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Re: Rayman 3

Posted: Mon Oct 29, 2012 1:46 pm
by Master
Wasn't the BETA name of the Tower of The Leptys, the Tower At The End of the World, or something like that?

Re: Rayman 3

Posted: Mon Oct 29, 2012 7:25 pm
by stan423321
PluMGMK wrote:
PluMGMK wrote:
Master4lyf1 wrote:Maybe that mirror had something to do with how Globox ended up in the Bog instead of The LotLD.
I remember making up a crazy theory many years ago, of which this was the general gist.
Actually, now I've replayed, I remember that the Teensie Highway converges into an elliptical shape, just like the mirrors, as it nears the Bog of Murk. That was part of the theory too.

Also, I've come up with a new idea about the Tower of the Leptys: it IS built right next to the Desert, but the Teensies sent Rayman and Globox on the longest possible round trip to get there. That fits in with the general "Longest Shortcut" theme.
This would render the climate in Rayman's world into a !@#$%^&*, because it is supposed to be near to the Hoodlum's Headquarters, right? After all, they're heating it up to comfort Leptys. Or maybe that's my theory and I misunderstood the monologues again. Oh well.

Re: Rayman 3

Posted: Mon Oct 29, 2012 8:25 pm
by Master
If the TToTL is near the DoTK, then I'd assume that the Hoodlum HQ and the Summit would be pretty close too.
The Longest Shortcut is on the other side of the Looming Sea, which Rayman and Globox sail through to reach the Summit.
If I recall correctly, at the end of The Longest Shortcut, Otto says:
You are too late, Reflux und Andre are already here!
That would imply that Andre and Reflux were at The Longest Shortcut at one point too.
But why would they journey across the Sea then back? How did they reach the Shortcut?

Re: Rayman 3

Posted: Mon Oct 29, 2012 9:27 pm
by Shrooblord
Master4lyf1 wrote:That would imply that Andre and Reflux were at The Longest Shortcut at one point too.
But why would they journey across the Sea then back? How did they reach the Shortcut?
To get there, don't Rayman and Globox use the Teensie Highway? Maybe that bridged the sea for them, and André and Reflux only need to cross the sea once.

Re: Rayman 3

Posted: Mon Oct 29, 2012 9:35 pm
by Master
Shrooblord wrote:
Master4lyf1 wrote:That would imply that Andre and Reflux were at The Longest Shortcut at one point too.
But why would they journey across the Sea then back? How did they reach the Shortcut?
To get there, don't Rayman and Globox use the Teensie Highway? Maybe that bridged the sea for them, and André and Reflux only need to cross the sea once.
If the DoTK is next to The Tower of The Leptys, as Plum says, then Hoodlum HQ and the Summit would be pretty close to it also.
We know that Reflux and Andre were at The Longest Shortcut, as such, they would've effectively crossed the Sea twice, once to get to the Shortcut from the Desert, and one to get back to Hoodlum HQ.
Hence the question I asked, why would they do such a thing?
And how would Andre and Reflux reach the Shortcut from the Desert if this was the case?

Re: Rayman 3

Posted: Mon Oct 29, 2012 9:38 pm
by PluMGMK
I've made a little sketch to (possibly) better illustrate my idea:
Desert Sketch.png
As for why Reflux and Andy went by the Looming Sea, there are plenty of possible reasons. Maybe Gumsi figured out that Reflux had stolen the Sceptre by the time he was able to get to a direct entrance, so he had to do a round trip. Plus, I get the feeling that with vague Teensie doublespeak, "here" may not necessarily have meant that particular spot.

Re: Rayman 3

Posted: Mon Oct 29, 2012 9:42 pm
by Shrooblord
PluMGMK wrote:Plus, I get the feeling that with vague Teensie doublespeak, "here" may not necessarily have meant that particular spot.
I was just going to suggest this. They say 'here' when they are just about to board a ship to the Summit. Maybe the 'here' referred to that place, since the Teensies thought that the journey there wouldn't take that long from that point on, connecting the two places closely, timewise. Weird... but possible.

