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Re: Pirate-Community
Posted: Thu Feb 21, 2008 2:27 am
by Jman
Yeah, the main bad guy could be some giant tree like thing.
Re: Pirate-Community
Posted: Thu Feb 21, 2008 3:09 am
by Holy Crap
i thought of something like that once. it was an idea for a level made entirely out of the thorn root things, and the boss was some giant monster thing with a big head, a big toothy mouth and giant tentacles. and it also had stubby roots underneath for walking on. i might upload a picture later.
Re: Pirate-Community
Posted: Thu Feb 21, 2008 8:30 pm
by Xenon
I have the strangest earge to make some fanart after that.
Re: Pirate-Community
Posted: Fri Feb 22, 2008 12:34 am
by Hunchman801
I rather feel like making a Rayman game ^^
Re: Pirate-Community
Posted: Fri Feb 22, 2008 12:55 am
by Luckster
heh...I still feel like making a Rayman RPG, being the dork I am.
Re: Pirate-Community
Posted: Fri Feb 22, 2008 1:09 am
by Hunchman801
I tried two times, one with RPG Maker and one in PHP (online version), but I gave up xD
Re: Pirate-Community
Posted: Fri Feb 22, 2008 1:11 am
by Luckster
I wanna work on the storyline and battle system before actually putting it together.
Re: Pirate-Community
Posted: Fri Feb 22, 2008 1:12 am
by Hunchman801
The part I always fail at is creating the graphics.
Re: Pirate-Community
Posted: Fri Feb 22, 2008 1:24 am
by Luckster
I would need special training for the graphics, since it would be 3D and all
Re: Pirate-Community
Posted: Fri Feb 22, 2008 10:36 am
by Hunchman801
That's impossible to make if you know nothing about programming

Re: Pirate-Community
Posted: Fri Feb 22, 2008 1:46 pm
by Jman
Yeah, don't they use c++ and stuff like that?
Re: Pirate-Community
Posted: Fri Feb 22, 2008 3:43 pm
by Hunchman801
That's only one possibility.
Re: Pirate-Community
Posted: Fri Feb 22, 2008 5:50 pm
by Luckster
As I just said: I'd need special training....
Re: Pirate-Community
Posted: Fri Feb 22, 2008 6:29 pm
by Hunchman801
Are you a programmer?
Re: Pirate-Community
Posted: Fri Feb 22, 2008 6:47 pm
by Luckster
no, but I have two close friends who read C++ books for light reading who can help.
Re: Pirate-Community
Posted: Sat Feb 23, 2008 3:18 am
by Kelvin12
So, when can we start this project?
Re: Pirate-Community
Posted: Sat Feb 23, 2008 5:58 am
by Luckster
Maybe in about 5 years when I'm done with college XD
Re: Pirate-Community
Posted: Sat Feb 23, 2008 5:25 pm
by Kelvin12
Well, not your game, but it'd be nice to play it, when I'm starting college. XD
I mean Rayman: Vines of Abyss, for the moment, we would just build the story and draw concept art until every enemy, characters, and level design is made.
Then putting in the engine.
Then we go through making it all which will take like, more than 2 years...
Re: Pirate-Community
Posted: Sat Feb 23, 2008 7:30 pm
by Luckster
oh yeah...
you said you didn't wanna play my RPG anyways 8P
Re: Pirate-Community
Posted: Sat Feb 23, 2008 9:08 pm
by Kelvin12
Well, 5 years.
We all change.