Re: Rayman 1
Posted: Sun Jul 21, 2013 12:36 am
I was waiting for that, thanks for making my day.

So why then appear those clouds back in the same place. And, What a creapy mind you have.THEdragon wrote:What if those clouds with faces contain the souls of dead raypeople, and the reason they disappear is because they don't like being stepped on?
Those are eyes. That's how clouds look in the Jaguar version I think, and maybe one or two other versions or spin-offs. If you step on a disappearing cloud its eyes will open and look at you before it vanishes in a puff of logic.emshomar wrote:Yeah, so afzer 5 or 6 years of forgettness, I can play this faked Rayman Brain Games CD I brought once with me from Bahrain and noticed the clouds looked different. Here's screenshot:
You're correct, I confirm this.spiraldoor wrote:Those are eyes. That's how clouds look in the Jaguar version I think.
I believe that happened in the educational games if I remember well.(...) and maybe one or two other versions or spin-offs. If you step on a disappearing cloud its eyes will open and look at you before it vanishes in a puff of logic
download the game, mount it on pSX or ePSXe or wherever you like, start the level on the right, play a bit and tell me these eyes will open when you jump on them. It did not open on my PS2.Haruka wrote:I believe that happened in the educational games if I remember well.
Apparently I wrote this at some point.In the Atari Jaguar version of the game, vanishing clouds have eyes, which snap open to reveal a malevolent face an instant before they disappear from under Rayman's feet. These eyed clouds, however, do not open their eyes in any other version of the game, but they do still appear to have closed eyes. They make a reappearance in Rayman 3's 2D Madness minigame, where they are larger, and bounce Rayman into the air rather than vanishing when he steps on them.
Not only the breakout minigame. Sound effects in general are a bit low quality. Rayman for PC was originaly designed for the Sound Blaster 16, a 44.1KHz 16Bit soundcard card with OPL-3 synthesizer.OldClassicGamer wrote:I remember you did Breakout Minigame Gameplay for both Jaguar and DOS Version. May I ask why was sound bad in DOS gameplay? Was there some emulation issue?
uuhmm, well... the sound could work also perfect on v0.63 but only if you setted the configuration correctly.OldClassicGamer wrote:Yeah, music was a little laggy. But then again, it was DOSBox 2 years ago and although I did not use it back then, I will assume emulation wasnt good like it is today.