Page 196 of 1333

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Wed Nov 11, 2009 6:24 pm
by Rsandee
Golden fist R1: Increases punching power, lasts untill you lose a life.
Silver Speed fist R1: increases punching speed, can collect untill 3 and vanish when losing a life.
Golden fist R2: Increases punching power, when charging your fist you can do a VERY effective punch, 3 charges, lasts untill 3 hits.
Vortex R3: Makes you ''punch'' tornado's, it has a time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.
Heavy metal fist R3: Increases punching power, and the ability to break gates, it has a time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.
Lock jaw R3: Gives you the ability to swing on metal ''lums'' and shock enemy's, it has a long time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.
Shock Rocket R3: Now you can shoot rocket's, when you ''punch'' you can lanch and steer the rocket in first-person mode, it has a time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.
Helicopter R3: Now you can fly, it has a time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Wed Nov 11, 2009 6:27 pm
by iHeckler9
How is the Helicopter power the FIST upgrade?

Image

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Wed Nov 11, 2009 6:30 pm
by Rsandee
Thanks, i forgot that :boon:
Golden fist R1: Increases punching power, lasts untill you lose a life.

Silver Speed fist R1: increases punching speed, can collect untill 3 and vanish when losing a life.
Golden fist R2: Increases punching power, when charging your fist you can do a VERY effective punch, 3 charges, lasts untill 3 hits.

Vortex R3: Makes you ''punch'' tornado's, it has a time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.

Heavy metal fist R3: Increases punching power, and the ability to break gates, it has a time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.

Lock jaw R3: Gives you the ability to swing on metal ''lums'' and shock enemy's, it has a long time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.

Shock Rocket R3: Now you can shoot rocket's, when you ''punch'' you can lanch and steer the rocket in first-person mode, it has a time limit and every point is doubled (same with the combo meter) and every negative points when hit is doubled too.

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Wed Nov 11, 2009 6:31 pm
by PluMGMK
@iHeckler: You said it too. :hinhin:

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Wed Nov 11, 2009 6:33 pm
by iHeckler9
Do I get the point, or did I make a dumb mistake?

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Wed Nov 11, 2009 6:38 pm
by Rsandee
No.... you didn't say what happens when you get hit :roll:

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Wed Nov 11, 2009 6:41 pm
by iHeckler9
Oe noe! What a mistake!

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Wed Nov 11, 2009 10:39 pm
by Hunchman801
PluMGMK wrote:I take it that this is Rayman 1?
Unless you know of any other main Rayman game in which he uses his fists and has both hit points and lives.
PluMGMK wrote:The Gold fist makes it stronger and lasts until he loses a life.
The Speed fist makes it faster and up to three boosts can be gained by collecting more than one. Each boost lasts until he loses a life.
Almost perfect, but you made a small mistake.
iHeckler9 wrote:Otherwise, you need to describe a specific game.
You can also use your brain :|

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Fri Nov 13, 2009 8:38 pm
by Haruka
Xenon wrote:
Haruka wrote:Instead of jumping away and immediately getting the 2nd Mask, Umber (Named Colossus on PSX version) gives a warning to Rayman about the Ninja Henchmen, and when Rayman was about to pick the 2nd Mask, he is attacked by a Ninja Henchman. After defeating him, Rayman gets the mask.
That's pretty much an elongated version of Stacey's answer. :P
I would have answered first, what happened is that Stacey and me answered "at the same time".

The Gold fist makes it stronger and lasts until he loses a life.
The Speed fist makes it faster and it lasts until Rayman loosing around 2/3 lives.

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Mon Nov 16, 2009 3:52 pm
by Hunchman801
Not really :? I can't believe none of you has checked RayWiki yet to be honest :|

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Sat Nov 21, 2009 10:29 am
by Matyuv
Golden Fists (also known as Gold Fists) are power-ups in Rayman, looking like glowing yellow fists. They make Rayman's fist twice as strong, so that he can get rid of his enemies more easily. If Rayman loses a life, their effect will vanish.

Speed fists are power-ups in Rayman. They look like sparkling fists, and flash between a golden and white colour. They are orbited by blue sphered with white 'S's on them. They increase the speed of Rayman's fist and allow it to go further. There are three different speeds: the regular one, the one with one speed fist, and the one with two speed fists. If Rayman loses a life, the speed will drop by one level.

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Sun Nov 22, 2009 5:12 pm
by Matyuv
...Well?! Where's my point? :grrr: :grrr: :grrr:

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Sun Nov 22, 2009 6:41 pm
by Hunchman801
Here it is :mrgreen: Sorry for the delay, I was recovering from a good party :P

PluMGMK - 6 points
StaceyW - 5 points
sfn42 - 4 points
Haruka, Matyuv, Rayman4321, Xenon - 1 point

Q20: How many magic spiral doors are there in the Menhir Hills?

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Sun Nov 22, 2009 6:49 pm
by sfn42
Three.

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Sun Nov 22, 2009 7:40 pm
by Hunchman801
PluMGMK - 6 points
sfn42, StaceyW - 5 points
Haruka, Matyuv, Rayman4321, Xenon - 1 point

Q21: In which level can you find a Hoodoo protecting another Hoodoo?

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Sun Nov 22, 2009 7:41 pm
by spiraldoor
TOTL part 1...

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Mon Nov 23, 2009 12:40 am
by Hunchman801
PluMGMK - 6 points
sfn42, StaceyW - 5 points
Haruka, Matyuv, Rayman4321, spiraldoor, Xenon - 1 point

Q22: In which game can you find green prickly balls?

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Mon Nov 23, 2009 12:41 am
by PluMGMK
Rayman Designer.

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Mon Nov 23, 2009 1:05 am
by Hunchman801
PluMGMK - 7 points
sfn42, StaceyW - 5 points
Haruka, Matyuv, Rayman4321, spiraldoor, Xenon - 1 point

Q23: What explains the absence of cages in the Cave of Bad Dreams?

Re: The Teensies' Quiz Quest 2.16 Revival: hUMCH in da place

Posted: Mon Nov 23, 2009 6:23 am
by Sabertooth
The Robo-Pirates can't get there because only those who know the name may enter. This also explains why there are no Robo-Pirates in CoBD.

(Not really trying to win, just thought I'd answer)