Thanks Rayman3DS! A lot of people said it sounded like it's from a Zelda game.
Thanks Spanex! What Ikke said. Right in the video description.
RayFan9876 wrote:
ikke471 wrote:It would be really sad if rhook wouldn't help rayman
forunately he helpes
Yeh, Rhook's a pretty cool guy. He controls time and doesn't afraid of time. Thanks you three! I really have a good feeling about it. Speaking of which, soundtrack part 18 suddenly pops out of nowhere; the last track is what plays during the "break away" in the Temporal Palace. You may notice the irony in the title.
Whaddaya know, I have even more tracks in this one than part 17! This now ties for first place in most number of tracks in a soundtrack part, tying with 1 and 2.
Yes the Penumbra Ocean is an underwater level. Yippee! (If you guys have time, can you post a little bit of thought on each of the tracks?)
1. "Picture City: Suburban Ambience" - 0:00
2. "Prison Ship: The Sneak (redux)" - 1:47
3. "Darklands: Flamegushers" - 3:22
4. " The Land of Unimportant Proportion: The Kingdom of Vectoria" - 4:42
5. "Penumbra Ocean: Marine Frontier" - 5:45
6. "Penumbra Ocean: Skirmish of the Deep Blue" - 7:26
7. "Penumbra Ocean: The Reef" - 10:13
8. "Temporal Palace: Un-peccable Timing, sir" - 11:22
Re: Rayman 1.5: Revenge of the Dark
Posted: Tue Oct 04, 2011 11:25 pm
by R3fan2
I have an idea for a character. He's currently nameless but basically he is a robot grolem designed by the robo-pirates. Rayman first fights him on the prison ship and once he is defeated his arm falls off (the arm that has the hook on it) and goes mad with wanting revenge. He appears from time to time attacking Rayman leading to a boss fight.
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:05 am
by Rayman3DS
R3fan2 wrote:I have an idea for a character. He's currently nameless but basically he is a robot grolem designed by the robo-pirates. Rayman first fights him on the prison ship and once he is defeated his arm falls off (the arm that has the hook on it) and goes mad with wanting revenge. He appears from time to time attacking Rayman leading to a boss fight.
Holy Grail anyone?
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:08 am
by ikke471
Rayman3DS wrote:
R3fan2 wrote:I have an idea for a character. He's currently nameless but basically he is a robot grolem designed by the robo-pirates. Rayman first fights him on the prison ship and once he is defeated his arm falls off (the arm that has the hook on it) and goes mad with wanting revenge. He appears from time to time attacking Rayman leading to a boss fight.
Holy Grail anyone?
That's what i was thinking
'it's just a flesh wound'
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:18 am
by Adsolution
ikke471 wrote:
Rayman3DS wrote:
R3fan2 wrote:I have an idea for a character. He's currently nameless but basically he is a robot grolem designed by the robo-pirates. Rayman first fights him on the prison ship and once he is defeated his arm falls off (the arm that has the hook on it) and goes mad with wanting revenge. He appears from time to time attacking Rayman leading to a boss fight.
Holy Grail anyone?
That's what i was thinking
'it's just a flesh wound'
Ahaha.
Sounds like a good idea! I've got a picture of it already....
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:26 am
by Spanex
Those moons are finished. Ya want to try them?
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 3:46 pm
by FrenchDeath
you music is EPIC !!!!!!!!
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 4:02 pm
by Adsolution
@Spanex:
I'll try them out along with the leaf textures. Sorry. :P
Thanks Frenchie!
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 4:27 pm
by Spanex
Actually, I think my moons may need a few changes...the way I did the transparency (complete circles even in half moon and crescent) is wrong. It would clash with the nightsky.
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 5:38 pm
by Adsolution
Spanex wrote:Actually, I think my moons may need a few changes...the way I did the transparency (complete circles even in half moon and crescent) is wrong. It would clash with the nightsky.
Isn't that technically the right way?
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 5:41 pm
by ikke471
Fors Logic pro 8 works with Windows?
I want to try it too!
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 5:47 pm
by Adsolution
ikke471 wrote:Fors Logic pro 8 works with Windows?
I want to try it too!
Nope, unfortunately it's Mac exclusive.
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:01 pm
by Spanex
RayFan9876 wrote:
Spanex wrote:Actually, I think my moons may need a few changes...the way I did the transparency (complete circles even in half moon and crescent) is wrong. It would clash with the nightsky.
Isn't that technically the right way?
I'm not sure. Is the dark side of a moon supposed to be visible in the night? If yes then they'll probably be ok.
And damn... only for Mac? I'll need to find something else, then.
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:44 pm
by ikke471
RayFan9876 wrote:
ikke471 wrote:Fors Logic pro 8 works with Windows?
I want to try it too!
Nope, unfortunately it's Mac exclusive.
....... *breaks all stuff in that room*
it's allright *breaking even more stuff*
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:48 pm
by Spanex
Hey! Hey! Hey!
....Hey! Listen!
*joyful glee*
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:49 pm
by ikke471
WOW spanex!
that's awesome!
(i love the RO shoes)
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 6:51 pm
by Spanex
Yeah, I kinda left the straps out because they were too much, imo.
Next up is learning to render it!
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 7:46 pm
by Adsolution
Fantastic work! I'm amazed by your learning curve! How many polys does it have?
Also would it be alright if you sent me the model? I'm just curious to examine parts of it.
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 7:54 pm
by Spanex
Baaah... Where can I check that? ¦D
Edit: Well I counted them together by selecting them all on one object each and adding them to the total of ... 3054 polygons.
You did mean polygons, didn't you?
Re: Rayman 1.5: Revenge of the Dark
Posted: Wed Oct 05, 2011 9:35 pm
by Adsolution
Spanex wrote:Baaah... Where can I check that? ¦D
Edit: Well I counted them together by selecting them all on one object each and adding them to the total of ... 3054 polygons.
You did mean polygons, didn't you?
You can go to the viewport preferences, "statistics settings" and check "total + selection."