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Re: Rayman Legends
Posted: Thu Aug 30, 2012 3:26 am
by sergiomonty
A purple dwarf? seriously? well, we should add him to the wiki somehow... Whatever his name is, it seems to start with "W"
Re: Rayman Legends
Posted: Thu Aug 30, 2012 4:24 am
by Sabertooth
That guy reminds me of the Spongebob episode where Spongebob steals Mermaid Man's belt and turns the M upside-down.
Re: Rayman Legends
Posted: Thu Aug 30, 2012 7:02 am
by Rayfist
Sabertooth1000000000 wrote:That guy reminds me of the Spongebob episode where Spongebob steals Mermaid Man's belt and turns the M upside-down.
And forms it as the word Wumbo. Shame I hate the new episodes.
Anyways this new enemy is rather interesting. Does not appeal to me too much though.
Re: Rayman Legends
Posted: Thu Aug 30, 2012 7:11 pm
by sergiomonty
A gallery of artworks would've been a better prize than just one character...
Re: Rayman Legends
Posted: Fri Aug 31, 2012 2:59 pm
by LKPettin2
But I hope it will be not only for Wii U..... I'm not gonna to buy console just for one game.
Re: Rayman Legends
Posted: Sat Sep 01, 2012 2:14 pm
by Ray502
LKPettin2 wrote:But I hope it will be not only for Wii U..... I'm not gonna to buy console just for one game.
That would be very stupid.
Re: Rayman Legends
Posted: Sat Sep 01, 2012 2:41 pm
by BzzitTheMoskito
Rayman502 wrote:LKPettin2 wrote:But I hope it will be not only for Wii U..... I'm not gonna to buy console just for one game.
That would be very stupid.
Rayman502 wrote: The only reason I bought a PS3 is because there is a PlayStation Move that comes with it and also to get Rayman Origins.
Re: Rayman Legends
Posted: Sat Sep 01, 2012 5:19 pm
by Adsolution
Re: Rayman Legends
Posted: Sat Sep 01, 2012 5:46 pm
by Haruka
Ugh, PSMove...
I am happy with my Wii.
Re: Rayman Legends
Posted: Sat Sep 01, 2012 6:23 pm
by MyBodyIsReady
Haruka wrote:Ugh, PSMove...
I am happy with my Wii.
PSMove has no gaemz and Wii has a lot of them, just underrated.
Re: Rayman Legends
Posted: Sat Sep 01, 2012 6:26 pm
by BzzitTheMoskito
MyBodyIsReady wrote:Haruka wrote:Ugh, PSMove...
I am happy with my Wii.
PSMove has no gaemz and Wii has a lot of them, just underrated.
Well they got the LittleBigPlanet 2 Ps move pack, which is pretty enjoyable if you like LBP2 at first
Re: Rayman Legends
Posted: Sat Sep 01, 2012 6:44 pm
by Keane
The Wii's motion controls were such an idiotic idea, until they suddenly sold so well that a PSMove and Kinect came out. They both suck major ass. Maybe the people that made PSMove also came up with PlayStation All-Stars Battle Royale...
Re: Rayman Legends
Posted: Sat Sep 01, 2012 7:22 pm
by sergiomonty
Actually, the pointer was the only good idea, specially for games like pikmin, which are more confortable to play with one single stick. And the shaking thing... yeah... it's kind of dumb... good to know that they're giving less priority to that by giving us the Pro Controller and a gamepad with more than 4 buttons.
EDIT: LOL I said "fps games like pikmin... what's wrong with me? stupid brain at the morning"
Re: Rayman Legends
Posted: Sat Sep 01, 2012 9:04 pm
by Haruka
I think the problem of Wii was the "fashion" of casual gaming. It started to appear casual games like mushrooms in a forest. Not every game takes a good advantage of the Wii's controls, RRR1 and SMG/2 were some of the fewest.
Re: Rayman Legends
Posted: Sat Sep 01, 2012 9:37 pm
by Adsolution
I don't think the Wii was a bad idea at all, it just worked embarrassingly bad. The extremely inaccurate and low DPI pointer, the crummy hardware and resolution, and the frighteningly glitch-filled motion is what made it much worse than it could have been in my opinion. Also the lack of a decent amount of remotely interesting games is another factor.
Re: Rayman Legends
Posted: Sat Sep 01, 2012 10:11 pm
by LoveMetal
I don't even think it's a good idea to commercialize motion controllers while 3D vision is not quite developed. And nintendo should release a hardware that looks like something for the Wii, bordel de merde, and identify what true gamers really need, but business is business...
And the market of video games becomes more and more a large-scale and selling production, inconsumable for true lovers. Proof : Only games that are a bit interesting with wii's motion control are indies games.
Re: Rayman Legends
Posted: Sat Sep 01, 2012 11:40 pm
by TeensieKing
The only thing that really sucks for me from the Wii is its graphics :/
Re: Rayman Legends
Posted: Sun Sep 02, 2012 1:28 am
by Electoon
RayFan9876 wrote:I don't think the Wii was a bad idea at all, it just worked embarrassingly bad. The extremely inaccurate and low DPI pointer, the crummy hardware and resolution, and the frighteningly glitch-filled motion is what made it much worse than it could have been in my opinion. Also the lack of a decent amount of remotely interesting games is another factor.
Well, I'm glad it isn't just me! I thought my Wii-mote was just working dodgy because of the small space in the room where I use it

. I've always had more fun with the games that ignored the gimmick (which seems to be mainly used in a series bland sports titles). That and the Gamecube backwards compatibility

Re: Rayman Legends
Posted: Sun Sep 02, 2012 2:06 am
by Adsolution
Yeah, the bad mechanics are what make it feel like a gimmick. If it would have been a much better design with much higher quality hardware, then it would have felt a little more 'real.'
Re: Rayman Legends
Posted: Sun Sep 02, 2012 12:08 pm
by Haruka
@Electoon You're not the only one that loves Wii's retrocompactibility.
