Re: Rayman Legends
Posted: Sun Aug 05, 2012 9:35 pm
Thank you ^^Bzzit wrote:Haha just kidding dude, welcome!
Thank you ^^Bzzit wrote:Haha just kidding dude, welcome!
On the contrary, my friend. I own around 20 PS3 titles, and only one of those is an FPS. You clearly just aren't looking hard enough.Rayfanboy wrote:the Xbox 360/PS3 just doesn't have a very big library of games that aren't first-person shooters or gore-fests,
I actually really liked the style, and to be frank if it wasn't for the PS1, PC and (whatever else R1 was originally released on)'s graphical limitations, I'm guessing all of the characters would have had limbs from the start. Hence really, I think they were simply trying to do now what they just couldn't do back then.BzzitTheMoskito wrote:Rayman Origins Was A good Game when it comes to the platforming/ gameplay. But i dint like how they turned the Moskitos with the limbs, And the Magican Turned to A teensie.
Anyone who didn't think Origin's story was very weak probably needs their head checked, we all share your opinion there. I think.BzzitTheMoskito wrote:And The Story, Well i think the story was very weak.
Last I remember, that Rayman game wasn't being developed by Ubisoft.BzzitTheMoskito wrote:And when I read the wiki here, When They Had A Game, Rayman 4, A 3D game, where there is Band Land and other locations from the original game. And Dark Raymans Lair and stuff. It make me Sad that they Cancelled it, It looked like a good game
Not slightly, but a lotGenetic Destiny wrote:I hope Rayman keeps all his powers at the start of Legends. It'd kinda suck having to find them again. And, the game should be slightly harder than Origins at the least. That game was very hard, but I feel that sequels should always be harder (and better).
This poses some obvious problems.Genetic Destiny wrote:I feel that sequels should always be harder
Better? Yes.Genetic Destiny wrote:...sequels should always be harder (and better).
Okay, so Rayman 2 should have been harder than Rayman 1 and Crash Bandicoot 2 should have been harder than Crash Bandicoot? Sorry but I strongly disagree.Genetic Destiny wrote:I feel that sequels should always be harder
Like alienating newcomers? If so, then they should maintain and improve the original's accessibility. Make it easy to pick up and play like the first, but notably harder to master.spiraldoor wrote:This poses some obvious problems.Genetic Destiny wrote:I feel that sequels should always be harder
I feel that they can successfully do both. Sequels tend to be more accessible and that can lead to making the game easier. Increasing the difficulty in relation to accessibility could be a way to balance things out.Master4lyf1 wrote: Better? Yes.
Harder? Not necessarily, it's better to polish and refine what was given and make it more fun, rather than to increase diffculty, after all, games are made for entertainment, and increasing difficulty does not necessarily make it more fun.
I admit that those games were easier than the originals and I had more fun with them (took me years to beat R1 and days to beat R2), but games like Donkey Kong Country 2, and Ratchet & Clank 2 managed to be better than their predecessors while being harder.TeensieKing wrote: Okay, so Rayman 2 should have been harder than Rayman 1 and Crash Bandicoot 2 should have been harder than Crash Bandicoot? Sorry but I strongly disagree.
I didn't really like Ratchet and Clank 2 that much tbh, and to make matters worse when the third came out (Which expanded on everything which was introduced in the second one), it felt even worse to me, just the fact that looking back on all of the ideas in that game now, they all seem a bit... Half baked.Genetic Destiny wrote:I admit that those games were easier than the originals and I had more fun with them (took me years to beat R1 and days to beat R2), but games like Donkey Kong Country 2, and Ratchet & Clank 2 managed to be better than their predecessors while being harder.TeensieKing wrote: Okay, so Rayman 2 should have been harder than Rayman 1 and Crash Bandicoot 2 should have been harder than Crash Bandicoot? Sorry but I strongly disagree.
That would still be pretty chaotic, don't you think?RayFan9876 wrote:I think that he meant sequels with virtually the same gameplay.
Crash Bandicoot games had virtually the same gameplay and if Crash Bandicoot 2 had been harder than the first one I would have never passed it, let alone Crash Bandicoot 3, which I got at the age of 5.RayFan9876 wrote:I think that he meant sequels with virtually the same gameplay.
Crash 2 was a great improvement in terms of difficulty they toned down the main stories difficulty spike greatly to a reasonable level, but of course they had the secret Gem trails and hidden warp room which boasted pretty good challenge. The difficulty in Crash one was often just plain annoying. For Legends I hope they keep the difficulty on par with origins, it was perfect imo it never got overly frustrating for me though I only played single player. However the game got progressively more difficult as you would expect and the final levels were fun to master. they also had the Chest chases which also added optional challenge. Origins would have been perfect in terms of game play and levels with boss battles were good...TeensieKing wrote:Crash Bandicoot games had virtually the same gameplay and if Crash Bandicoot 2 had been harder than the first one I would have never passed it, let alone Crash Bandicoot 3, which I got at the age of 5.RayFan9876 wrote:I think that he meant sequels with virtually the same gameplay.
I have almost exactly the same feel. Maybe for me its just because i also expected more from RO.Haruka wrote:It is hard for me to admit but now that I played RO three times from the beginning until the end, and tested out co-op, the game feels already old to me and disappointing. It just became the least good Rayman game from all the 4 for me for some reason. As a fan, I noticed failures in it. It isn't a bad game but... it misses something. I'm disappointed now that I see the game wasn't what I expected. I got illuded back in 2011 since I was anxiously waiting for a new Rayman game for 8 years and I was eating the informations I could find in the Daily Bubble. I somehow think they already did that in purpose to bring the excitement to veteran Rayman fans.