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Re: Rayman 3

Posted: Sun Oct 21, 2012 10:04 pm
by stan423321
Indeed. Returning to the mirror for a moment, how about this: Razoff shoots a lot of things, therefore he kills them, therefore artefact connected to the Livid Dead makes some certain sense.

Re: Rayman 3

Posted: Sun Oct 21, 2012 10:21 pm
by Shrooblord
So he could travel there and meet up with his ill-fated prey? This adds a whole new level of creep to the character.

Re: Rayman 3

Posted: Sun Oct 21, 2012 11:12 pm
by stan423321
I don't necessarily think he'd use that thing. But given the R3's mood, he could receive... uh... prize for being the most succesful travel agent of the year. Or for his 10000th happy customer.

Re: Rayman 3

Posted: Sun Oct 21, 2012 11:45 pm
by PluMGMK
Master4lyf1 wrote:Maybe that mirror had something to do with how Globox ended up in the Bog instead of The LotLD.
I remember making up a crazy theory many years ago, of which this was the general gist.

Actually, before I found out that there was a 1000th lum hidden in R2, I thought that the broken Teensie (or should that be Teensy?) highway was to do with Razorbeard's theft of part of the Heart...

Re: Rayman 3

Posted: Mon Oct 22, 2012 12:19 am
by Adsolution
I guess that makes sense, thought that's a rather obscure and roundabout thought for a kid.

Re: Rayman 3

Posted: Mon Oct 22, 2012 12:44 am
by Haruka
Now it makes the broken road intriguing. Maybe accidents with magical roads also happen?

Re: Rayman 3

Posted: Mon Oct 22, 2012 12:50 am
by Adsolution
Come to think of it, there are a load of unexplained things in Rayman 3.

Re: Rayman 3

Posted: Mon Oct 22, 2012 12:55 am
by Haruka
Or if we take in account the Teensie Doctor's bad sense of orientation (something not normal for a Teensie, according to the Knowledge of the World), Otto probabily did a mistake with the Teensie Highway chosen for Rayman and Globox to follow to the next doctor, and that made both falling unexpectabily to a different location, making the trip to Roméo lasting longer than what it was predicted.

Re: Rayman 3

Posted: Mon Oct 22, 2012 1:09 am
by stan423321
As long as I remember correctly, the road was really broken somehow - you could see stuff farther in the level, but couldn't reach them. Whether this was caused by an accident or Polish ministers hiring their friends to "make roads for all right money", I have no idea.

Re: Rayman 3

Posted: Mon Oct 22, 2012 8:57 am
by Smega
What are the numbers of points required for a perfect score for each chapter?

Re: Rayman 3

Posted: Mon Oct 22, 2012 4:22 pm
by Rulez
stan423321 wrote:As long as I remember correctly, the road was really broken somehow - you could see stuff farther in the level, but couldn't reach them. Whether this was caused by an accident or Polish ministers hiring their friends to "make roads for all right money", I have no idea.
:lol:

Re: Rayman 3

Posted: Mon Oct 22, 2012 7:17 pm
by Haruka
Smega wrote:What are the numbers of points required for a perfect score for each chapter?
Tough question. Why's that? Rayman 3 HD achievements?

Re: Rayman 3

Posted: Mon Oct 22, 2012 9:49 pm
by PluMGMK
stan423321 wrote:As long as I remember correctly, the road was really broken somehow - you could see stuff farther in the level, but couldn't reach them.
That's true. Rayman tumbles into the highway abyss, then somehow end up in the sky right above Bégoniax's outhouse.

Actually, now I'm reminiscing, I recall having a dream in which I somehow managed to overcome the distance between the platforms, but just ended up turning a corner into a lava chute, à la Sanctuary of Stone and Fire (except there was no plum so I died :mryellow:). I suppose that that should have technically gone in the dream topic, but here we are. :mrgreen:

Also, can somebody please tell me if there's an easy way to do grave accents in Ubuntu 12.04? :boon:

Re: Rayman 3

Posted: Mon Oct 22, 2012 10:18 pm
by Adsolution
Wait, is her name (ignoring accents) Beagonix or Begoniax? I've seen both, and I'm not sure which is correct.

Re: Rayman 3

Posted: Mon Oct 22, 2012 10:38 pm
by Haruka
Bégoniax, or Begoniax.

Re: Rayman 3

Posted: Tue Oct 23, 2012 10:13 am
by Smega
Haruka wrote:Rayman 3 HD achievements?
Yep.

Re: Rayman 3

Posted: Tue Oct 23, 2012 11:00 am
by Haruka
Its difficult to say without hacking, you know.

If you want...: https://raymanpc.com/wiki/en/Perfection_needs_no_arms

Re: Rayman 3

Posted: Tue Oct 23, 2012 9:17 pm
by Master
Going off for a moment here, Haruka, I got an E-Mail saying that PSN will start allowing for the use of PayPal on their store, is that the case in Portugal?

Re: Rayman 3

Posted: Tue Oct 23, 2012 11:45 pm
by Haruka
Seriously? :o

I know there was an update to Playstation Store, but PayPal support? Its better they do that in here! That would rock!

EDIT: Oh my god, you're right! Now we are talking the same language, Sony! Its better Nintendo does the same thing for Wii Shop Channel and eShop!

Re: Rayman 3

Posted: Mon Oct 29, 2012 1:43 pm
by PluMGMK
PluMGMK wrote:
Master4lyf1 wrote:Maybe that mirror had something to do with how Globox ended up in the Bog instead of The LotLD.
I remember making up a crazy theory many years ago, of which this was the general gist.
Actually, now I've replayed, I remember that the Teensie Highway converges into an elliptical shape, just like the mirrors, as it nears the Bog of Murk. That was part of the theory too.

Also, I've come up with a new idea about the Tower of the Leptys: it IS built right next to the Desert, but the Teensies sent Rayman and Globox on the longest possible round trip to get there. That fits in with the general "Longest Shortcut" theme.