly in the third phase of Hoodlum Headquarters (the other version of this theme can be heard in the second and fourth phases)
Your goal here is to determine where the tunes for Crush, Razoff Circus, Special Invaders, and Commando can be heard in the main game.
Scoreboard:
lyndo64, Greengoop - 9 points
dr_st - 6 points
PluMGMK - 4 points
Ithasmore - 2 points
DaveRattlehead, mikemoron, Hunchman801 - 1 point
6 unanswered questions
For Bonus Question 1, please check here.
For Bonus Question 2, please check here.
Question 40: Several of the minigames in Rayman 3 use tunes that can be heard in Rayman. Here are some examples:
- Racket Jump's theme, which plays in the second phase of the Longest Shortcut
- Sentinel's theme, which plays in the first phase of The Land of the Livid Dead and Hoodlum Headquarters (different versions of this theme play on CF1 and LOTLD3)
- Missile Command's theme, which plays mainly in the third phase of Hoodlum Headquarters (the other version of this theme can be heard in the second and fourth phases)
Your goal here is to determine where the tunes for Crush, Razoff Circus, Special Invaders, and Commando can be heard in the main game.

