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Re: RayMafia - Day 1
Posted: Tue Jan 19, 2010 8:08 pm
by Skyscraper
Hamlet wrote:I'm waiting for a proof though. Several villagers haven't replied to my call yet

GODKILL HAMLET
Day 1- Lynch Hamlet.
Sorry, but you've revealed too many people's identities.
Re: RayMafia - Day 1
Posted: Tue Jan 19, 2010 8:12 pm
by Vicarious
Skyscraper wrote:Hamlet wrote:I'm waiting for a proof though. Several villagers haven't replied to my call yet

GODKILL HAMLET
Day 1- Lynch Hamlet.
Sorry, but you've revealed too many people's identities.
Eh? Did you travel back in time?
Re: RayMafia - Day 1
Posted: Tue Jan 19, 2010 8:13 pm
by Skyscraper
Vicarious wrote:Skyscraper wrote:Hamlet wrote:I'm waiting for a proof though. Several villagers haven't replied to my call yet

GODKILL HAMLET
Day 1- Lynch Hamlet.
Sorry, but you've revealed too many people's identities.
Eh? Did you travel back in time?
I just wanted to quote from him.
Re: RayMafia - Night 1
Posted: Tue Jan 19, 2010 8:15 pm
by Vicarious
You're too late with lynching though.
Re: RayMafia - Day 1
Posted: Tue Jan 19, 2010 8:26 pm
by Hamlet
Skyscraper wrote:GODKILL HAMLET
Day 1- Lynch Hamlet.
Sorry, but you've revealed too many people's identities.
Please refrain yourself from posting nonsense in this topic.
Re: RayMafia - Night 1
Posted: Tue Jan 19, 2010 9:23 pm
by Sierra
Well, Greg turned out to be a Hoodlum, so it looks like there's no reason not to trust Hamlet now

So do as he says and post your role PM. Just press Print Screen when viewing it, paste it onto MS Paint or Photoshop, save it, upload it to an image hosting site, and post the img code here. Or just upload the file directly to your message.
Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 12:33 am
by Aviator
No.
Keep such knowledge private please, as information like that going full public can endanger all of you.
Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 8:26 am
by Mafia Host
I'm in arush but the night is over now. I'll update properly later.
Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 10:08 am
by Sultan
Now that the villagers know who is on their side, I have no worries announcing this message as a proud mafioso pirate. And... I would like to ask all hoodlums to contact me so that we can team up and defeat the villagers. Although the villagers know who to lynch, we can still take them down.
Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 10:18 am
by Mafia Host
Ok, I'm ready now.
You awaken this morning to a ravaged forest full of death and destruction. Among various nobodies, there are a couple of notable deaths:
First is Humpty Dumpty.
Humpty Dumpty, you Are Andre, the Chief of the Black Lums. You are allied with the Hoodlums; you win if the Hoodlums eliminate all other players.
Your plan is to take over the world with your Hoodlum army; for now this involves elimating all who stand in your way.
At Night, you may send a PM to Mafia Host entitled "Night X - Send USER1 to kill USER2". Your minion (USER1) will then go off, get drunk on Plum Juice, play a round of cards and then, if he gets around to it, kill USER2. However, your forces are stupid, slow to react, and also lazy meaning ou may only do this on even numbered Nights. This excludes Night 0 - Hoodlums don't understand zero.
Alternatively, once per game you may use your dark powers to turn a Red Lum (if you have one) into a Black one, and recycle a dead minions clothes to create a new Hoodlum, by sending a PM to Mafia Host entitled "Night X - Turn Red Lum into USER". They won't be as good as they used to be however, and will not be able to use Night Actions.
<snip>
Humpty had been hit by something really hard and was now completely flattened
As well as Humpty was Hamlet.
Hamlet, you are Globox. You are allied with the Good Guys; you win if the Good Guys eliminate all other players.
You are the large, frog-like best-friend of Rayman. You have an interesting power - you can create rain!
At Night, you may send a PM to Mafia host entitled "Night X - Make it Rain on USER". The results can vary, but at least your doing something.~It is advised that you stay away from Plum Juice.
He was found dead in a cage, having suffered wounds from some sort of hook.
Day 2 begins now!
Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 11:08 am
by Hamlet
My ghost is very unhappy as no one protected the hell out of me tonight

It will probably annoy the hell out of the villagers who didn't believe me till their last breath.
Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 11:55 am
by Gregorio
Sultan wrote:Now that the villagers know who is on their side, I have no worries announcing this message as a proud mafioso pirate. And... I would like to ask all hoodlums to contact me so that we can team up and defeat the villagers. Although the villagers know who to lynch, we can still take them down.
My corpse has finally decided whose brain to eat. You voted to lynch me, a Hoodlum, though you could save me, and now you're attempting to team up with Hoodlums when there's already two of them dead, including the boss... Where's the logic? Village will win, and it's a torture to be realizing that now when I can't do anything about it.
The dead Hoodoo tried to stand up, looking angrily at Sultan the Pirate. He almost succeeded but fell to the ground as he was too weak. Gregorio the Hoodoo's corpse was silent again, possibly forever. His eyes were wide open and a horrible grimace of pain and fury froze upon his face.
Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 4:30 pm
by Echidna
Hey, the hoodlums are losing.

Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 5:33 pm
by Goldfish
Greg and Halmet deadtalked!

Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 5:46 pm
by A Capella
What would happen if a ghost was sent through a Spiral Door? Would there be any... side-effects?

Re: RayMafia - Night 1
Posted: Wed Jan 20, 2010 7:30 pm
by Super Star
A Capella wrote:What would happen if a ghost was sent through a Spiral Door? Would there be any... side-effects?

Are you saying you're wanting to bring a member back to life?

Re: RayMafia - Day 2
Posted: Wed Jan 20, 2010 8:16 pm
by Lakitu
I think i know what it means, but half of all the playrs wanted to lynch me so i'm not saying it.

Re: RayMafia - Day 2
Posted: Wed Jan 20, 2010 8:38 pm
by Aviator
Day 2 - Lynch Lakitu
Though all the deaths so far are so unfortunate.
Re: RayMafia - Day 2
Posted: Wed Jan 20, 2010 8:42 pm
by Lakitu
That's just what i mean, people lynching eachother without enough information.
Srsly in these days and nights i've done almost nothing.
Re: RayMafia - Day 2
Posted: Wed Jan 20, 2010 8:46 pm
by Paintball
A Capella wrote:What would happen if a ghost was sent through a Spiral Door? Would there be any... side-effects?

But can we send a non-material being through a Spiral Door ?
You're done for, Lakitu. The Pirates have betrayed the Hoodlums, they have killed Gregorio, and they'll try to kill the rest of you as soon as they can.
Echidna wrote:Hey, the hoodlums are losing.

See ? They are delighted by your future death.
Let's get rid of this Hoodlum scum !
Day 2 - Lynch Lakitu
We know who you are. Your pathetic attempts to deny it won't save you.