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Re: The Emulation Thread

Posted: Fri Jun 28, 2013 10:56 am
by OCG
I pretty much do not consider that to be emulator. In my eyes, Emulator should at least play one commercial game at full speed.

Re: The Emulation Thread

Posted: Sat Jun 29, 2013 5:15 pm
by Snagglebee
What do you think about this: :hehe:


Re: The Emulation Thread

Posted: Sat Jun 29, 2013 5:20 pm
by OCG
I would like to see him play Japanese version. Japanese version is known to lag a lot more.

Re: The Emulation Thread

Posted: Sat Jun 29, 2013 5:20 pm
by Haruka
Isn't this video made by the super fan of Grolem 13 that I've seen once in dA?

Re: The Emulation Thread

Posted: Sat Jun 29, 2013 5:25 pm
by Snagglebee
Haruka wrote:Isn't this video made by the super fan of Grolem 13 that I've seen once in dA?
A look into his channel answers this question hehe.

Re: The Emulation Thread

Posted: Sat Jun 29, 2013 5:50 pm
by Master
I never did like the faux widescreen the PS2 had, is there any way to have true widescreen? Like NullDC?

Re: The Emulation Thread

Posted: Sat Jun 29, 2013 5:53 pm
by OCG
My friend oas515 has very good PCSX2 tutorials on YouTube. I believe there might be some option for widescreen but best thing to do is check out his videos since I am not really sure.

Re: The Emulation Thread

Posted: Tue Jul 02, 2013 8:00 pm
by technology4617
If it helps, here is a better ISO for the PlayStaion version of Rayman 1. It's the NTSC one, but it has the full music tracks (not with the first two seconds cut off), and it's a little easier to handle, since it's in the .bin/.cue format.

https://www.dropbox.com/l/YhIJ5K7ifW0s6Pld3mmKcd

(It's NTSC because my parents didn't want to get an import.)

Re: The Emulation Thread

Posted: Tue Jul 02, 2013 8:53 pm
by TFDS
I made this:
Image
Image

Emulator:BlueStacks

Works?:Yes.

Notes:If you have a good computer,the game should work fine,but the sound is very slow.

Setup Instructions:
-Open BlueStacks,go to "Search" and type "Rayman Jungle Run".You will have to buy it from Play Store.
-If you already have the APK file of the game,all you have to do is to open it and BlueStacks will install it.

Re: The Emulation Thread

Posted: Tue Jul 02, 2013 8:54 pm
by Haruka
I don't remember if BlueStacks required installation and further setup to make it work. Can someone confirm this?

Re: The Emulation Thread

Posted: Tue Jul 02, 2013 8:56 pm
by Minor-T5
It requires installation to work.

Re: The Emulation Thread

Posted: Tue Jul 02, 2013 10:27 pm
by OCG
It is pretty much standard instalation like any other program but no additional configuration can be done to enhance game experiance.
technology4617 wrote:If it helps, here is a better ISO for the PlayStaion version of Rayman 1. It's the NTSC one, but it has the full music tracks (not with the first two seconds cut off), and it's a little easier to handle, since it's in the .bin/.cue format.

https://www.dropbox.com/l/YhIJ5K7ifW0s6Pld3mmKcd

(It's NTSC because my parents didn't want to get an import.)
Doesn't work. Freezes after UbiSoft logo. Same happened when I tried to rip my own copy.
Which is a shame since PS1 greatest hits version is best. Magician has weird voice in PAL version. I like his American voice best and Japanese second best.

Re: The Emulation Thread

Posted: Tue Jul 02, 2013 11:14 pm
by technology4617
OldClassicGamer wrote:Doesn't work. Freezes after UbiSoft logo. Same happened when I tried to rip my own copy.
Which is a shame since PS1 greatest hits version is best. Magician has weird voice in PAL version. I like his American voice best and Japanese second best.
Dude, I've tested it myself multiple times, and I assure you that it works. I get the freezing problem in ePSXe 1.8, but it works fine in ePSXe 1.7 or the latest release of XEBRA. It also actually runs better in XEBRA than ePSXe, if you can manage to get it set up properly.

Re: The Emulation Thread

Posted: Wed Jul 03, 2013 2:06 am
by OCG
ePSXe 1.8 imporoved many things over 1.7 so I don't understand how this happened. I also don't understand why does PSXFIN support multi track games without help of third party plugin bu ePSXe does not.

Re: The Emulation Thread

Posted: Wed Jul 03, 2013 4:52 am
by technology4617
OldClassicGamer wrote:ePSXe 1.8 imporoved many things over 1.7 so I don't understand how this happened. I also don't understand why does PSXFIN support multi track games without help of third party plugin bu ePSXe does not.
XEBRA also won't play CDDA audio properly directly from the ISO, so I have to mount it with Daemon Tools. I don't understand why I get the freeze in ePSXe 1.8 either, since I use all the same plugins and everything.

Emulators I have tried and gotten the Ubisoft freeze:
ePSXe 1.80
PCSX Reloaded
PCSX 1.5

Emulators I have tried and had the game run properly:
Xebra 11/04/25 (runs perfectly)
ePSXe 1.70 (a few minor glitches)

EDIT: This happens for all NTSC ISOs, not just my rip.

Re: The Emulation Thread

Posted: Wed Jul 03, 2013 6:51 am
by Snagglebee
Does someone of you own an iPhone 5 (better the 5,2 modell) with a jailbreak on it? Can you confirm that the playstation emulator PSX4ALL or the DOS emulator DosPad works with Rayman 1 please?

Re: The Emulation Thread

Posted: Wed Jul 03, 2013 7:27 am
by OCG
It has been confirmed on internet but like I said all emulators run terrible on iPhone.

Re: The Emulation Thread

Posted: Sat Jul 06, 2013 12:08 am
by globolk
almost all emulators i've used were terrible! all of the rayman games i've played i played the console versions.

Re: The Emulation Thread

Posted: Sat Jul 06, 2013 12:10 am
by Bionichute
The only Rayman games I've emulated were GBA, DS, and GBC games.

Re: The Emulation Thread

Posted: Sat Jul 06, 2013 12:30 am
by Haruka
The emulations need to wait for now!