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Re: Rayman 2
Posted: Fri May 20, 2011 5:57 pm
by Fear Effect Inferno
Anyone know where I can find the model of Rayman 2 please ?

Re: Rayman 2
Posted: Sat May 21, 2011 4:51 pm
by Rayman fan2000
I only have the model of him from the N64 version in an obj file.
Re: Rayman 2
Posted: Mon May 23, 2011 10:27 am
by Adsolution
I have an edited and much higher quality version of the Rayman Arena model which is similar to the Rayman 2 model.
Re: Rayman 2
Posted: Fri May 27, 2011 2:22 pm
by AJack
Re: Rayman 2
Posted: Fri May 27, 2011 2:32 pm
by spiraldoor
Fantastic. Rayman 3 is probably next.
Re: Rayman 2
Posted: Fri May 27, 2011 2:57 pm
by Haruka
That's excelent!
I wonder if that version is fully compactible with Windows 7 as they say. I would like to know if there isn't the Pirate Head glitch.
Re: Rayman 2
Posted: Sun Jun 05, 2011 10:52 pm
by CheatCat
I wanna try Rayman 2 again. Wounder if my laptop can do Revolution, Playstation2 is pretty heavy for a laptop to emulate.
Re: Rayman 2
Posted: Sat Jun 18, 2011 2:09 pm
by Haruka
Have you ever seen fanmade LEGOs of Rayman? I found this:
http://www.mocpages.com/folder.php/55691
Re: Rayman 2
Posted: Thu Jun 23, 2011 7:54 am
by Danone
No, I like the globox one
Re: Rayman 2
Posted: Mon Jun 27, 2011 11:49 am
by MLII
The Marshes of Awakening one is pwetty o3o
Guys, I need a little help from someone who has Ray2 on iPod.
To cut things short, the game has literally just (like yesterday) developed a glitch that makes it mostly unplayable. What happens is that in water, it registeres the dive button as always held down. The only way you can stop diving is keeping the surface/jump button always held down, which doesn't always work. This means you can't actually jump out of the water, because you're already holding down the button (if you let go Rayman dives again) and being that I've just reached The Sanctuary of Water and Ice this renders the game pretty much unplayable. When I replayed The Fairy Glade it got stuck in that water too, so it's not just that level.
Is there any way to get rid of it or do I have to reinstall the app?
EDIT: Typo correction
Re: Rayman 2
Posted: Mon Jun 27, 2011 1:11 pm
by stan423321
Really random idea coming from R2 for PC. For some time, I couldn't make Rayman stay still on normal ground, as he always slowly walked forward. Later I understood it was caused by miscallibrated old joystick.
My idea is to check the touch screen.
Re: Rayman 2
Posted: Mon Jun 27, 2011 8:43 pm
by MLII
Never mind, for some reason it's gone now. o_e Not sure what caused it
Re: Rayman 2
Posted: Mon Jun 27, 2011 9:34 pm
by stan423321
I'd say there is some probability I was right, then, and your screen needed a wipe or something. Can't tell for sure, though...
Another thing which I just came up with are undocumented gyro controls, but this should not be the case.
Re: Rayman 2
Posted: Tue Jun 28, 2011 2:16 pm
by Raymale
If you had alot of heat in the area of the dive button, it would probably be triggered. The ipod touch screen is heat sensitive.
Re: Rayman 2
Posted: Fri Jul 01, 2011 12:56 pm
by MLII
Ah okay.
Ehehe, this is probably going to reflect badly on my Ray2 skillz, but I have another question.
This is kind of humiliating...you know those doomy slithery caterpillar things on the Cave Of Bad Dreams? That regenerate? And slither?
I'm deathly afraid of them, to the point where playing the game is...practically impossible unless I'm with someone. I tried playing it at about 10:00PM last night and they just kept regenerating RIGHT IN FRONT OF THE SCREEN and knocking Ray of platforms and such...
...I spent the rest of the night with a nightlight on and my iPod alternating between Owl City's nature expeditions and Miley Cyrus's many boyfriends. Don't hate me.
Anyway, did/does anyone else get this and is there a way to overcome it? Or do I have to CheatEngine them out of the game? ;_;
Re: Rayman 2
Posted: Fri Jul 01, 2011 4:58 pm
by bunnieblaster
Funny, I was scared of them when I was little too XD
But, hm, just fight them or ignore them.
Re: Rayman 2
Posted: Fri Jul 01, 2011 9:59 pm
by stan423321
In my case, there was a method of radically reducing scariness effect of all black enemies - playing thru R3. That said, I never feared them so much as you...
Re: Rayman 2
Posted: Fri Jul 01, 2011 10:15 pm
by MLII
Ray3 doesn't work on my computer ;_;
@bunnie: I tried. ;_; I nearly succeeded
Re: Rayman 2
Posted: Fri Jul 01, 2011 10:47 pm
by Haruka
Knaarens are worse.

Re: Rayman 2
Posted: Wed Jul 06, 2011 10:15 am
by Shrooblord
Haruka wrote:Knaarens are worse.

"Let him run - he tastes better with salt."
And MLII, what I used to do when I was little (the first times I played the game), I used to kill them, run up to the place where I saw them spawn and kill them again ang again just as along until I thought they had learned their lesson for sneaking up on me. Nowadays (when I feel like replaying the game 'cause it's awesome), I ignore them when they're not annoying, but when I hear them sneak up on me (you can hear them come close), I skillfully hold the CTRL button and press DOWN to quickly swivel Rayman around and then hit SPACE to tell it off and send it back to start.
(SPOILERS)
Now I came here to ask a question, and I'm not sure if it's the right place to ask, but I'll just try: does ayone have a picture of the controlling device Clark has on his back in the Technical Check-Up? I'd like to draw it but can't find a suitable reference.
On the same subject, does anyone know where to find images of
-Henchman 800 - FROM THE BACK
-Foutch, Axel and Umber, front is okay - multiple sides would be preferred
-Razorbeard, not in his chair - also from the back please
-Shell (from the Menhir Hills) - would like a front, side and top view if possible
EDIT:
-Spyglass Pirate
-Gorilla Pirate
would also be nice ones to have a reference image for.
Now I'm asking for much but I'd just like to put it out there in case anyone knows. Please tell me where I should post this if it is in the wrong topic.