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Re: Rayman Mega Patch - PC/Mac

Posted: Tue Dec 10, 2013 9:36 pm
by technology4617
Cometcourse64 wrote:HOLY CRAP ITS FREAKING AWESOME I JUST INSTALLED IT AND DAAAAAAAMMMN
Wait for v1.22 with the HQ filters. ;)

Re: Rayman Mega Patch - PC/Mac

Posted: Tue Dec 10, 2013 9:57 pm
by Snagglebee
technology4617 wrote:
Cometcourse64 wrote:HOLY CRAP ITS FREAKING AWESOME I JUST INSTALLED IT AND DAAAAAAAMMMN
Wait for v1.22 with the HQ filters. ;)
Believe me the HQ filter will not look any sharper than supersai. SuperSai is just more blury so the pixels get more sharpened.
Btw. That wasn't his full post. Check my signature :hehe:

Re: Rayman Mega Patch - PC/Mac

Posted: Tue Dec 10, 2013 10:02 pm
by Cometcourse64
LOL i took off the betilla's rack thing because i figured it would be too dirty for what appears to be a clean forum, but im glad Eshomar got a kick out of it.

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 12:00 am
by Adsolution
Cometcourse64 wrote:what appears to be a clean forum
Lol, I know Rulez hasn't been around lately, but this forum is definitely anything but clean!

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 12:04 am
by OCG
I am starting to miss Rulez's posts.

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 7:17 pm
by Snagglebee
Okey, here is the WiP-Configurator: https://www.dropbox.com/s/zmsucfqp3yonx ... tion-A.exe
I put it just here so you guys maybe can test it. But I doubt that they are some issues. It would be nice of you if you can share your opinion about the presets. Like the older one you can place it wherever you want.

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 7:23 pm
by technology4617
emshomar wrote:Okey, here is the WiP-Configurator: https://www.dropbox.com/s/zmsucfqp3yonx ... tion-A.exe
I put it just here so you guys maybe can test it. But I doubt that they are some issues. It would be nice of you if you can share your opinion about the presets. Like the older one you can place it wherever you want.
The advmame filter looks really nice. :)

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 7:24 pm
by Snagglebee
technology4617 wrote:
emshomar wrote:Okey, here is the WiP-Configurator: https://www.dropbox.com/s/zmsucfqp3yonx ... tion-A.exe
I put it just here so you guys maybe can test it. But I doubt that they are some issues. It would be nice of you if you can share your opinion about the presets. Like the older one you can place it wherever you want.
The advmame filter looks really nice. :)
But only in combination with OpenGL.

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 7:59 pm
by technology4617
emshomar wrote:But only in combination with OpenGL.
It appears to work with ddraw as well, though.

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 8:05 pm
by Snagglebee
technology4617 wrote:
emshomar wrote:But only in combination with OpenGL.
It appears to work with ddraw as well, though.
I know but i think OpenGL will make it look even more sharper.

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 8:28 pm
by technology4617
emshomar wrote:I know but i think OpenGL will make it look even more sharper.
Unfortunately, when I use that type of OpenGL, the image appears at the ACTUAL SIZE.

The new config tool works fine, by the way.

Re: Rayman Mega Patch - PC/Mac

Posted: Wed Dec 11, 2013 10:05 pm
by Snagglebee
Here is a screenshot outputted with DDraw:
http://img202.imageshack.us/img202/9405/x1vf.jpg

And another one with OpenGL:
http://img404.imageshack.us/img404/4218/ye73.jpg

I think OpenGL does the job better than DDraw just by looking at Rayman.
technology4617 wrote:The new config tool works fine, by the way.
While experimenting with it, I discovered a few little bugs that I just faced with and updated the link.

Re: Rayman Mega Patch - PC/Mac

Posted: Thu Dec 12, 2013 1:21 am
by technology4617
emshomar wrote:I think OpenGL does the job better than DDraw just by looking at Rayman.
Hm. I didn't notice a difference when I tried the two, but, then again, I didn't have a side-by-side comparison.
emshomar wrote:While experimenting with it, I discovered a few little bugs that I just faced with and updated the link.
Like what?

Re: Rayman Mega Patch - PC/Mac

Posted: Thu Dec 12, 2013 8:25 am
by Snagglebee
technology4617 wrote:
emshomar wrote:I think OpenGL does the job better than DDraw just by looking at Rayman.
Hm. I didn't notice a difference when I tried the two, but, then again, I didn't have a side-by-side comparison.
I just started it with output DDraw with my Intel HD4000 and there is also a difference if I use the GTX660M instead and I can say it look better on my Intel HD4000 though. Oh and DDraw and OpenGL looks the same on my Intel HD4000, however my GTX660M gives another image that I am not confortable with.
technology4617 wrote:
emshomar wrote:While experimenting with it, I discovered a few little bugs that I just faced with and updated the link.
Like what?
advinterp3x was entered incorrectly and it had a problem in detecting the window resolution 960x600.

Re: Rayman Mega Patch - PC/Mac

Posted: Thu Dec 12, 2013 6:13 pm
by technology4617
emshomar wrote:I just started it with output DDraw with my Intel HD4000 and there is also a difference if I use the GTX660M instead and I can say it look better on my Intel HD4000 though. Oh and DDraw and OpenGL looks the same on my Intel HD4000, however my GTX660M gives another image that I am not confortable with.
Though the GTX660M has worse filters than the Intel integrated graphics with the default settings, the card is still much better than the integrated graphics.

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Dec 14, 2013 1:40 pm
by Snagglebee
I have tweaked the configurator a little bit. The slowmotion fix stays locked until an outout had been chosen that occurs the slowmotion which is surface and ddraw in Windows8. Some scalers like super2xsai or hq2x/hq3x aren't compatible with opengl so I still have to tweak it in that way too later. Here is the updated one:
https://www.dropbox.com/s/zmsucfqp3yonx ... tion-A.exe

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Dec 14, 2013 7:12 pm
by technology4617
emshomar wrote:I have tweaked the configurator a little bit. The slowmotion fix stays locked until an outout had been chosen that occurs the slowmotion which is surface and ddraw in Windows8. Some scalers like super2xsai or hq2x/hq3x aren't compatible with opengl so I still have to tweak it in that way too later. Here is the updated one:
https://www.dropbox.com/s/zmsucfqp3yonx ... tion-A.exe
Also, those scalers that appear on their original size also have the slowdown issue.

I tried to ask you this on Skype, but does the slow-motion fix setting just get locked, or does it get locked at the "off" setting? :P

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Dec 14, 2013 7:19 pm
by Snagglebee
technology4617 wrote:I tried to ask you this on Skype, but does the slow-motion fix setting just get locked, or does it get locked at the "off" setting? :P
Strange I didn't get the message :? Only the button gets locked. You can still force it to by entering it yourself in the *.conf file.

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Dec 14, 2013 7:25 pm
by technology4617
emshomar wrote:Strange I didn't get the message :? Only the button gets locked. You can still force it to by entering it yourself in the *.conf file.
If that's true, then couldn't it get locked at the "on" setting? :P

Re: Rayman Mega Patch - PC/Mac

Posted: Sat Dec 14, 2013 7:27 pm
by Snagglebee
technology4617 wrote:
emshomar wrote:Strange I didn't get the message :? Only the button gets locked. You can still force it to by entering it yourself in the *.conf file.
If that's true, then couldn't it get locked at the "on" setting? :P
If it was checked before and gets locked by application the check will get automatically off.