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Re: Rayman Origins
Posted: Wed Aug 17, 2011 12:26 pm
by Janic
iambored2006 wrote:That article I told you about before has way more info than I expected. I won't say everything, just read it, but here is something about the characters-
Freeing Electoons will gradually restore the Bubble Dreamer’s memories, which in turn will prompt him to tell goofy stories about the world’s characters when Rayman visits his house between levels. These stories are more than just plot, however, as they’ll apparently unlock those characters and make them selectable. We’re told there will be between 10 and 20 different characters in all, although these will reportedly be variants on the same three themes, including four Rayman variants (including Dark Rayman from the first game), four Globoxes (including a red version of Globox, which was apparently his original color before eating a poison berry) and an undetermined number of teensies.
Here's the article-
http://www.gamesradar.com/ps3/rayman-or ... 2242916043
Edit:
Rulez wrote:Oh, just noticed there is also Mr. Dark born with a happy face.
And I was right with the granny in the back! Aw yeah, aw yeah

You're right! That IS Mr. Dark! I took a screenshot of him but Imageshack still won't work, can someone else upload the pictures?
Did the article say
Dark Rayman.

I can't handle all this news.
I gues the argument over console exclusive teensies is now over.
Re: Rayman Origins
Posted: Wed Aug 17, 2011 12:32 pm
by Rulez
OK, I'm word-more now again
Theory time: since these things are BD's memories, maybe for example the Black Teensy Wizard is the current one and he's a master of something fight-related. The black clothes are the equal of black belt, while the memories tell of when the Teensy was a blue belt or something.
Re: Rayman Origins
Posted: Wed Aug 17, 2011 12:37 pm
by Haruka
Then this means players can have a good freedom of character choices, this is great.
Hunch will play with his own rank.

Re: Rayman Origins
Posted: Wed Aug 17, 2011 12:40 pm
by ikke471
Haruka wrote:Then this means players can have a good freedom of character choices, this is great.
Hunch will play with his own rank.

i was away for 5 min and now i can play as DARK RAYMAN WOOOOOOOOOOOOOOO!
Re: Rayman Origins
Posted: Wed Aug 17, 2011 12:43 pm
by Droolie
I really like the trailer, and all the news is great and all, but after watching the gameplay I gotta say I'm a bit disappointed. The music is really not on par with the previous Rayman games: no catchy tunes, but horrible singing lums instead. Music plays a big part in every game for me. If there's no/bad music, the game has to be like four times as good for me to start liking it... so I hope they do something about it. But I doubt they will...
... I'll still play it though.
By the way, did you notice that this is not only for cages anymore, but also for a timed challenge and 2 "king" lum challenges? (When you pick up a "king" lum, the lums become red for a certain time. I presume that when you collect a certain number of red lums, you get a reward for it?)

Re: Rayman Origins
Posted: Wed Aug 17, 2011 12:49 pm
by iambored2006
Drolpiraat wrote:I really like the trailer, and all the news is great and all, but after watching the gameplay I gotta say I'm a bit disappointed. The music is really not on par with the previous Rayman games: no catchy tunes, but horrible singing lums instead. Music plays a big part in every game for me. If there's no/bad music, the game has to be like four times as good for me to start liking it... so I hope they do something about it. But I doubt they will...
... I'll still play it though.

Why do people keep complaining about music which isn't there? They are obviously keeping the music till the debut!
Re: Rayman Origins
Posted: Wed Aug 17, 2011 12:50 pm
by Rulez
iambored2006 wrote:Drolpiraat wrote:I really like the trailer, and all the news is great and all, but after watching the gameplay I gotta say I'm a bit disappointed. The music is really not on par with the previous Rayman games: no catchy tunes, but horrible singing lums instead. Music plays a big part in every game for me. If there's no/bad music, the game has to be like four times as good for me to start liking it... so I hope they do something about it. But I doubt they will...
... I'll still play it though.

Why do people keep complaining about music which isn't there? They are obviously keeping the music till the debut!
You're right, because in some gameplays which were 1P the only music was boingboingboingboing etc., while in Multiplayer they just gave some bland music they just decided to put in to not spoil the great part of the game.
Re: Rayman Origins
Posted: Wed Aug 17, 2011 1:18 pm
by Paradigm
Gosh, this game looks f**king incredible.
On the ice level, I love those forks with faces. Just like the spoons and forks in Candy Chateau!
Also, I think the infernal kitchen is partly inspired by some of the Cave of Skops levels - the backgrounds, lava and textures are all very similar.
Re: Rayman Origins
Posted: Wed Aug 17, 2011 1:46 pm
by iambored2006
Paradigm wrote:Gosh, this game looks f**king incredible.
On the ice level, I love those forks with faces. Just like the spoons and forks in Candy Chateau!
Also, I think the infernal kitchen is partly inspired by some of the Cave of Skops levels - the backgrounds, lava and textures are all very similar.
And the lava/hot sauce looks exactly like the lava in the boss battle with Skops.
Re: Rayman Origins
Posted: Wed Aug 17, 2011 1:49 pm
by spiraldoor
iambored2006 wrote:Drolpiraat wrote:I really like the trailer, and all the news is great and all, but after watching the gameplay I gotta say I'm a bit disappointed. The music is really not on par with the previous Rayman games: no catchy tunes, but horrible singing lums instead. Music plays a big part in every game for me. If there's no/bad music, the game has to be like four times as good for me to start liking it... so I hope they do something about it. But I doubt they will...
... I'll still play it though.

Why do people keep complaining about music which isn't there? They are obviously keeping the music till the debut!
That’s nonsense. The music is clearly audible in the gameplay videos. Do you seriously think they’re willing to show the almost all of the game’s levels and several of the bosses, but they consider the music to be too much of a ‘spoiler’? No way.
It sounds perfectly good to me. I like the Rayman 1 throwback chase music and the acoustic track in the Infernal Kitchen. The thematic compositions from the first and second trailers are far superior to the in-game music we’ve heard so far, but I’m not going to judge it until I’ve heard all of it.
It seems that we’ll finally be getting a proper Organic Cave level, set in the belly of a dragon this time.
Re: Rayman Origins
Posted: Wed Aug 17, 2011 1:50 pm
by TeensieKing
Drolpiraat wrote: The music is really not on par with the previous Rayman games: no catchy tunes, but horrible singing lums instead. Music plays a big part in every game for me. If there's no/bad music, the game has to be like four times as good for me to start liking it... so I hope they do something about it. But I doubt they will...
But that's not true!The "singing Lums" only sing when you get a King Lum.If not I hearn a nice music in the background.I hope they turn up the volume of the music and zoom in a bit xD
Oh,and I've done an image of the Globox costume I'd want:

It's Uglette! I want this costume and I want Uglette to appear too

I like this image because I've done that and it looks like she's gonna appear and it's a simple perfect recolor

Re: Rayman Origins
Posted: Wed Aug 17, 2011 1:55 pm
by iambored2006
spiraldoor wrote:iambored2006 wrote:Drolpiraat wrote:I really like the trailer, and all the news is great and all, but after watching the gameplay I gotta say I'm a bit disappointed. The music is really not on par with the previous Rayman games: no catchy tunes, but horrible singing lums instead. Music plays a big part in every game for me. If there's no/bad music, the game has to be like four times as good for me to start liking it... so I hope they do something about it. But I doubt they will...
... I'll still play it though.

Why do people keep complaining about music which isn't there? They are obviously keeping the music till the debut!
That’s nonsense. The music is clearly audible in the gameplay videos. Do you seriously think they’re willing to show the almost all of the game’s levels and several of the bosses, but they consider the music to be too much of a ‘spoiler’? No way.
It sounds perfectly good to me. I like the Rayman 1 throwback chase music and the acoustic track in the Infernal Kitchen. The thematic compositions from the first and second trailers are far superior to the in-game music we’ve heard so far, but I’m not going to judge it until I’ve heard all of it.
It seems that we’ll finally be getting a proper Organic Cave level, set in the belly of a dragon this time.
No, I didn't mean that NO music has been released. Of course we've heard music in the trailers and in some of the gameplay videos, and it was awesome, but in most of the gameplay videos there are only sound effects. About the dragon belly level, in which world do you think it will take place? I'm guessing in the mountain world, because that's where they gain the ability to walk on walls.
Re: Rayman Origins
Posted: Wed Aug 17, 2011 2:02 pm
by Hunchman801
This is great news indeed, but where does Mr Dark appear exactly? I've been watching the video for hours and I still can't figure it out.
iambored2006 wrote:From the NP article-
The final product will comprise more than 60 levels divided across six themed worlds- jungle, music, food, mountain, ocean and picture ... completion of each world will earn players a new power, such as the ability to dive underwater or to change the size of your character.
Can you post the link please?
Re: Rayman Origins
Posted: Wed Aug 17, 2011 2:09 pm
by Droolie
Hunchman801 wrote:This is great news indeed, but where does Mr Dark appear exactly? I've been watching the video for hours and I still can't figure it out.

He's in the second bubble at the start of the trailer, right after Betilla's bubble, I think. He's still a young teensie there, it seems. Or maybe it's not Mr Dark at all.
Re: Rayman Origins
Posted: Wed Aug 17, 2011 2:10 pm
by iambored2006
Hunchman801 wrote:This is great news indeed, but where does Mr Dark appear exactly? I've been watching the video for hours and I still can't figure it out.
iambored2006 wrote:From the NP article-
The final product will comprise more than 60 levels divided across six themed worlds- jungle, music, food, mountain, ocean and picture ... completion of each world will earn players a new power, such as the ability to dive underwater or to change the size of your character.
Can you post the link please?
You can see him in 0:18 in the new trailer. He's the dark Teensie. We think he's Mr. Dark because of the hair. I would have posted a screenshot but all, and I mean ALL, of the image sharing sites won't let me.
NP article-
http://hotfile.com/dl/123161675/3b1669b ... e.zip.html . It's pretty old though, and I know you already read it...

Re: Rayman Origins
Posted: Wed Aug 17, 2011 2:18 pm
by TeensieKing
Has anyone noticed that the last level of RO is called the Land of the Livid Dead like in R3? I read it in the article iambored liked us to.I think we will finally know why was it called the Land of the Livid Dead!

Re: Rayman Origins
Posted: Wed Aug 17, 2011 2:20 pm
by Rulez
TeensieKing wrote:Has anyone noticed that the last level of RO is called the Land of the Livid Dead like in R3? I read it in the article iambored liked us to.I think we will finally know why was it called the Land of the Livid Dead!

Land of the Dead*
Re: Rayman Origins
Posted: Wed Aug 17, 2011 2:22 pm
by Droolie
Rulez wrote:TeensieKing wrote:Has anyone noticed that the last level of RO is called the Land of the Livid Dead like in R3? I read it in the article iambored liked us to.I think we will finally know why was it called the Land of the Livid Dead!

Land of the Dead*
Maybe they renamed it. The article mentions Land of the Livid Dead as TeensieKing says.
Gamesradar wrote:Finding all the chests, however, is the key to entering the game’s final stage, the Land of the Livid Dead, where all your enemies come from
Re: Rayman Origins
Posted: Wed Aug 17, 2011 2:26 pm
by TeensieKing
Rulez wrote:TeensieKing wrote:Has anyone noticed that the last level of RO is called the Land of the Livid Dead like in R3? I read it in the article iambored liked us to.I think we will finally know why was it called the Land of the Livid Dead!

Land of the Dead*
You're wrong,friend.It's Land of the Livid Dead,I've just checked
Re: Rayman Origins
Posted: Wed Aug 17, 2011 2:27 pm
by stan423321
Well well well, this is more and more mixed to me. The trailer looked more like Rabbids game, honestly, with the shock yelling.