Re: Rayman: Revenge of the Dark [STRESSTEST DOWNLOAD]
Posted: Sun Sep 02, 2012 12:33 am
Alright Rayfan I sent you the ideas.
Hmhmm, interesting name. I like it. It's catchy. I'll stick to Lunette though.RayFan9876 wrote:Yep, Luey is the Lacky. You can PM them if you like.
Check out the Mount Kollapso tracks in Part 12 (or an improved, but pitch shifted version in the update today), Part 14.TeensieKing wrote:RayFan, will the game have some track with a bass guitar as a leading instrument? I love bass, it would be very appropiate mostly for more chill-out tracks.
Indeed!Decidetto wrote:Now that everyone's talking about music, I've got a music related question as well:
Are "Delirious Drizzles" and "Suspension of Disbelief / Spirit March" from soundtrack part 27 inspired by the music from Droomvlucht that a Dutch member (don't remember who, but probably Shrooblord) once sent you? Their beginnings sound a lot like the beginning of this one, which is from Droomvlucht: http://www.youtube.com/watch?v=HZeloRDx ... plpp_video (The latter one even has the same "space wave"-style sounds)
You said that the Droomvlucht music inspired some of your own tracks, so I thought that they would maybe be these ones.
No you aren't.RayFan9876 wrote: Also, I'm responding to everyone's PMs now.
Yes I fucking am.Rulez wrote:No you aren't.RayFan9876 wrote: Also, I'm responding to everyone's PMs now.
Really sorry to hear thisRayFan9876 wrote:Yeah, it's getting delayed a day or two because my grandfather might be dying. If all goes as planned I'll be able to get the update up by late tonight.
Aha! So my hunch(man) has been confirmed!RayFan9876 wrote:Indeed!I like their music very much, that one especially is definitely the kinds of thing I would write.
Oooh, that seems very interesting.R3fan2 wrote:I have thought this through for the last few days and I have decided to re-write everything I have done so far in the book. Staring with a 19 page long prologue.
Description wrote:Yeah, it's a little after August, but I have a good excuse.
As you can see, Rayman's model, animations and mechanics overall have been totally revamped from the cat puke that the November update was; sorry, no helicopter/fighting mechanics yet, that comes at a later time, and actually requires a good amount of scripting to be done. And, as you can also tell, The Dream Forest has undergone some pretty massive upgrades... as well as a whole batch of new levels to look at.
The intro scene from 0:25 to 0:52 is actually entirely rendered in 3ds Max, which is how I plan to do most of my major cutscenes - the whole section up to 0:52 is actually part of the game's introduction. From 1:20 to 1:45, you can see the Logic session where I created the track that is currently playing.
Below you can click on timelinks that send you directly to each section of the video, like you can in my soundtrack parts. Right at 20:00 is where I do a detailed flythrough of each of Rayman's complete animations (as well as slapping them on his counterpart briefly). Then in the last minute of video, you can see some voices dubbed onto characters. Oui, that is The Grand Vulture Rhook.
0:00 - Hyping Thing
2:20 - The Dream Forest
7:24 - The Memory Realm
9:45 - Gemstone Ruins
11:57 - Music Mountain
13:33 - The Ice Volcano
15:25 - Temporal Palace
16:43 - Canyon of the Lost
18:23 - Picture City
20:00 - Detailed Animation Flythrough
28:37 - A Few Voice Dubs
Just seen it and I say it was really mind blowing. I loved how it looked and the music was pleasing to my ears. Keep up the great work!RayFan9876 wrote:
Description wrote:Yeah, it's a little after August, but I have a good excuse.
As you can see, Rayman's model, animations and mechanics overall have been totally revamped from the cat puke that the November update was; sorry, no helicopter/fighting mechanics yet, that comes at a later time, and actually requires a good amount of scripting to be done. And, as you can also tell, The Dream Forest has undergone some pretty massive upgrades... as well as a whole batch of new levels to look at.
The intro scene from 0:25 to 0:52 is actually entirely rendered in 3ds Max, which is how I plan to do most of my major cutscenes - the whole section up to 0:52 is actually part of the game's introduction. From 1:20 to 1:45, you can see the Logic session where I created the track that is currently playing.
Below you can click on timelinks that send you directly to each section of the video, like you can in my soundtrack parts. Right at 20:00 is where I do a detailed flythrough of each of Rayman's complete animations (as well as slapping them on his counterpart briefly). Then in the last minute of video, you can see some voices dubbed onto characters. Oui, that is The Grand Vulture Rhook.
0:00 - Hyping Thing
2:20 - The Dream Forest
7:24 - The Memory Realm
9:45 - Gemstone Ruins
11:57 - Music Mountain
13:33 - The Ice Volcano
15:25 - Temporal Palace
16:43 - Canyon of the Lost
18:23 - Picture City
20:00 - Detailed Animation Flythrough
28:37 - A Few Voice Dubs
Rayfist wrote:Oh.... my.... god.
YES AGAIN...Rayfist wrote:I just finished it, and I gotta say, this is your best work ever.