Re: Rayman 3

Posted: Mon Oct 29, 2012 10:47 pm
by Master
PluMGMK wrote:I've made a little sketch to (possibly) better illustrate my idea:
Desert Sketch.png
As for why Reflux and Andy went by the Looming Sea, there are plenty of possible reasons. Maybe Gumsi figured out that Reflux had stolen the Sceptre by the time he was able to get to a direct entrance, so he had to do a round trip. Plus, I get the feeling that with vague Teensie doublespeak, "here" may not necessarily have meant that particular spot.
Hmm, fair enough, I understand your point.
It's a shame that we can't access the Rayman 3 EU Flash website, they had a map of the world which could have come in handy.

Re: Rayman 3

Posted: Mon Oct 29, 2012 11:44 pm
by PluMGMK
Really? :o Sounds like a job for me, with my renowned archive-trawling skills!





Not now, though, I'm too tired. :P

Re: Rayman 3

Posted: Tue Oct 30, 2012 6:42 pm
by spiraldoor
PluMGMK wrote:Really? :o
Yes. We've been trying to track it down for years.

Re: Rayman 3

Posted: Tue Oct 30, 2012 8:03 pm
by Haruka
And sadly I only remember visiting the USA website before, while the European one once only. And the only thing I remember from the European website is the loading animation: a Hoodlum cloth working like a curtain and with a chainsaw sound. I would love to see that map.

Re: Rayman 3

Posted: Wed Oct 31, 2012 7:24 pm
by Cairnie
Unseen64 just posted this: http://www.unseen64.net/2012/10/31/raym ... -gamecube/

The videos are nothing new but since when did Rayman have a yellow hood? (not sure if these were seen before so a big fat sweaty sorry if they already were.)

Re: Rayman 3

Posted: Wed Oct 31, 2012 7:29 pm
by BzzitTheMoskito
Cairnie wrote:
The videos are nothing new but since when did Rayman have a yellow hood? (not sure if these were seen before so a big fat sweaty sorry if they already were.)
Not only the hood. The ''Rayman shirt''(dunno what to call it) is more dark blue than purple.

Re: Rayman 3

Posted: Wed Oct 31, 2012 7:30 pm
by Master
BRILLIANT!
Brill find there, Cairnie.
Is this more proof that R3 runs on R2 engine? It shows R2 styled health bars again...
Also, debug menu.
I like the look of the BETA Bog Of Murk, along with the autumn styled forest, I don't why, but they do look pretty good.
Another difference besides the ones pointed out, his shoes still retain the strap from his R1 & R2 design.

Re: Rayman 3

Posted: Wed Oct 31, 2012 8:54 pm
by Rulez
Image

Christ, I would play this rather than the finished version.

Re: Rayman 3

Posted: Wed Oct 31, 2012 9:02 pm
by Haruka
Oh wow, nice find :o. Rayman has still some leftovers of R2 design!

And funny how one of my videos was used in Unseen64.

Re: Rayman 3

Posted: Wed Oct 31, 2012 9:04 pm
by Master
You know, now that I think about it, has there been an autumn themed level in any Rayman game?

Re: Rayman 3

Posted: Wed Oct 31, 2012 9:12 pm
by Haruka
Unless it was meant to be the Bog of Murk or Clearleaf Forest.

Re: Rayman 3

Posted: Wed Oct 31, 2012 9:15 pm
by Master
I'd think it'd be part of Clearleaf Forest, the water looks too clear to be part of a boggy environment.

Re: Rayman 3

Posted: Wed Oct 31, 2012 10:15 pm
by Rendell
Decided to play this game finally and a little problem appeared... does anyone here play PC version with gamepad? Have no idea why, but when I am trying to configure gamepad keys in game's settings, when I am pressing something on gamepad game doesn't reacts.
With other games and even emulators gamepad works properly, so I think there is something wrong with game. What shall I do? Somebody had the same problem before?