Re: Rayman (1.5): Revenge of the Dark
Posted: Sat Nov 12, 2011 8:33 am
Can't get enough of those night images. How will the day/night cycle work?
The day/night cycle exists only in the Dream Forest level, which is the hub. In these levels the day/night moves at predefined points, if at all.RayTunes wrote:Can't get enough of those night images. How will the day/night cycle work?RayFan9876 wrote:I'm working on the Dream Forest Depths now. I will include the colourful light rays you've seen in the CryEngine2 Dream Forest Depths, but I haven't done them yet. This one is much more expansive. It looks MUCH better in motion, but here are some stills:
And of course Polokus's roost (I still need to do the roost):
See, here's the big problem. I don't know how I made the alpha channel areas disappear either. But I still did it. I still have the saved file of it as well.RayFan9876 wrote:I'm not exactly sure what you mean. Can you describe again?Spanex wrote:Bamp!
I just discovered something really cool today! Check this out! http://dl.dropbox.com/u/1585360/Naamloos-1.png
I'm not sure how I did it anymore, I followed the same route to how I applied the texture twice, but it doesn't work anymore. It has something to do with putting the texture in an Opacy map and setting the RGB Channel Output to Alpha as Gray
Actually I might do a little of that. Even though it's mainly a Rayman 2 model, adding spikes would look great. Also I've improved the look of the lighting in this level to make it seem a little more magical:Drolpiraat wrote:RayFan, I love those night images - especially the one from Polokus's roost (with the giant moon). Well done again!
I see Rayman is still bald on the back of his head though. Have you considered adding spikes of modeled hair there instead of just filling it with a texture? I'm sure it would look pretty cool.


Exactly my thoughts!R3fan2 wrote:It would maybe make him sound a little sad every time he spoke.

'The begging of the horn' sounds like a cheesy porn movie.RayFan9876 wrote:Perfect that3Dguy! Can you send it to me in the next hour? I was trying to find some sort of blocker for an area and this is perfect, but I need it to continue what I'm doing.
Also how do you misspell "beginning" as "begging?"
yeah and i have no ideaRayFan9876 wrote:Perfect that3Dguy! Can you send it to me in the next hour? I was trying to find some sort of blocker for an area and this is perfect, but I need it to continue what I'm doing.
Also how do you misspell "beginning" as "begging?"
thanks you know i was going to make a porno but had no idea what to call itRulez wrote:'The begging of the horn' sounds like a cheesy porn movie.RayFan9876 wrote:Perfect that3Dguy! Can you send it to me in the next hour? I was trying to find some sort of blocker for an area and this is perfect, but I need it to continue what I'm doing.
Also how do you misspell "beginning" as "begging?"
Send it to me nao! I need to make progress!that3Dguy wrote:yeah and i have no ideaRayFan9876 wrote:Perfect that3Dguy! Can you send it to me in the next hour? I was trying to find some sort of blocker for an area and this is perfect, but I need it to continue what I'm doing.
Also how do you misspell "beginning" as "begging?"
thanks you know i was going to make a porno but had no idea what to call itRulez wrote:'The begging of the horn' sounds like a cheesy porn movie.RayFan9876 wrote:Perfect that3Dguy! Can you send it to me in the next hour? I was trying to find some sort of blocker for an area and this is perfect, but I need it to continue what I'm doing.
Also how do you misspell "beginning" as "begging?"
Sure thing! The only thing I have for you on my list is a 3D model of Joe, but ADD LIMBS. Rayman and Raven (and Dark Rayman of course) are now the only two humanoid limbless characters.that3Dguy wrote:ok so i officially announce RHV cancelled so i can help you with your game![]()
also ikke if your reading this keep doing art work![]()
also rayfan do you need help with level designing, music composing, or modeling if so just send me a list of things to work on
Your ideas are great, I'll put you on the front page.R3fan2 wrote:I have an idea for how Henchman P meets rayman. Rayman and Lac Mac enter the Prison Ship's dungeon and split up to look for Flips. While searching Rayman hears a odd voice. Rayman follows the sound until it leads him into a small room with only one cell in it. Henchman P hadn't noticed him yet. After hearing what the robot had said rayman shot the switch to the cell freeing him thinking he might be helpful. After being freed Henchman P thanks rayman far too many times and introduces himself. Unfortunately Henchman P's escape triggered the alarm. Rayman had to fight several robo-pirates (with Henchman P failing trying to help) until the alarm shut off. After the robo-pirates were defeated Henchman P explains his story to rayman. Henchman P promises that he will repay his dept no matter what (even though rayman said it was no big deal.)

RayFan9876 wrote:Sure thing! The only thing I have for you on my list is a 3D model of Joe, but ADD LIMBS. Rayman and Raven (and Dark Rayman of course) are now the only two humanoid limbless characters.that3Dguy wrote:ok so i officially announce RHV cancelled so i can help you with your game![]()
also ikke if your reading this keep doing art work![]()
also rayfan do you need help with level designing, music composing, or modeling if so just send me a list of things to work on
Your ideas are great, I'll put you on the front page.R3fan2 wrote:I have an idea for how Henchman P meets rayman. Rayman and Lac Mac enter the Prison Ship's dungeon and split up to look for Flips. While searching Rayman hears a odd voice. Rayman follows the sound until it leads him into a small room with only one cell in it. Henchman P hadn't noticed him yet. After hearing what the robot had said rayman shot the switch to the cell freeing him thinking he might be helpful. After being freed Henchman P thanks rayman far too many times and introduces himself. Unfortunately Henchman P's escape triggered the alarm. Rayman had to fight several robo-pirates (with Henchman P failing trying to help) until the alarm shut off. After the robo-pirates were defeated Henchman P explains his story to rayman. Henchman P promises that he will repay his dept no matter what (even though rayman said it was no big deal.)
Also, here's the totem blocking peoples' way in CryEngine3: