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Re: Rayman Origins

Posted: Mon Jul 05, 2010 9:57 am
by Jewish Candy
I sympathise with Bloodgrey, if only because 3D will invariably end up a dissapointment unless it's coded spectacularly. :mefiant: As well as the psychological effects of 2D, it also provides far greater opportunity for traditional artistic styles to find new ground, especially nowadays. (That said, the whole idea of Ubiart is rather dated, Vanillaware's been doing a 'prototype' version for years. :pascontent: )

However, 3D isn't always soulless. R2 certainly wasn't - and you need only look at Mario to see what can be done with old-3D technology (even the Wii looked awesome). Soon enough, we'll be calling VR soulless, and hail 3D games as incredible examples of artistic talent, etc. :roll:



GAWD I love that picture. :fou:

Re: Rayman Origins

Posted: Mon Jul 05, 2010 12:20 pm
by Haruka
As long as it gets released for the PC I get super happy, I can't wait to buy a new platformer game for my gaming desktop PC :D (Something that doesn't happens since 2005!). I don't mind if it gets for Wii but I wish most to get it on my computer and to fully appreciate the graphical detail of the game.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 12:23 pm
by SuperSunshine
If they do make a wii version, i wonder if they will add motion control.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 12:25 pm
by PluMGMK
Motion control in 2D?

Re: Rayman Origins

Posted: Mon Jul 05, 2010 12:29 pm
by Haruka
Unless to play the Wii version you must use the Classical Controller or the Gamecube Controller, because the horizontal Wii Remote, I don't think it is quite pratical.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 12:51 pm
by SuperSunshine
Yea, Which is great :D i hate having tired wrists after play wii.

Also, i really hope they release a PC and Wii (mostly PC) version so that fans that don't own a PS3 or Xbox360 can play it, i would hate for fans to be left out.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 1:05 pm
by Haruka
I have not either a PS3 or a Xbox 360, but I have a Gaming Desktop PC that can perfectly reproduce HD graphics. If the components of my PC are already obsolet to Rayman Origins (Very few chances of that happening), no problem. I just do a hardware upgrade to the RAM, CPU and Graphic Card.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 1:21 pm
by SuperSunshine
Right now my PC can't support a game without crashing or having something wrong with the graphics, so i don't think RO would work on my computer if they did release a PC version, but im willing to give my computer a full upgrade for RO. :D

Re: Rayman Origins

Posted: Mon Jul 05, 2010 1:27 pm
by Joshua822
@Bloodgrey: You've got some very good points here, but 3D doesn't have to be soulless, indeed, just look at Rayman 2. It depends on what 3D artists ( are told to ) make it.

@Haruka: a system with a 2 Ghz dual core processor ( maybe a 2 Ghz single core processor might be enough too ), 1 GB of RAM and a Nvidia 8xxx or ATi Radeon HD 2xxx video card connected via the AGP or the PCI-Express bus should be able to play a 2D game in Full HD like Rayman Origins quite well.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 2:54 pm
by PowerPatrick
Haruka wrote:I have not either a PS3 or a Xbox 360, but I have a Gaming Desktop PC that can perfectly reproduce HD graphics. If the components of my PC are already obsolet to Rayman Origins (Very few chances of that happening), no problem. I just do a hardware upgrade to the RAM, CPU and Graphic Card.
Neither do I have those consoles. Currently, I am using a gaming laptop called MSI GT740, which have Core i7 at 2.8 GHz Turbo with 8 threads (4 physical cores and 4 virtual cores) and GeForce GTS 250M at 1 GB GDDR3 with CUDA. It's powerful enough to run most high detail games at Full HD: http://youtube.com/watch?v=R0wtsH81-m8

I am not using it specially for gaming, but for intensive work and serious eye candy. Gaming laptops usually lasts longer than ordinary laptops, in terms of performance. But after 2 years, I am going to replace it with an ultimate small portable box desktop PC, which is going to contain the latest Intel processor (if today, it would be Core i7 980XM Extreme Edition at 3.33 GHz turbo with 12 threads), and the latest Nvidia graphics card (if today, it would be GeForce GTX 485, with 256 CUDA cores at 850 MHz and 3 GB GDDR5 VRAM if using a possible Galaxy mod), 12 GB RAM (2 x 6 GB TriChannel DDR3 at 1333 MHz) or more, and 2 x 256 GB SSD or more in RAID. Hopefully there will be enough space for all these components in an small box. Optical drives can be connected externally with USB (3.0) and FireWire.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 3:15 pm
by Haruka
I don't know by heart the all components of my PC, but it was built by root in August 2007 with the main purpose to be a Gaming PC.

