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Re: Pirate Bash Brothers: Raybrawl

Posted: Tue Sep 27, 2011 8:25 pm
by Spanex
Different Tornado people than I imagined... mine fly in circles to build up windcurrents

Ok time to sleep. Long day of work tomorrow. Bai

P.S.
Supercharge

Re: Pirate Bash Brothers: Raybrawl

Posted: Tue Sep 27, 2011 8:26 pm
by Adsolution
See ya Schpaneaux.
Louvis wrote:
RayFan9876 wrote:(...)Swing your arms from side-to-side....
"I whip my arms back and forth."
As swift as the wind?

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 3:20 pm
by Shrooblord
And here I was thinking there were loads of updates to the thread. :P
Anyway, Supercharge sounds alright, though I do like Overcharge more. Supercharge it is then!

Oh, and yes, that is indeed where I got my username from, some 6 to 7 years ago I thought of that character and he has been my persona ever since.

PS
Now I have custom smileys just for me! Yay! Image

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 3:35 pm
by Spanex
Okay, back to modeling again. Let's see if I can get it right this time.

Oh, and I've got something else!

Image

If you guys are alright with it, I would like to try to model her next. Purely for the reason I also want to get the hang of human based models. I bet I'm going to have lots of fun figuring out how to make her tail the FLUFFIEST yesfluffhmmyes
I accidently posted this in another topic. :oops:

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 4:22 pm
by Shrooblord
Oh, great! Really like her. The one thing I always pay attention to in Ly is the asian features she has, such as the cheekbones and overall skin tone. That is the one tip I can give you. For the rest, you already seem to have nailed it!
One other thing: her feet are very slender at the ball of the foot all the way up to the actual toes, where the foot becomes very large. This is a very toony effect though I doubt that's her actual feet - they are most likely just shoes shaped like that; but I've always liked them nevertheless.

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 4:25 pm
by Spanex
It's just a sketch anyway. Her feet are always like this, but there's nothing wrong in thinking about giving her better looking feet. Yeah, they're big. :P

Well, I'm going to try to finish Rayman first.

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 4:29 pm
by Shrooblord
Spanex wrote:Her feet are always like this.
I dare to disagree. Look here for example.
http://www.rayman-fanpage.de/rayman2/ra ... /Ly_98.jpg
http://www.rayman-fanpage.de/rayman2/ra ... etch02.jpg

Her feet are quite slender but they are big at the ends, whereas yours look a bit big overall, much as if she's wearing mountainous boots - not trying to offend, but that's the only description I can find for it. Also, they don't go on forwards as long as the ones in the artwork do.
And even if it's a sketch, a little pointer here and there can only create better results in the end, no?

But that doesn't mean I still don't find your drawing quite great indeed.

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 5:16 pm
by Spanex
I will work on bettering her soon.

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 5:19 pm
by Rayman3DS
Ly looks great!!!! :mryellow:

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 5:20 pm
by Master
Spanex wrote:
Okay, back to modeling again. Let's see if I can get it right this time.

Oh, and I've got something else!

Image

If you guys are alright with it, I would like to try to model her next. Purely for the reason I also want to get the hang of human based models. I bet I'm going to have lots of fun figuring out how to make her tail the FLUFFIEST yesfluffhmmyes
I accidently posted this in another topic. :oops:
That is a beautiful drawing, I hope the modellers can retain it's beauty.

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 5:37 pm
by Shrooblord
The nice thing about it is that it's so... correct! It's just a perfect replication of Ly's proportions and still makes her look humanoid - even if her legs are far too long to be a real human (though this is true because the 'real' Ly shares this aspect; it's very toony in a way).

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 5:41 pm
by Spanex
Yep yep, I'm finishing the sketch and then probably will outline it to show the basics, and ofcourse for another constructive look at it. I JUST finished Rayman's body with the neckerchief and I'm pondering what to do next. Head or shoes? Hmm.. Think with me people!

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 5:44 pm
by Shrooblord
I think shoes to get your modelling up to skill more, but I think head to get your style more in the direction you want it to become, if you know what I mean. Shoes are easier, but don't affect the style as much as the head would; there's a massive difference between the heads of all four major Rayman games (as usual I don't count Rabbids).

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 5:52 pm
by Spanex
I had been thinking about a little mix of Rayman 2 and 3 for the head. The model will MOSTLY be like Rayman 2's, but like in Rayman 3, a bit more realistic and logical (with logical, I mean his hair. It'll remain the way it is in R2, changed so that it doesn't look like lasagna pasta anymore). I just hope it will work out, but I have doubts..

As for shoes, they'll be R2's.

Edit: Fixed Ly, for now.

Image

Giving this a look from the critic side, did I make her hips too wide? :boon:

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 6:42 pm
by Adsolution
Wow, that drawing is so on-model it's ridiculous. :o

I think the hips are a little too wide, but that's easy to fix. I'll model her as well.

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 6:50 pm
by Spanex
Sweet. I'll want to see yours!

Neckerchief = done! 1..2..

Tad daah!
Image

Note: May undergo some changes to make it smoother.

Now I must go figure out how to make those two ends go wiggly when the character moves. Wiggly!!

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 8:43 pm
by Adsolution
Hooh, wow, better than mine. :mryellow: may I use your neckerchief?

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 8:45 pm
by Spanex
If you'll teach me how to make the two ends wobble, sure. :P

Re: Pirate Bash Brothers: Raybrawl

Posted: Wed Sep 28, 2011 9:40 pm
by Shrooblord
Spanex wrote:If you'll teach me how to make the two ends wobble, sure. :P
Spanex, watch the 3DS Max CAT Rig animations on their YouTube channel; that'll explain how to make their wolfbeast's hair move. I think you could very easily apply a similar method with bones (or a CAT Rig - whatever is to your liking) in the neckerchief.

Re: Pirate Bash Brothers: Raybrawl

Posted: Thu Sep 29, 2011 2:09 am
by beebo44
Hey Spanex your Ly looks amazing! The only thing I can fault is from side-view of her feet, they're just not long enough. Ly's feet look a bit like stretched socks. (If you know what I mean.)