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Re: Rayman 1

Posted: Sun Jan 12, 2014 1:18 am
by Haruka
@bionichute :P Then I would advice you to never try out Rayman Designer.

Re: Rayman 1

Posted: Sun Jan 12, 2014 6:44 am
by Adsolution
technology4617 wrote:I am now one of the best R1 players in the country.
I'm sorry, but in order for me to believe this, I'll need to see you get past the first area in Mister Stone's Peaks without taking 9000 hits along the way; without taking any! Image

Re: Rayman 1

Posted: Sun Jan 12, 2014 7:22 am
by technology4617
Adsolution wrote:
technology4617 wrote:I am now one of the best R1 players in the country.
I'm sorry, but in order for me to believe this, I'll need to see you get past the first area in Mister Stone's Peaks without taking 9000 hits along the way; without taking any! Image
Technically Rayman's live bar has only five hitpoints, and as health power-ups are few and far between in that level, I didn't technically lose 9,000 HP. ;)

Perhaps it would be better to compare NORMAL gameplay, as that is the thing most normal people are try to build up skill in. ;)

As I've already mentioned, I have trouble avoiding damage, but that doesn't mean I'm a bad player. Though I do tend to take more hits than others, I also tend to be quicker.

And this is sooo much better, right?

Re: Rayman 1

Posted: Sun Jan 12, 2014 7:27 am
by Snagglebee
Adsolution wrote:
technology4617 wrote:I am now one of the best R1 players in the country.
I'm sorry, but in order for me to believe this, I'll need to see you get past the first area in Mister Stone's Peaks without taking 9000 hits along the way; without taking any! Image
I did it :P

Re: Rayman 1

Posted: Sun Jan 12, 2014 7:36 am
by technology4617
emshomar wrote:
Adsolution wrote:
technology4617 wrote:I am now one of the best R1 players in the country.
I'm sorry, but in order for me to believe this, I'll need to see you get past the first area in Mister Stone's Peaks without taking 9000 hits along the way; without taking any! Image
I did it :P
We know. -_-

Note how I didn't say "in the world," but "in the country." ;)

Re: Rayman 1

Posted: Sun Jan 12, 2014 7:43 am
by Adsolution
technology4617 wrote:As I've already mentioned, I have trouble avoiding damage, but that doesn't mean I'm a bad player.
Well, avoiding damage is kind of the whole challenge to beating most sidescrollers and as such is a demonstration of your skill, so...
technology4617 wrote:Though I do tend to take more hits than others, I also tend to be quicker.
It took you quite a while to get through that area even still. Also, being quicker but taking more damage is a compromise more than it is a skill. I'm not commenting on your skill level aside from saying that I believe you're vastly over-estimating it, especially when you're putting yourself up against people - take Rayfist for instance (another American fellow) - who have been playing the game their whole life and would have no trouble beating that area (debatably one of the most difficult in the game) nearly twice as fast and without taking any damage. There's quite a massive skill barrier there, and while I believe you can become an excellent player in time, you aren't there quite yet.
technology4617 wrote:And this is sooo much better, right?
Bear in mind that I was ten or eleven when I recorded that, and I also played games much more casually back then. I've gained seven to eight more years of experience since. Firstly, you're far older now than I was when I recorded that. Secondly, when attempting to create a match of skill in the current conversation, you post a video of mine that I made like eight years ago. Thirdly, I'm Canadian, and I thought you were comparing yourself to other Americans - it's mildly hypocritical for you to post my video when you brush off emshomar's because he's "from a different country", which I am just as well.
technology4617 wrote:Perhaps it would be better to compare NORMAL gameplay, as that is the thing most normal people are try to build up skill in. ;)
You have to take every aspect of the game into account, unfortunately. You can't make exceptions ("but") ("I'm not good at Mister Stone's Peaks, but I'm good at everything else"), ("I take a load of damage, but I can beat the levels quickly") if you're claiming yourself to be one of the best players in all of America.

Re: Rayman 1

Posted: Sun Jan 12, 2014 8:11 am
by technology4617
Adsolution wrote:It took you quite a while to get through that area even still. Also, being quicker but taking more damage is a compromise more than it is a skill.
How... ? :?
Adsolution wrote:I'm not commenting on your skill level aside from saying that I believe you're vastly over-estimating it, especially when you're putting yourself up against people - take Rayfist for instance (another American fellow) - who have been playing the game their whole life and would have no trouble beating that area (debatably one of the most difficult in the game) nearly twice as fast and without taking any damage. There's quite a massive skill barrier there, and while I believe you can become an excellent player in time, you aren't there quite yet.
Having never seen any of Rayfist's gameplay, I don't know how mine compares to it. Regardless, this is more reason to have some sort of R1 competition: to measure our true skill at the present moment, and not rely on various claims. Honestly, I don't really have that much difficulty with that part, it's just hard for me not to take damage. I can still get through it quite easily, as there are more than enough health boosts in that level

But, so we can judge this more fairly, here is another video of mine:


