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Re: Rayman 2

Posted: Sun Oct 30, 2011 6:12 pm
by Master
Haruka wrote:
Master4lyf1 wrote:
Haruka wrote:A R2 quiz better than the one that RayFan did, is kinda hard to make.
I know, but, looking at the questions and answers that I gave, doesn't 60% sound wrong?
Hmmm...

Question 1 - To answer this, I can say that the PS2 version's "world map" is definitely different from the other versions and unique so this could be considered the most correct answer. Now if we really want world maps instead of hubs (like RR), the Dreamcast would get the point. But what about the ports of the DC version?

Question 2 - What a stupid question, sorry about my frontality. Since when a console company took care about the internal game's changes? Ubisoft, hello? Putting that in side, it is obvious that the RR version was the version with most significant changes.

Question 3 - Dreamcast. It was the only version having just a voice in the intro, and nowhere else. I can't remember well if the iPod Touch/iPhone versions had voice.

Question 4 - The "kangaroos" are actually Denys (Minissaurus in PS2 version), bird-dinossaur alike creatures. The Ludivs (named fairies in the PS1) and the Greenbottles (named Murfys in PS1) are also exclusives from the PS1 cages, so the answer for this would be PS1 version.

Question 5 - Flash :boon:? There's the Rayman 2 Forever (GBC version) and there's the 2D prototype Rayman 2 included as a minigame in the PS1 version.

Question 6 - PS2 I guess, for the bigger interactivity in the hubs? ... Yeah, the Xbox 360 answer also intrigues me.

Question 7 - The Nintendo 3DS version has stereoscopy technology. I don't understand the "make-over" part, knowing this is a port of the DC version.

Question 8 - Japanese version, what the hell... PlayStation 2 version of course.

Question 9 - The PlayStation 2 version, again.

Question 10 - I think this question is badly formulated. The most correct question would be the version that suffered most adaptations in order to fit the capacities of the console, which was the PS1 version. But this question, RayFan already made it.

RaymanarenaPS2, you really should improve your spelling by the way.
So we both have the same answers yet I ended up with 60%

Re: Rayman 2

Posted: Sun Oct 30, 2011 6:13 pm
by Keane
I got 50% percent, I guess I have more knowledge from Rayman 3.

Re: Rayman 2

Posted: Sun Oct 30, 2011 6:14 pm
by Haruka
While in RayFan's quiz I had almost perfect score, if it wasn't just a specific opinion that contradicted the real answer of a certain question.

Find the intruder. :P

Re: Rayman 2

Posted: Sun Oct 30, 2011 6:15 pm
by Master
Or, this quiz is badly done, which wouldn't be surprising, try your hand at Rayfans version and see what you get there.
I got 16 out of 18 on Rayfan's
Haruka got 17 out of 18 on Rayfan's
This is why I am bewildered at my mere 60% score from here.

Re: Rayman 2

Posted: Sun Oct 30, 2011 6:18 pm
by Keane
Image
I can't make out what the first answer is supposed to mean. :boon:

Re: Rayman 2

Posted: Sun Oct 30, 2011 6:25 pm
by Master
Ok, I am going to crudely translate:
"On what platform did UbiSoft have most difficulty developing a Rayman 2 version for?"

Re: Rayman 2

Posted: Sun Oct 30, 2011 6:27 pm
by Keane
Master4lyf1 wrote:Ok, I am going to crudely translate:
"On what platform did UbiSoft have most difficulty developing a Rayman 2 version for?"
oh! thats got to be Rayman Origins for sega genesis!

Re: Rayman 2

Posted: Sun Oct 30, 2011 6:31 pm
by Master
RayTunes wrote:
Master4lyf1 wrote:Ok, I am going to crudely translate:
"On what platform did UbiSoft have most difficulty developing a Rayman 2 version for?"
oh! thats got to be Rayman Origins for sega genesis!
My bad, I read that post in a hurry, the selection is Sega Genesis, but, with the temptation of seeing a Rayman Origins image if you got this and all questions correct.

