Re: Rayman 2
Posted: Fri Jul 02, 2010 7:15 pm
I never shot the piranhas.spiraldoor wrote:how the hell was I meant to know that I was supposed to shoot at the piranhas?
I never shot the piranhas.spiraldoor wrote:how the hell was I meant to know that I was supposed to shoot at the piranhas?
Here is the thread in question. Raydragon argued at length that Rayman 1 took place in another universe, but nobody ever argued that Rayman 2 and 3 were set in different universes, as you seem to think he did.Xenon wrote:All I can find are some other Raydragon arguments. If you could provide the direct link I'll look into it. As far as I can remember (and as far as I knew at the time), Raydragon never argued that the second and third game were set in the same universe.
You asked me to ‘draw a line between ‘understand’ and ‘discuss in great detail’’. Now you tell me that you didn’t want me to post an actual response, but rather to meditate on your ‘instruction’? I don’t think it was reasonable of you to assume that I would know that you did not want me to respond to your ‘instruction’.Xenon wrote:It was an instruction. An instruction which required no response other than an understanding. But if you'd like to debate about the multi-layered levels of 'experience' of the game then I'm more than happy to commit myself to this.
I made a single offhand reference to the Rayman 1 map in a discussion about the Hall of Doors. This reference was completely apt, as it was meant to do no more than draw attention to the entirely relevant near-identicality of the R1 map and the Hall in terms of the gameplay function they provide. I noted that you may not understand this gameplay reference, as you had not played the game in question and had given me significant reason to doubt your knowledge of it, as I have explained above. A page later, you picked out this quote and in doing so started a discussion about how it annoyed you.Xenon wrote:I never argued about it; you were the one who primarily brought me into this discussion by mentioning the Rayman 1 map.
What the hell? How did you finish the level without shooting the piranhas to scare them away from the air bubbles?PluMGMK wrote:I never shot the piranhas.
That seems reasonable. I must have missed that point. However, I still question your thinking about me making such a fundamental mistake. Yes, I misconceived an argument put forward by Raydragon (and let's be honest, this is understandableHere is the thread in question. Raydragon argued at length that Rayman 1 took place in another universe, but nobody ever argued that Rayman 2 and 3 were set in different universes, as you seem to think he did.
There wasn't much to reply to and I required no written response, so no. I simply drew a differentiation between the knowledge required to discuss R1 in depth and my own personal knowledge as explained, and understanding your intellectual capabilities asked you to do the same! Case closed!You asked me to ‘draw a line between ‘understand’ and ‘discuss in great detail’’. Now you tell me that you didn’t want me to post an actual response, but rather to meditate on your ‘instruction’? I don’t think it was reasonable of you to assume that I would know that you did not want me to respond to your ‘instruction’.
You said "Nonetheless I don’t think that anyone should argue about a game they’ve not experienced", presumably implying that I did this. I have not argued about Rayman 1, I have argued about my knowledge of the game, which is of course completely different.I made a single offhand reference to the Rayman 1 map in a discussion about the Hall of Doors. This reference was completely apt, as it was meant to do no more than draw attention to the entirely relevant near-identicality of the R1 map and the Hall in terms of the gameplay function they provide. I noted that you may not understand this gameplay reference, as you had not played the game in question and had given me significant reason to doubt your knowledge of it, as I have explained above. A page later, you picked out this quote and in doing so started a discussion about how it annoyed you.
I don’t think I can be held responsible for your presence in this discussion.
Stranger things have certainly happened. I had no real way to gauge your interest in Rayman 1 (without bringing the subject to your attention, which I eventually did), apart from the fact that you haven’t been motivated to play it even after all these years. The thought that you completely misinterpreted the core point of the argument we took part in at RaymanZone didn’t occur to me, but then again, I didn’t give it a great deal of thought to begin with, as I did not expect the ensuing discussion to drag out for this long.Xenon wrote:That seems reasonable. I must have missed that point. However, I still question your thinking about me making such a fundamental mistake. Yes, I misconceived an argument put forward by Raydragon (and let's be honest, this is understandable), but having posted tens of thousands of messages here and being a member for five years, do you really think I could have somehow overlooked this elementary difference between R1 and the other games?
I assumed at the time that you wished for a response, so I reflected that I was unable to give one. Yes, case closed.Xenon wrote:There wasn't much to reply to and I required no written response, so no. I simply drew a differentiation between the knowledge required to discuss R1 in depth and my own personal knowledge as explained, and understanding your intellectual capabilities asked you to do the same! Case closed!
The statement you’ve quoted was part of my response to your response to my attempted answer to your instruction that I ‘draw a line between ‘understand’ and ‘discuss in great detail’’. My underlying point was that videogames are such ‘interactive and multisensory experiences’ that while somebody may be able to ‘understand’ them without playing them, they cannot ‘discuss in great detail’ an experience they have not had. The statement was intended in a broader and more general sense, and was not meant to specifically relate to any one person and game. As with above, I didn’t contemplate my statement or its implications for very long, as that would make the writing of such lengthy posts within a short while impossible. I apologise for the misunderstanding.Xenon wrote:You said "Nonetheless I don’t think that anyone should argue about a game they’ve not experienced", presumably implying that I did this. I have not argued about Rayman 1, I have argued about my knowledge of the game, which is of course completely different.
I think I have, but the quality was terrible. I don't remember it being much bigger than that either, so I can't help you sorry... wait!I found this on Rayman Fanpage. It looks like a different version of the map of the Glade of Dreams. It’s more colourful, the Prison Ship appears to be on the left of the map rather than the top, and the Archipelago has been replaced by a single large island in the bottom-left. Has anyone seen a larger version of this map anywhere?
I’ve been meaning to ask you about that for a few days now. Since the Isle of Doors is a sort of miniature version of the Glade of Dreams, it would be fascinating to have the texture by itself and compare it to the actual map.Drolpiraat wrote:Actually, the only 'other' map I know of is the map in the textures of the Isle of Doors in the Dreamcast version. That reminds me, I still need to rip that one and put it online.