need my speed wrote:So... This really isn't coming out for the PC?
...
Ok, let's remove the swearing. But really Ubisoft, you failed. And you have also lost MUCH money. Anyway, emulators still exist...
Like you mean people on the topic stop swearing so much? Because that's been driving me crazy, because I don't swear.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 2:49 pm
by Hunchman801
Gennaroc wrote:You know what pisses me off about everyone here who does the whole 'oh no here Spiral goes again' thing is that his arguments themselves are completely valid 90% of the time; in that they directly relate to debating an issue that the board was created for, and yet everyone is so worried about the idea of a 'spiral argument' that more people end up spaming the board with so much 'oh noes' and "spiral=dick' crap that there ends up being more of that than the actual argument. If you don't like the debates, don't read them, but do not spend your time clogging up the board with pointless, stupid whining.
Either contribute or shut up.
That's exactly what I was about to say, but I'm glad someone had the presence of mind to do it before my return. I'm leaving for the week-end, and upon reading the ten new pages of this topic, I am appalled at the amount of off-topic, useless, dumb and offensive reactions to the argument Spiral aroused. Expect Ting deductions if this happens again.
Back on topic.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 2:55 pm
by Rulez
I like Spiraldoor :>
Err, I may remind my theory of the Granny ruling over the Darktoons and Psychlops making the then-good Mr. Dark either be controlled by the dark powers or he just sees that frankly, evil is cooler and decides to try to rule over the monsters.
Knowing that everyone is getting pleased about RO it makes me feel happy too.
I've just watched the new trailer of the Rabbids and I believe it will be another weak game for sure.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 3:07 pm
by Nannerb3
Haruka wrote:Knowing that everyone is getting pleased about RO it makes me feel happy too.
I've just watched the new trailer of the Rabbids and I believe it will be another weak game for sure.
Travel in Time was pretty good, but after you beat the game (which doesn't take very long at all) it gets very boring.
I think the first RRR was the best.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 3:13 pm
by Haruka
I initially was finding TiT good, but after I regreted it. It is the worse Rabbid title I've ever played until now. After beating every minigame, the only thing you can try to do is unlocking trophies which is virtually impossible. One example is trying to get big scorings in the dance games, when the movements are "always badly done" according to the game. Stacey is a witness.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 3:18 pm
by Nannerb3
Haruka wrote:I initially was finding TiT good, but after I regreted it. It is the worse Rabbid title I've ever played until now. After beating every minigame, the only thing you can try to do is unlocking trophies which is virtually impossible. One example is trying to get big scorings in the dance games, when the movements are "always badly done" according to the game. Stacey is a witness.
It's true, but my brother can do it, and get really good scores.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 3:22 pm
by Haruka
The maximum trophy of the Xylophone thing is also a hard achievement to get.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 3:24 pm
by El Dango
Man the people at Capsulecomputers are pretty lazy, cramming two games together in one article.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 3:31 pm
by Nannerb3
Haruka wrote:The maximum trophy of the Xylophone thing is also a hard achievement to get.
I think a lot of them are hard to get. Especially the Lord of the Rings achievement in the flying area of the museum.
I almost said the flying wing, but that sounded redundant.
EDIT: I found yet another hands on! http://gamescom.gamespot.com/story/6329 ... s-hands-on
Re: Rayman Origins
Posted: Mon Aug 22, 2011 3:43 pm
by Rulez
Greenbottle3 wrote:
Haruka wrote:The maximum trophy of the Xylophone thing is also a hard achievement to get.
I think a lot of them are hard to get. Especially the Lord of the Rings achievement in the flying area of the museum.
I almost said the flying wing, but that sounded redundant.
EDIT: I found yet another hands on! http://gamescom.gamespot.com/story/6329 ... s-hands-on
In what platformer do you "run along a path, kill a horde of enemies, repeat"?!
Rulez wrote:
Greenbottle3 wrote:
Haruka wrote:The maximum trophy of the Xylophone thing is also a hard achievement to get.
I think a lot of them are hard to get. Especially the Lord of the Rings achievement in the flying area of the museum.
I almost said the flying wing, but that sounded redundant.
EDIT: I found yet another hands on! http://gamescom.gamespot.com/story/6329 ... s-hands-on
Isn't that an old one?
Yes, it is.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 3:48 pm
by Nannerb3
I don't remember seeing it before, but I'm used to posting things that are old and everyone's seen but me.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 4:00 pm
by TeensieKing
Hey.Sergio posted a lot of pages before a video on youtube about how the geendors will work in RO,and I couldn't watch it because youtube wasn't working for me,but I can now see embedded videos or watch them in infinitelooper,so can anyone pass me the link to a video featuring the gendoors in RO?
Re: Rayman Origins
Posted: Mon Aug 22, 2011 4:29 pm
by sergiomonty
well, not exactly gendoors, but they work in a similar way, they're some kind of white/blue lasers that crosses the screean and when you touch them a trap appears from a random place.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 4:29 pm
by Haruka
TeensieKing wrote:Hey.Sergio posted a lot of pages before a video on youtube about how the geendors will work in RO,and I couldn't watch it because youtube wasn't working for me,but I can now see embedded videos or watch them in infinitelooper,so can anyone pass me the link to a video featuring the gendoors in RO?
There's a part in which you see a "blue laser". At touch it triggers the appearance of a fork that kills Globox.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 4:50 pm
by TeensieKing
Haruka wrote:
TeensieKing wrote:Hey.Sergio posted a lot of pages before a video on youtube about how the geendors will work in RO,and I couldn't watch it because youtube wasn't working for me,but I can now see embedded videos or watch them in infinitelooper,so can anyone pass me the link to a video featuring the gendoors in RO?
There's a part in which you see a "blue laser". At touch it triggers the appearance of a fork that kills Globox.
Oh,I see.I don't actually like that it's visible.Well I'd like it to be visible only with more players but invisible while playing alone,so it would be like in R1
Re: Rayman Origins
Posted: Mon Aug 22, 2011 5:23 pm
by iambored2006
sergiomonty wrote:well, not exactly gendoors, but they work in a similar way, they're some kind of white/blue lasers that crosses the screean and when you touch them a trap appears from a random place.
Actually, they don't come from a random place. They're the ones projecting the lasers, so that you know where in the screen they are.
Re: Rayman Origins
Posted: Mon Aug 22, 2011 5:55 pm
by TeensieKing
iambored2006 wrote:
sergiomonty wrote:well, not exactly gendoors, but they work in a similar way, they're some kind of white/blue lasers that crosses the screean and when you touch them a trap appears from a random place.
Actually, they don't come from a random place. They're the ones projecting the lasers, so that you know where in the screen they are.
even worse! that's the only thing of Ro I think it's a shit!