OS: Windows XP Professional SP3
Graphic Card: NVIDIA GeForce 8600 GT
CPU: Intel (Tomorrow I can confirm the exact model and how many Ghz)
RAM: G-Skill (Tomorrow I can confirm the exact model and how many GBs)
Motherboard: ASUS P5KC

Re: Rayman Origins

Posted: Mon Jul 05, 2010 4:17 pm
by phj
HD graphics isn't difficult for a normal pc. Even cheap computers can do that.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 4:36 pm
by Joshua822
Don't worry about it Haruka, if you bought your PC in late 2007 it will handle Full HD graphics fine. Your video card is fast enough, you're processor will likely be an high-end Intel Core 2 Duo, which is certainly fast enough too. The amount of RAM doesn't really matter, since the contents of the screen will be stored in your graphics card's memory ( which with at least 256 MB will do fine of keeping that data ), but having at least 1 GB of memory is still a requirement for playing modern games, even 2D ones I believe.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 4:47 pm
by Bloodgrey
Joshua822 wrote:@Bloodgrey: You've got some very good points here, but 3D doesn't have to be soulless, indeed, just look at Rayman 2. It depends on what 3D artists ( are told to ) make it.
I love R2. It looks charming, and it's good by itself. But compared to R1 or just to RO (I just noticed O is like zero, R0 - R1 -R2 -R3. Haha. :D) it just can't top, sure it's not soulles, but there are more in 2D.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 4:55 pm
by Joshua822
You're right about that. With 2D games the graphics come right from the artists' scrapbooks. This gives 2D games more soul, indeed.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 5:00 pm
by Jewish Candy
And yet, at the same time, there are many instances where a 3D game has more soul than a 2D one. RRR GBA was dead compared to the authentic versions, no matter what you think about rabbids.

Still, I agree. 2D for the win.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 6:02 pm
by PowerPatrick
Haruka wrote:I don't know by heart the all components of my PC, but it was built by root in August 2007 with the main purpose to be a Gaming PC.
You can use HWiNFO32 to gather the information about the internal components.
Haruka wrote:OS: Windows XP Professional SP3
Firstly, trash the operating system. Windows XP is deprecated, insecure, indecent, and is officially going to be abandonware (obsolete) in 2014. Install Windows 7 or a Linux distribution like Ubuntu or PCLinuxOS.
Haruka wrote:Graphic Card: NVIDIA GeForce 8600 GT
I have the same graphics card on My MacBook Pro 4.1 (Penryn) with 256 VRAM, and the same with my fathers Packard Bell iXtreme X1632 with 512 VRAM. I can tell you that it isn't good for intensive stuff. But if you have 1 GB VRAM, you should be able to run Direct3D 10.
Joshua822 wrote:if you bought your PC in late 2007 it will handle Full HD graphics fine
Only if it has 1 GB VRAM. You don't know how lame 8600 GT is.
Haruka wrote:CPU: Intel (Tomorrow I can confirm the exact model and how many Ghz)
It should be Intel Core 2 Duo, as Joshua said. Get the CPU speed with HWiNFO32.
Haruka wrote:RAM: G-Skill (Tomorrow I can confirm the exact model and how many GBs)
Since your Windows XP is 32-bit (which is the most supported), I guess your memory size might be at 2-3 GB. If you actually have 4 GB, the 32-bit software is unable to fully take advantage of it, because it is the Memory-Mapped Input/Output (MMIO), which is limited by PCIBus specifications, that overlaps the RAM. This results in a 3 GB barrier, which can be bypassed by using a "hack" like Physical Address Extension (PAE), but only if the applications are written to support it properly. People are better off with 64-bit in this case. But again, you can get the RAM amount with HWiNFO32.
Haruka wrote:Motherboard: ASUS P5KC
Its chipset is P35 with ICH9.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 6:05 pm
by spiraldoor
Bloodgrey wrote:I was thinking about the comments, some say are dissapointed it's not 3D and I saw some comments mentioning not familiar with the first game. An interesting fact to think about. So I guess this means there is a different, sort of, let's call it generation who are more fond of the sequel, of R1. I'm happy to see this and I'm fine with. But it's just a bit saddening that turning to 2d from 3d means a step back for some. Yeah I'm fine with technical improvement. But seriously calling this as a step back is just hitting me.
I know that you’re referring specifically to me and to comments that I made earlier in the thread. Why don’t you just say so?

