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Re: Rayman Mega Patch

Posted: Wed Jun 12, 2013 9:01 pm
by Adsolution
Raymanni wrote:In my opinion Gimp is best. Even better than photoshop, but possibly a bit harder.
Photoshop is far more optimized than GIMP, allowing you to work with much larger project sizes, using much fewer resources. In terms of features, they're very similar, but once again Photoshop has the upper hand of being developed by one of the largest software companies around, and thus most of the tools that exist in both worlds are of noticeably higher quality in Photoshop. - Photoshop is the better piece of software. Whether it's more difficult or not is completely dependent upon the person; I get very frustrated when trying to work in GIMP.

Emshomar, if you like, I can make those into dynamic .ico files. I've been working with icons for years now.

Re: Rayman Mega Patch

Posted: Wed Jun 12, 2013 9:05 pm
by Snagglebee
anyway.. here's the first beta release:
English v1.0Beta

You need at least a Intel Core 2 Mac with Snow Leopard or higher to to start the games.

I don't know if I start a new topic or just let this in hear. This one is more related to a port and not to a patch.. You understand me?

Adsolution wrote:Emshomar, of you like, I can make those into dynamic .ico files. I've been working with icons for years .
I already tryed that. Once I convert the ico file to icns, all other sizes (exept 256x256) are lost :/

Re: Rayman Mega Patch

Posted: Wed Jun 12, 2013 9:06 pm
by OCG
I think I will trust Adsolution since he is a real pro when it comes to technology and skills on PC.

Re: Rayman Mega Patch

Posted: Wed Jun 12, 2013 9:10 pm
by Snagglebee
OldClassicGamer wrote:I think I will trust Adsolution since he is a real pro when it comes to technology and skills on PC.
Image

Re: Rayman Mega Patch

Posted: Wed Jun 12, 2013 9:19 pm
by Adsolution
Ooh, Eddie is my favourite character! :mrgreen: One thing is for sure though, Emshomar definitely knows more about textual scripting than I do.

Illget to work on the icons right away.

Re: Rayman Mega Patch

Posted: Wed Jun 12, 2013 10:48 pm
by OCG
emshomar wrote:
OldClassicGamer wrote:I think I will trust Adsolution since he is a real pro when it comes to technology and skills on PC.
Image
This post deserve gold medal.

Re: Rayman Mega Patch

Posted: Thu Jun 13, 2013 12:58 pm
by Haruka
Are those icons to be in the new general patch? If yes it would be great. I admit that in the nowdays computers, the original icons get ugly and repetitive.

Re: Rayman Mega Patch

Posted: Thu Jun 13, 2013 1:24 pm
by saerleiya
emshomar wrote:I don't know if I start a new topic or just let this in hear. This one is more related to a port and not to a patch.. You understand me?
You could change the title of the topic and the first post of it, so it would somehow change the topic without creatin another one.

Re: Rayman Mega Patch

Posted: Thu Jun 13, 2013 1:26 pm
by Snagglebee
saerleiya wrote:
emshomar wrote:I don't know if I start a new topic or just let this in hear. This one is more related to a port and not to a patch.. You understand me?
You could change the title of the topic and the first post of it, so it would somehow change the topic without creatin another one.
mkey
Haruka wrote:Are those icons to be in the new general patch? If yes it would be great. I admit that in the nowdays computers, the original icons get ugly and repetitive.
mno. those icons are too big to be displayed well on windows.

Re: Rayman Mega Patch

Posted: Thu Jun 13, 2013 1:28 pm
by Rulez
OldClassicGamer wrote:
emshomar wrote:
OldClassicGamer wrote:I think I will trust Adsolution since he is a real pro when it comes to technology and skills on PC.
*awesome Edward*
This post deserve gold medal.
No, in no way.

Re: Rayman Mega Patch - PC/Mac

Posted: Thu Jun 13, 2013 1:49 pm
by saerleiya
emshomar wrote:mkey
I just watched the first post. That's fine :wink: . But I don't know if the title of the topic really shows what it's all about. meh, probably me...

Re: Rayman Mega Patch - PC/Mac

Posted: Thu Jun 27, 2013 8:58 am
by Snagglebee
I optimized the Intros, so they run as synchronous as possible in update 1.19. You to update just download the v1.19 installer and reinstall. It will not remove any saves or maps or etc. Link is right here:

RayMegaPatch-Fullversion_v1.19.exe (103.8 MB)

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Jul 06, 2013 12:02 am
by OCG
Awesome. BTW could you fix graphical issues in Eclipse Pac-Man?

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Jul 06, 2013 12:34 am
by Haruka
There's no time for watching videos, OCG!

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Jul 06, 2013 12:35 am
by OCG
But...But.. it is emergency.

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Jul 06, 2013 9:09 am
by Raymanni
OldClassicGamer wrote:But...But.. it is emergency.
I think there is not even time for emergency!

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Jul 06, 2013 11:16 am
by Haruka
Emergency is too much pressure!

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Jul 06, 2013 3:00 pm
by Raymanni
Haruka wrote:Emergency is too much pressure!
Let me guess, there is no time for pressure? :P

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Jul 06, 2013 3:16 pm
by Shrooblord
Keep the pressure on!

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Jul 06, 2013 3:23 pm
by Haruka
No, not at all!