Rayman: Revenge of the Dark

Show off your arty creativity here! Post fanfics, paintings, drawings, and anything Rayman that you have made!
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FrenchDeath
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

nop the erazer where you jump
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

Image
DandyGuy
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Re: Rayman 1.5: Revenge of the Dark

Post by DandyGuy »

FrenchDeath wrote:nop the erazer where you jump
oh rebounding erasers ok go for it :mryellow:
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Re: Rayman 1.5: Revenge of the Dark

Post by Spanex »

Okay, I found a little tutorial on the UVW mapping. I'm going to try it out tomorrow.
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

i't advance :D
Image
new version less poly
[*]Image
Adsolution
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

Well it's a rounded block with a texture on it. There isn't much "work in progress" to show off here. Chamfer box -> apply texture. However judging by your picture you didn't use a chamfer box. :P Yours has too many polys in unnecessary places.
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

i will create no recreate the texture for the bouncy
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

I meant your mesh is too complex. It shouldn't be any more complex than this:

Image

Though I like your second version a lot more.
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

I finish the texture
Image
a ne realy best !
Image
and the erazer
Image
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

FrenchDeath wrote:I finish the texture
Image
a ne realy best !
Image
and the erazer
Image
Well that's interesting. Lets see how it looks on the eraser. :) Keep in mind the textures should be squares (1:1 ratio).
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

how i can import my texture on 3ds is search but i dont find
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

Ifound
Image
new texture
Image
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

You might want to make the texture loopable/repeatable. It also needs more blue. The white/yellow dots are much smaller and less dense than in your texture.
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

Image
it's realy best
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

Try this:

Image

Use the MapScaler modifier to remove the stretched look of the texture on the object.
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

Image
i just a little change your texture for make small stars
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Re: Rayman 1.5: Revenge of the Dark

Post by Adsolution »

It's alright. ;) Though I think this really needs a smoothing modifier for it to look any good.
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

finish !Image
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Re: Rayman 1.5: Revenge of the Dark

Post by DandyGuy »

FrenchDeath wrote:finish !Image
add a skew modifier to it :wink:
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Re: Rayman 1.5: Revenge of the Dark

Post by FrenchDeath »

i create a plank with nail :D
Image
skew modifier ?
if it what i think i just fail to try it

i do 1 nail box for the picture cities :D
Image
Image
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