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Re: Rayman 2
Posted: Mon Jul 08, 2013 12:56 pm
by Master
If anyone makes a fix so that the PC version stays at 60, I'll be sure to reward them.
(I'll reward anyone even further if they manage to somehow hack the Globox Village into the PC version)
Re: Rayman 2
Posted: Mon Jul 08, 2013 12:56 pm
by Rayfist
emshomar wrote:No Rayman DS was fine but not Rayman 3D
Say that again please.
Re: Rayman 2
Posted: Mon Jul 08, 2013 12:57 pm
by Snagglebee
Adsolution wrote:Interestingly, the only other version I've played that packs a constant, solid 60 FPS is the iOS version.
Yeah, but the graphics aren't the same. It's kinda lower which will let the iPhone play it on 60FPS.
Re: Rayman 2
Posted: Mon Jul 08, 2013 12:58 pm
by Master
Hmm, I wonder how my Android phone would manage an iOS Rayman 2 port.
Re: Rayman 2
Posted: Mon Jul 08, 2013 12:58 pm
by Snagglebee
Rayfist wrote:emshomar wrote:No Rayman DS was fine but not Rayman 3D
Say that again please.
No Rayman DS was fine but not Rayman 3D
You're Welcome!

Re: Rayman 2
Posted: Mon Jul 08, 2013 1:05 pm
by Master
Right, I'm off to call the Asylum for the Mentally Challenged.
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:07 pm
by Snagglebee
Master wrote:Right, I'm off to call the Asylum for the Mentally Challenged.
OK I'll do that. What's the international number of the Asylum?
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:16 pm
by Master
444-WHAT-ON-EARTH-ARE-YOU-SAYING-002
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:27 pm
by Haruka
I'm surprised Ubisoft never reminded to do a Virtual Console release of R2 and an Android port of R2.
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:28 pm
by Master
Indeed, perhaps they finally decided to move on.
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:35 pm
by OCG
I expect Rayman 2 on Wii U and Android next year. Or after Legends is released. I will contact them about it

Re: Rayman 2
Posted: Mon Jul 08, 2013 1:40 pm
by Rayfist
emshomar wrote:Rayfist wrote:emshomar wrote:No Rayman DS was fine but not Rayman 3D
Say that again please.
No Rayman DS was fine but not Rayman 3D
You're Welcome!

How? I found R3D to be a heck of a lot better than RDS
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:46 pm
by Master
OldClassicGamer wrote:I expect Rayman 2 on Wii U and Android next year. Or after Legends is released. I will contact them about it

Nah, I think they've been letting up as of late.
I'd love for there to be a genuine Rayman HD collection, and not in the same way as Ratchet HD, but done from the ground up with various improvements, I'd love to play Rayman 1 with its drawings in the resolution they should be.
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:51 pm
by Haruka
I wouldn't mind Rayman 1 with a HD remasterization of the kind of Oddworld New N Tasty, but keeping loyal to the original style.
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:53 pm
by Rayfist
Rayman 1 remastered from the ground up is an excellent idea actually.
Re: Rayman 2
Posted: Mon Jul 08, 2013 1:54 pm
by Snagglebee
I'd be the first one if Rayman 1 HD would exist. (i mean metaphoric)
Re: Rayman 2
Posted: Mon Jul 08, 2013 5:26 pm
by Shrooblord
Master wrote:If anyone makes a fix so that the PC version stays at 60, I'll be sure to reward them.
Huh? I've never, ever had trouble with framerate in Rayman 2 on PC.
Re: Rayman 2
Posted: Mon Jul 08, 2013 5:28 pm
by Master
It's not so much an issue, as it is a mere detail that I think could be rectified.
Re: Rayman 2
Posted: Mon Jul 08, 2013 5:53 pm
by dondu97
Shrooblord wrote:Master wrote:If anyone makes a fix so that the PC version stays at 60, I'll be sure to reward them.
Huh? I've never, ever had trouble with framerate in Rayman 2 on PC.
The PC version drops to 30fps in certain situations; it was probably necessary back when the game was originally released, as PCs meeting the minimum system requirements couldn't handle 60fps on some levels.
Re: Rayman 2
Posted: Mon Jul 08, 2013 5:57 pm
by Master
Indeed, but with the way it works, it almost seems like a V-Sync or something.