Rayman Origins

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Which version is your favourite?

PS3
32
16%
Xbox 360
33
17%
Wii
28
14%
PC
85
43%
PSVita
16
8%
3DS
5
3%
 
Total votes: 199

Joshua822
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Re: Rayman Origins

Post by Joshua822 »

Arrrghhh... must not... smash computer... because of... Youtube giving... errors...

Sorry, I just needed to let that out :D :( :(
Droolie
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Re: Rayman Origins

Post by Droolie »

http://ubi-art.uk.ubi.com/2010/07/07/ho ... framework/
There's a new blog post by the way. ;)

Those tools look awesome.
Tulio
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Re: Rayman Origins

Post by Tulio »

Indeed. When will it be released? 2011?
Jewish Candy
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Re: Rayman Origins

Post by Jewish Candy »

They SAY so. :wink:
Joshua822
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Re: Rayman Origins

Post by Joshua822 »

That just looks so awesome, I can't wait :D !
PowerPatrick
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Re: Rayman Origins

Post by PowerPatrick »

Joshua822 wrote:Arrrghhh... must not... smash computer... because of... Youtube giving... errors...

Sorry, I just needed to let that out :D :( :(
I thought you were smart enough to use a third-party YouTube Player or to download the videos.
But those errors can be solved by selecting another quality, or by clearing the cookies.
Joshua822
Estelia
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Re: Rayman Origins

Post by Joshua822 »

Thanks for the tip ;) I usually just boot into another operating system, but clearing my cookies will be a lot less work, of course :P
Bloodgrey
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Re: Rayman Origins

Post by Bloodgrey »

spiraldoor wrote: I know that you’re referring specifically to me and to comments that I made earlier in the thread. Why don’t you just say so?
Bloodgrey wrote: I felt I had to express that. And to be honest I won't care about any arguements if any would head up against my toughts. I'm not for argument this is not something, that I feel worthy to argue about. You understand me and agree, or not, and deny.
That's all, I welcome the first group, I can't do a thing with the second besides acceptin them and their thinking.
I still think 2D owns.
It's a point of view, not a vendetta. Not pointed at anyone. Not refering to specific people or topics, only to statements, besides I didn't track that who was saying what and where, I don't read many topics besides this one, because there's no interest for me from them. Therefore it's no reason for me to get butthurt by others taste, and I advice you to just do this the same way. It's my oppinion and not a beef, I accept, but I don't agree, that's all. Don't be such a drama queen, please.

Like I said I'm just not getting in this arguement it's just not what I'm for.
Sabertooth
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Re: Rayman Origins

Post by Sabertooth »

Something I just realized: In Rayman: Hoodlums' Revenge, Rayman claims to have known how to use the Helicopter "[his] whole life". With the current canon, that wouldn't make sense, as he gets the power in Rayman 1. But with Origins now in place, it makes perfect sense. Of all of the plotholes that RO has caused, at least it's filled in one. :P

On a related note, Rayman mentions that the Helicopter was "just a little something [he] picked up" in the animated series. But with Origins in place, that doesn't make sense, as he's had it since he was born. Thank God that the animated series isn't considered canon, or else this might have been a pretty bad plothole.
Adsolution
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Re: Rayman Origins

Post by Adsolution »

Not everything Rayman says has to be true, you know.
Hunchman801
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Re: Rayman Origins

Post by Hunchman801 »

Damn it, I can't see the blogs from work.
PowerPatrick
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Re: Rayman Origins

Post by PowerPatrick »

Hunchman801 wrote:Damn it, I can't see the blogs from work.
If you mean blocked, when you just have to use a webproxy:
http://bigsneaky.info -> http://ubi-art.uk.ubi.com
AJack
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Re: Rayman Origins

Post by AJack »

Probably not very interesting or important, but I've just noticed that despite all the talk of 'slapping', Globox is the only one who slaps anything in the Origins trailer. Rayman's attacks are always either a kick, a closed-fisted punch or a closed-fisted spin attack.
Jewish Candy
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Re: Rayman Origins

Post by Jewish Candy »

That IS interesting! You're right! Ubisoft have been lying again! :x
That said, maybe we just don't have a good view of his hand, or it's the way they've drawn his hand. etc...
AJack
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Re: Rayman Origins

Post by AJack »

Jewish Candy wrote:That IS interesting! You're right! Ubisoft have been lying again! :x
That said, maybe we just don't have a good view of his hand, or it's the way they've drawn his hand. etc...
After reading your post I went for another look, and it seems pretty definitive - his hands have definitely been drawn as closed fists:

Image
Punching

Image
Spin Punching (1)

Image
Spin Punching (2)

Image
Kicking

He may not be able to throw fists, but seemingly he's still pretty good at throwing punches :)
Jewish Candy
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Re: Rayman Origins

Post by Jewish Candy »

Ah, you are right. Tut tut tut to the devs. :wink: I actually prefer the punching mechanic, so this is good for me.
spiraldoor
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Re: Rayman Origins

Post by spiraldoor »

It doesn’t really matter if Rayman’s hands are open or closed; he will still attack with the same ‘slapping’ mechanic as Globox.

This game will have a button that causes Rayman to helicopter when you press it, regardless of whether he’s on the ground or in the air. When he’s on the ground, the helicopter’s wind can be aimed in any direction, presumably with the analogue stick or directional buttons. The wind will be able to blow enemies or create air currents for Globox to fly on. Globox will be able to do the same for Rayman.

I inferred all this information the first time I watched the trailer, but I didn’t hear anyone talking about it, so I thought it was about time someone brought it up.
Jewish Candy
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Re: Rayman Origins

Post by Jewish Candy »

I really liked the look of that in the trailer. Throughout the series, there are loads of things you WISH you could've done with Rayman's abilties (surely he could throw his fist to grip onto ledges if he's falling, etc.), and the helicopter thing was one of them. It looks like it'll function like 'grimace' in the original game, sending enemies off (or their clothes :shock: ) but not defeating them.

the 'Rayman 4' trailer had Rayman using so many of those potential skills... fuck you, Ubi. :mefiant:
AJack
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Re: Rayman Origins

Post by AJack »

spiraldoor wrote:It doesn’t really matter if Rayman’s hands are open or closed; he will still attack with the same ‘slapping’ mechanic as Globox.
The mechanic will surely be the same, but in fictional terms having Rayman punch rather than slap does gel nicely with the rest of the franchise.
This game will have a button that causes Rayman to helicopter when you press it, regardless of whether he’s on the ground or in the air. When he’s on the ground, the helicopter’s wind can be aimed in any direction, presumably with the analogue stick or directional buttons. The wind will be able to blow enemies or create air currents for Globox to fly on. Globox will be able to do the same for Rayman.

I inferred all this information the first time I watched the trailer, but I didn’t hear anyone talking about it, so I thought it was about time someone brought it up.

All of that seems pretty likely. I'll be interested to see how they work the air current/helicopter hair into the gameplay.
RayrazTheRayman
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Re: Rayman Origins

Post by RayrazTheRayman »

OK.... I have one rant and my friend rant

My rant: http://www.youtube.com/watch?v=TKrHOU8mxoE
My friend's rant: http://www.youtube.com/watch?v=9-8atCIrjVQ
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