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Re: Rayman 2 speedrunning

Posted: Thu Oct 20, 2022 6:57 pm
by SpeedBot
New runs have just been validated on speedrun.com!

Bayou: 100% IL - PC in 03m 08s 590ms by Torcnein - 1st place

Submitted: 17/10/2022
Platform: PC
Torcnein wrote:not the best 1st map but really good GLM


Any% - PC in 01h 02m 03s by Torcnein - 1st place

Submitted: 19/10/2022
Platform: PC
Torcnein wrote:1st half of the run was solid enough to have 1:00 potential but after a really unfortunate 2nd half this ended up not even being a 1:01. Still happy as this is still WR but expect this to go much lower soon


Glitchless - Console in 03h 24m 23s by Future34 - 2nd place

Submitted: 08/10/2022
Platform: PlayStation 2
Region: EUR / PAL
Future34 wrote:Mod note: Time adjusted to 3:24:21 from 3:24:23
Additional details:
  • Analog Stick: Yes

Re: Rayman 2 speedrunning

Posted: Thu Oct 20, 2022 8:01 pm
by Crash267
Amazing thumbnails for the speed runs

Re: Rayman 2 speedrunning

Posted: Thu Oct 27, 2022 7:09 pm
by SpeedBot
A new run has just been validated on speedrun.com!

Woods of Light: Any% IL - PC in 01m 10s 140ms by Torcnein - 1st place

Submitted: 17/10/2022
Platform: PC
Torcnein wrote:sub 1:10 would be free if it wasn't for Murfy skip

Re: Rayman 2 speedrunning

Posted: Thu Oct 27, 2022 9:58 pm
by Crash267
Awesome speedrun

Re: Rayman 2 speedrunning

Posted: Thu Nov 03, 2022 7:10 pm
by SpeedBot
New runs have just been validated on speedrun.com!

All Cages - Console in 02h 02m 19s by Payman - 1st place

Submitted: 31/10/2022
Platform: Nintendo 64
Region: USA / NTSC
Payman wrote:This run was far from perfect since I am still derusting after all the Rayman 3 GBA practice so I used this as a derust stream to get my focus into the game. I think overall this run was okay in some parts where I kept my cool and just continued playing just for practice sake. I would love to work on this category more but I want to move back to 100% so I can really get my skills back with this game.


Sanct. of Rock & Lava: 100% IL - PC in 05m 20s 509ms by Torcnein - 1st place

Submitted: 19/10/2022
Platform: PC
Torcnein wrote:can go much lower


Any% - PC in 01h 12m 33s 199ms by vitamin227 - 8th place

Submitted: 02/11/2022
Platform: PC
vitamin227 wrote:despite some really dumb mistakes and EEC 3rd try im satisfied with this run. hopefully i can pb again soon.


Glitchless - Console in 03h 14m 19s by Future34 - 2nd place

Submitted: 26/10/2022
Platform: PlayStation 2
Region: EUR / PAL

Additional details:
  • Analog Stick: Yes

Re: Rayman 2 speedrunning

Posted: Thu Nov 03, 2022 10:06 pm
by arnoldfranklin
Thanks Payman and everyone else for speedrunning this.

Re: Rayman 2 speedrunning

Posted: Mon Nov 07, 2022 7:11 am
by SpeedBot
New runs have just been validated on speedrun.com!

Any% - PC in 01h 09m 37s by vitamin227 - 7th place

Submitted: 04/11/2022
Platform: PC
vitamin227 wrote:there were some really silly mistakes in EEC->TotW but its a sub 1:10 so im happy :D


Sanct. of Stone & Fire: Any% IL - Console in 07m 15s by Payman - 1st place

Submitted: 05/11/2022
Platform: Nintendo 64
Region: USA / NTSC
Payman wrote:The first section was okay but a fuzzball ruined my flow and lost some time. The second section was bad since I messed up my angle to shoot the plum and I lost my roll boost. The third section was good with a new corner cut on the third patch of yellow lava. The fourth section could've been slightly faster had I made a better plum line. The last section was good aside from losing a roll boost and not getting the optimal deathwarp after placing the blue orb on the pedestal.

Re: Rayman 2 speedrunning

Posted: Thu Nov 10, 2022 11:15 am
by hoodlumsworld
Congratulations Payman on the new IL. โ˜บ๏ธ

Re: Rayman 2 speedrunning

Posted: Thu Nov 10, 2022 7:12 pm
by SpeedBot
A new run has just been validated on speedrun.com!