Re: Rayman 2

Posted: Sun Oct 30, 2011 6:34 pm
by Keane
Master4lyf1 wrote:
RayTunes wrote:
Master4lyf1 wrote:Ok, I am going to crudely translate:
"On what platform did UbiSoft have most difficulty developing a Rayman 2 version for?"
oh! thats got to be Rayman Origins for sega genesis!
My bad, I read that post in a hurry, the selection is Sega Genesis, but, with the temptation of seeing a Rayman Origins image if you got this and all questions correct.
That makes no sense. Just put Sega Genesis, not he drama and Rayman Origins around it.

Re: Rayman 2

Posted: Fri Nov 04, 2011 4:12 pm
by Mr. Dark Thingamajig
is it normal the GOG version of R2 can't save or load correctly, it always have when i load it an error, because he can't load it, stupid GOG version

Re: Rayman 2

Posted: Fri Nov 04, 2011 4:55 pm
by Master
It works normally for me, so it's not the "Stupid GoG version" that's doing it.

Re: Rayman 2

Posted: Sat Nov 05, 2011 6:50 am
by Keane
Master4lyf1 wrote:It works normally for me, so it's not the "Stupid GoG version" that's doing it.
GOG no stupid!? The process I went trough to get Rayman 1 to work properly is insane.

Re: Rayman 2

Posted: Sat Nov 05, 2011 8:21 am
by Master
Rayman 2 GoG is what we're discussing here, not Rayman 1.
If I did get Rayman 1 for pc, it'd probably be through virtual machine.

Re: Rayman 2

Posted: Sun Nov 13, 2011 8:31 am
by Raymanarenaps2

Re: Rayman 2

Posted: Sun Nov 13, 2011 11:06 am
by Master
Raymanarenaps2 wrote:You people need to see this! XD

http://www.youtube.com/watch?v=LRu3NcDo ... re=related
Ah, jumped too soon, when the skull is shot, it spins, the person playing jumped too soon, and did not see the other skull coming, which then caused both the skulls and Rayman to fall.
Happened to me a few times as a kid, though, in those days, I found it more frustrating than amusing.

Re: Rayman 2

Posted: Sun Nov 13, 2011 11:39 am
by Shrooblord
Usually I try to jump onto the skulls without even hitting them. It's quite fun to do but also adds a great challenge because they fall down as soon as you hit them.

Re: Rayman 2

Posted: Sun Nov 13, 2011 6:50 pm
by Keane
Raymanarenaps2 wrote:You people need to see this! XD

http://www.youtube.com/watch?v=LRu3NcDo ... re=related
I watched a couple of episodes from the walktrough when I was trying to get all the lums in Rayman 3D.

Re: Rayman 2

Posted: Sun Nov 13, 2011 7:13 pm
by MetalGearChick
RayTunes wrote:
Raymanarenaps2 wrote:You people need to see this! XD

http://www.youtube.com/watch?v=LRu3NcDo ... re=related
I watched a couple of episodes from the walktrough when I was trying to get all the lums in Rayman 3D.
Doesn't Rayman 3D have the 1000th lum glitch?

Re: Rayman 2

Posted: Sun Nov 13, 2011 7:21 pm
by Master
MetalGearChick wrote:
RayTunes wrote:
Raymanarenaps2 wrote:You people need to see this! XD

http://www.youtube.com/watch?v=LRu3NcDo ... re=related
I watched a couple of episodes from the walktrough when I was trying to get all the lums in Rayman 3D.
Doesn't Rayman 3D have the 1000th lum glitch?
When you say glitch, do you mean the 1000th lum secret from the Tomb Of The Ancients?
If so, yes it does feature, but it's been broken, the last spiderweb does not let you bounce, the only way to get the final lum is to get hit by a small spider, using the extra height to get to the eye, get the lum, lose control and have Rayman stuck still, pause and return to the Hall Of Doors, and there you have it.

Re: Rayman 2

Posted: Sun Nov 13, 2011 8:06 pm
by stan423321
By glitch, he means the feature is broken.