I didn’t want a 2D prequel. I wanted the Rayman 4 that we were shown five years ago. I was disappointed that we weren’t getting it and I still am. If I could trade Rayman Origins for a proper 3D sequel I definitely would. You find it ‘saddening’ that there are people who don’t agree with you? Tough. Get used to it.
Bloodgrey wrote:I just don't feel it right that games are much about entertainment, sure, it's fine it makes people feeling good, but I'm feeling that all kinds of media are more and more forgetfull about what kind of power do they have and using this only for profit. Movie theatres are full of extraordinary looking excitement (or any kind of feelings) filled films, games also are kinda like this, but how fast they are coming, they are going. It's sad that there are no real content in nowadays things, everything is about to amaze people with coolnes, no learning from these, and I'm not talking about childish learning, like school programs or such, I'm talking about the thing when art is about showing interesting, and not well known things about life's methods, not philosophically just regular stuff, even with fiction.
People are complaining about the new things, that tey are not as good as old days stuffs, movies, music, games, etc. There's a simple reaso for this, old stuff where new then, they was the first of their kind therefore they showed something new, something that we didn't se so we didn't learn about, but for now they are just over and over again repeated cliches, with no new content added to them, they are about entertainment and their makers are not artists anymore but entertainers. The diifference is that the first wants to give it's knowledge to the others via it's art, the second wants to make feel you good, not interested about knowledge just the feelings and the profit, sure they earn this for their efforts. But I think it's wasting our time, sure time has to pass, and it's the easiest way to spend it with entertainment, but I think it would be better if we would spend that time learning and improving ourselves with things that are helping us doing this to work as a well human being and building up a community and by that a great society this way. How does this come to the 2D-3D question, you may ask.
I’m not sure what you’re trying to say here. You talk for a long time without seeming to say much, and I find it hard to understand some of your statements (I take it English isn’t your first language?). The general sense I got from these paragraphs is that films and games are too ‘entertaining’ and not ‘artistic’ enough. Is this correct?

Also, what on earth did you mean when you said ‘it's sad that there are no real content in nowadays things’, and ‘I'm talking about the thing when art is about showing interesting, and not well known things about life's methods, not philosophically just regular stuff, even with fiction’? I couldn’t make heads nor tails out of either of these statements.
Bloodgrey wrote:Nowadays work is full of fiction, games, movies, series, comics, even music with it's fake, built up cathing the fame, having a great party style, full of fiction no content. Everybody is speding their time building up logical methods in these fictive worlds, how would work this how would go that, why this is this way,writing fan fictions and such, wow this looks cool, nice music choice, I think that shouldn't go this way. etc. Even the internet is a huge illusion, and I'm a bit dissapointed about myself for spendig that muc time on it, but there are very huge advantages for me to do. Not like other fictions, they are just timewasters, if they don't have a kind of story, method, message, that it carries and worth to tell. But nowadays, people are not about that, they are about details.
When you say ‘everybody is spending their time building up logical methods in these fictive worlds’, are you talking about the lore thread? Is what you said about people talking about ‘nice music choice’ related to the recent discussion of music in the Rayman 2 thread? It helps if you just say it, you know. I can’t give a proper response if I don’t know what you’re talking about.

