Why couldn't they have just rounded the bases of their arms?
Re: Rayman Legends
Posted: Tue Jan 01, 2013 1:30 am
by Rulez
It pains me more than it should, because I actually use the same technique for animating - and I would rather delete everything in my Bningham and Rulzez folder than see this kind of "error".
Re: Rayman Legends
Posted: Tue Jan 01, 2013 1:57 am
by Haruka
Rulez wrote:FUCK
GNHNGHNHHHHHHH
Re: Rayman Legends
Posted: Tue Jan 01, 2013 2:12 am
by Rayfist
Haruka wrote:
Rulez wrote:FUCK
GNHNGHNHHHHHHH
The gif was well used, it seems Rulez is an expert at noticing these really silly mistakes. We should definetly rely on him more.
Re: Rayman Legends
Posted: Tue Jan 01, 2013 2:13 am
by Rulez
Brandon, that's almost literally too kind. Thank you.
Re: Rayman Legends
Posted: Tue Jan 01, 2013 1:11 pm
by TeensieKing
I don't find it even noticeable if you dont zoom in?
Re: Rayman Legends
Posted: Tue Jan 01, 2013 1:39 pm
by Rulez
TeensieKing wrote:I don't find it even noticeable if you dont zoom in?
lolwut. I had a glance on the zoomed out pic, looked at Globox and suddenly wham. Fuck the world.
Re: Rayman Legends
Posted: Tue Jan 01, 2013 2:05 pm
by TeensieKing
Rulez wrote:
TeensieKing wrote:I don't find it even noticeable if you dont zoom in?
lolwut. I had a glance on the zoomed out pic, looked at Globox and suddenly wham. Fuck the world.
Oh. God. I had NEVER noticed, and I most certainly never would have noticed Now I feel blind
Re: Rayman Legends
Posted: Tue Jan 01, 2013 6:14 pm
by sergiomonty
I've noticed that since Rayman Origins, because, well, I was the one taking Droolie's sprites and making artworks for the wiki, I got used to it. Globox' arms are fucked up. This is nothing compared to some other weird shit I've seen before in Globox' animation.
Rayman's animation is ok, the only thing that still kinda bothers me is the drunktard face that he makes when he's just... standing there.
Re: Rayman Legends
Posted: Tue Jan 01, 2013 6:26 pm
by Rulez
sergiomonty wrote:I've noticed that since Rayman Origins, because, well, I was the one taking Droolie's sprites and making artworks for the wiki, I got used to it. Globox' arms are fucked up. This is nothing compared to some other weird shit I've seen before in Globox' animation.
But it's much more prominent in Rayman Legends, as the arms have a different fucking shade of blue than the torso, making it HOLY FUCKING SHIT IT PAINS.
Re: Rayman Legends
Posted: Tue Jan 01, 2013 6:30 pm
by Master
What has been seen...
Hmm, hopefully it won't be too obvious when playing on the big screen, 'cause it doesn't look right.
Re: Rayman Legends
Posted: Tue Jan 01, 2013 6:57 pm
by sergiomonty
Rulez wrote:
sergiomonty wrote:I've noticed that since Rayman Origins, because, well, I was the one taking Droolie's sprites and making artworks for the wiki, I got used to it. Globox' arms are fucked up. This is nothing compared to some other weird shit I've seen before in Globox' animation.
But it's much more prominent in Rayman Legends, as the arms have a different fucking shade of blue than the torso, making it HOLY FUCKING SHIT IT PAINS.
Stop bitching, it hurts even more when you're whining abou...
OH JESUS FUCK YOU'RE RIGHT
Re: Rayman Legends
Posted: Tue Jan 01, 2013 7:57 pm
by Haruka
They could at least have made a small blur to not be that noticible, but more disturbing is the anatomical disproportion of the arm and the place where it should be connected to the shoulder area.
I must accept that the Wii U is a pretty polemic console... but I find it pretty awesome
Re: Rayman Legends
Posted: Wed Jan 02, 2013 8:42 pm
by Indy
I've gotten SO excited about it until I realised that we don't have enough money for that, and no space for another gaming console... but I'm looking forward to see what it looks like.