Sanct. of Stone & Fire: 100% IL - Console in 15m 09s by Payman - 1st place

Submitted: 08/11/2022
Platform: Nintendo 64
Region: USA / NTSC
Payman wrote:This wasn't the perfect run but right now I don't care. The first two splits were good. However the optional temple could've been faster had I got the purple lum strat correctly. The return to the second section was good almost fell down with the plum and lost the run. Third section could've been faster if I didn't have to backtrack after barely missing the lum. The fourth section was really good with the web climbing and skipping the monkey bars. The fifth section I missed blue orb early the first try because my position was slightly different than I was used to. The return to the fourth section was pretty optimal along with the sixth section with the slide. As for the final split I lost a roll boost and had issues grabbing the final lum. Sub 15 is possible but right now I don't feel like doing ILs of this level anymore, especially the inconsistencies with the start of the level.

Re: Rayman 2 speedrunning

Posted: Sat Nov 12, 2022 12:36 pm
by hoodlumsworld
You know it's a not a linear level when 100% takes over twice as long as Any%...

Re: Rayman 2 speedrunning

Posted: Mon Nov 14, 2022 7:13 am
by SpeedBot
New runs have just been validated on speedrun.com!

Woods of Light: Any% IL - Console in 03m 31s by Payman - 1st place

Submitted: 12/11/2022
Platform: Nintendo 64
Region: USA / NTSC
Payman wrote:During a Treasure% RTA run I was able to get a Woods of Light IL time that I'm satisfied with. The only mistakes was getting a 13 slide time and messing up the first cage break. Sub 3:30 is possible which I'll see if I can get during RTA attempts.


Walk of Power: 100% IL - Console in 01m 50s by Payman - 1st place

Submitted: 13/11/2022
Platform: Nintendo 64
Region: USA / NTSC
Payman wrote:This IL was really good but sub 1:50 is possible in the future since there are still other levels I need to optimize.


Walk of Power: Any% IL - Console in 01m 47s by Payman - 1st place

Submitted: 13/11/2022
Platform: Nintendo 64
Region: USA / NTSC
Payman wrote:This IL was good as well though there isn't a lot you can change in this level except the beginning and the ending since you have to wait on the lily pad cycles.

Re: Rayman 2 speedrunning

Posted: Mon Nov 14, 2022 2:54 pm
by arnoldfranklin
Some IL's by Payman. :D It's nice that the N64 version got some IL's done.

Re: Rayman 2 speedrunning

Posted: Thu Nov 17, 2022 7:14 pm
by SpeedBot
A new run has just been validated on speedrun.com!

Any% - PC in 01h 06m 55s by Destabilize - 4th place

Submitted: 14/11/2022
Platform: PC


Re: Rayman 2 speedrunning

Posted: Sat Nov 19, 2022 8:25 pm
by Crash267
Awesome run ๐Ÿƒโ€โ™‚๏ธ ๐Ÿ‘ ๐Ÿ˜Ž speed bot

Re: Rayman 2 speedrunning

Posted: Thu Nov 24, 2022 7:22 pm
by SpeedBot
A new run has just been validated on speedrun.com!

Bayou: Any% IL - PC in 02m 58s 919ms by Torsinn - 1st place

Submitted: 22/11/2022
Platform: PC
Torsinn wrote:Sub 3!

Re: Rayman 2 speedrunning

Posted: Fri Nov 25, 2022 4:36 pm
by arnoldfranklin
You got a first place IL. Nice job.

Re: Rayman 2 speedrunning

Posted: Mon Nov 28, 2022 7:24 am
by SpeedBot
A new run has just been validated on speedrun.com!

Any% - PC in 01h 01m 55s by Torsinn - 1st place

Submitted: 24/11/2022
Platform: PC
Torsinn wrote:This is far from perfect, but the 1:02 barrier is finally broken!

Re: Rayman 2 speedrunning

Posted: Mon Nov 28, 2022 7:41 am
by Crash267
Amazing run ๐Ÿƒโ€โ™‚๏ธ speed bot the barriers now broken awesome

Re: Rayman 2 speedrunning

Posted: Thu Dec 15, 2022 7:36 pm
by SpeedBot
A new run has just been validated on speedrun.com!

100% - Console in 02h 21m 52s by Payman - 1st place

Submitted: 13/12/2022
Platform: Nintendo 64
Region: USA / NTSC
Payman wrote:This was 20 second improvement from my last PB, since I was still a little rusty and incorporating other strats into the category. My early game wasn't the best but I didn't feel like resetting after failing damage bayoust and lum boost Axel skip so I kept going. Mid game was okay except for some mistakes in Menhir hills 2 and the ending of Canopy but this is my first WR with Jano Skip 6 and I'm happy for that. Late game was mediocre specifically in Echoing caves, Precipice, as well as Rock and Lava. Finally, end game was clutch especially with switch 3 skip 2nd try in Tomb of the Ancients and 3rd try final boss cutscene skip I think what saved WR was first try RNG and fast kill on the Grolgoth. I'm happy with holding together especially when I was raging on Precipice during this run and finishing it to the end.

Re: Rayman 2 speedrunning

Posted: Thu Dec 15, 2022 11:11 pm
by arnoldfranklin
I'm glad you could get a first place on that, Payman.