‘Not like other fictions, they are just timewasters’ – who or what are the ‘they’ you refer to? And when you say that people nowadays ‘are about details’, what details are you talking about? I’m trying very hard to understand everything you say and I’m failing miserably. Could you summarise your main points in a few brief sentences so there will be less room for error and I might get the gist of it? This is just confounding me.
Bloodgrey wrote:To be honest sometimes I really do hate 3D games, because they are 3D, it's basically a really soulles form of expression, poligons put together, making more and more realistic things. Sure ther are different styles and forms, but it's not as free as a good 2D drawn art, when the artist could make whatewer it wants with it's own ways to express with its bare hands doing simple lines. It's just unbeatable.
I imagine that this would be very insulting to anyone who has ever worked as a 3D graphics artist. Moreover it’s completely untrue. Find me a 2D drawing of Gollum that has more ‘soul’ than the 3D model they used in the Lord of the Rings films, and I will consume my headwear.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 6:17 pm
by Haruka
PowerPatrick wrote:
Haruka wrote:I don't know by heart the all components of my PC, but it was built by root in August 2007 with the main purpose to be a Gaming PC.
You can use HWiNFO32 to gather the information about the internal components.
Haruka wrote:OS: Windows XP Professional SP3
Firstly, trash the operating system. Windows XP is deprecated, insecure, indecent, and is officially going to be abandonware (obsolete) in 2014. Install Windows 7 or a Linux distribution like Ubuntu or PCLinuxOS.
Haruka wrote:Graphic Card: NVIDIA GeForce 8600 GT
I have the same graphics card on My MacBook Pro 4.1 (Penryn) with 256 VRAM, and the same with my fathers Packard Bell iXtreme X1632 with 512 VRAM. I can tell you that it isn't good for intensive stuff. But if you have 1 GB VRAM, you should be able to run Direct3D 10.
Joshua822 wrote:if you bought your PC in late 2007 it will handle Full HD graphics fine
Only if it has 1 GB VRAM. You don't know how lame 8600 GT is.
Haruka wrote:CPU: Intel (Tomorrow I can confirm the exact model and how many Ghz)
It should be Intel Core 2 Duo, as Joshua said. Get the CPU speed with HWiNFO32.
Haruka wrote:RAM: G-Skill (Tomorrow I can confirm the exact model and how many GBs)
Since your Windows XP is 32-bit (which is the most supported), I guess your memory size might be at 2-3 GB. If you actually have 4 GB, the 32-bit software is unable to fully take advantage of it, because it is the Memory-Mapped Input/Output (MMIO), which is limited by PCIBus specifications, that overlaps the RAM. This results in a 3 GB barrier, which can be bypassed by using a "hack" like Physical Address Extension (PAE), but only if the applications are written to support it properly. People are better off with 64-bit in this case. But again, you can get the RAM amount with HWiNFO32.
Haruka wrote:Motherboard: ASUS P5KC
Its chipset is P35 with ICH9.
I can manually see the components models, but I can only confirm the components tomorrow because since for a month I haven't internet at home (to save money) and I'm acessing the RPC in other place.

Plus, I won't drop the Windows XP so early, mainly due to compactibility reasons. I also used the Windows ME on the previous PC I had, from year 2000 until August 2007, that I converted to Windows XP.

Re: Rayman Origins

Posted: Mon Jul 05, 2010 7:27 pm
by PowerPatrick
Haruka wrote:Plus, I won't drop the Windows XP so early, mainly due to compactibility reasons. I also used the Windows ME on the previous PC I had, from year 2000 until August 2007, that I converted to Windows XP.
Bullshit. Windows Update gave Windows 7 even more backwards compatibility to run applications designed for XP. And Wine, which is the compatibility layer that is able to run Windows applications on Unix and *NIX systems, is finely capable of running most games and stuff, if configured properly (i recommend http://playonlinux.com as a frontend).

What applications prevents you from switching? I will gladly help you to make them work on every other systems, if necessary.