Also, considering I have only been playing the game for two years, versus other RPCers' 5-10, I'd say this is pretty damn good for the most part. It doesn't sully my original point in that post, which is that, with practice, I have come a long way in terms of skill. Even if I exaggerated a bit, I still am very pleased with how much my skill level has increased simply due to practice. :)
Adsolution wrote:Bear in mind that I was ten or eleven when I recorded that, and I also played games much more casually back then. I've gained seven to eight more years of experience since then. Firstly, you're far older now than I was when I recorded that. Secondly, when attempting to create a match of skill in the current conversation, you post a video of mine that I made like eight years ago. Thirdly, I'm Canadian, and I thought you were comparing yourself to other Americans - it's mildly hypocritical for you to post my video when you brush off emshomar's because he's "from a different country", which I am just as well.
Not brushing off Omar's video, more acknowledging that I'm not the best in the world. ;) Jaxxckle claims that title, wherever he may be. In my ranking, I originally posted myself as a better player than Omar, but then came to realize with his no-damage playthrough of the game, that he was, overall, a better player than I, albeit to a relatively minor degree.

Also, I was only 1-2 years older than you when I recorded that. ;) Don't forget that I am only 14 here. In addition, AS YOU HAVE NEVER POSTED ANY RECENT GAMEPLAY, I have yet to see your current skill level.
Adsolution wrote:You have to take every aspect of the game into account, unfortunately. You can't make exceptions if you're claiming yourself to be one of the best players in all of America.
Still, the ordinary gamelpay, which is what is present in about 98% of the game, should be taken in a higher regard than your ability with the fucking supercopter controls.

Re: Rayman 1

Posted: Sun Jan 12, 2014 8:27 am
by Adsolution
technology4617 wrote:How... ? :?
If moving faster is what causes you to take damage, then you aren't skilled enough to move faster without taking damage.

I completely agree with the notion of some kind of a Rayman 1 competition though. I think it would be awesome if we had a competitive topic where we could post our full-video playthroughs, taking into account the amount of damage and time taken to beat the game.

Re: Rayman 1

Posted: Sun Jan 12, 2014 8:56 am
by technology4617
Adsolution wrote:If moving faster is what causes you to take damage, then you aren't skilled enough to move faster without taking damage.
It's actually easier for me to move forward in that more reckless fashion, as it lets me get through tough spots much more quickly. Now I could probably do that level without taking damage, but it would be a major pain in the ass compared to when I could just get through it, with damage, on my first try.
Adsolution wrote:I completely agree with the notion of some kind of a Rayman 1 competition though. I think it would be awesome if we had a competitive topic where we could post our full-video playthroughs, taking into account the amount of damage and time taken to beat the game.
I would probably suck with the damage score, but beat everyone at the time score. :P

Re: Rayman 1

Posted: Sun Jan 12, 2014 1:23 pm
by Haruka
In the PS1 walkthough I only got hurt in Mr. Dark's Dare, but it requires a bit of luck with the Mosquito Mamas phase with their positions. Ironically, once when I was playing on PC without recording, I did it damageless.

Re: Rayman 1

Posted: Sun Jan 12, 2014 1:26 pm
by technology4617
Haruka wrote:In the PS1 walkthough I only got hurt in Mr. Dark's Dare, but it requires a bit of luck with the Mosquito Mamas phase with their positions.
There's actually a very easy way to defeat them taking no damage. Just crouch in the center, and then jump up and hit them as they are coming down.

Re: Rayman 1

Posted: Sun Jan 12, 2014 2:12 pm
by Haruka
I know that, but it doesn't always work.

Re: Rayman 1

Posted: Sun Jan 12, 2014 5:03 pm
by sonicbrawler182
Well, avoiding damage is kind of the whole challenge to beating most sidescrollers and as such is a demonstration of your skill, so...
If we are talking speedrunning (which sort of has been the discussion focus at points), then this is not necessarily true at all. It's pretty much Speedrunner 101 to know how to exploit invulnerablity frames after taking damage, to get through sections faster, or skip them entirely. I do this in plenty of games when I speedrun, including Rayman 1.

Heck, in Marble Zone in Sonic 1, you pretty much have to do this if you don't want to spend half of your time riding blocks across lava. Tanking your way though the lava on foot is much, much quicker. There is also the concept of utilising knockback from damage to get through certain areas of a game faster, depending on how the knockback works in your game.

Re: Rayman 1

Posted: Sun Jan 12, 2014 5:08 pm
by Adsolution
Of course, but the discussion wasn't on speedrunning (which that notion is moreorless reserved for), just on general playing skill. Also, good speed-runners are generally skilled enough to avoid damage if they weren't speed-running, per se.

Re: Rayman 1

Posted: Tue Jan 14, 2014 10:04 pm
by Imco
Worked a bit more on my Rayman Boss Battle Medley/Mashup Thingamajig
https://soundcloud.com/imco-de-gier/ray ... battle-wip

Re: Rayman 1

Posted: Thu Jan 16, 2014 9:34 pm
by Electoon
Eat at Joe's is all clear! Only two more cages until Candy Chateau :)

Joe's certainly wasn't as hard as I remembered it being from my first playthrough, although I kept screwing up on the last map with the buoys by jumping too early instead of letting the fish carry me :oops2:

The only problem I have now is knowing which cages I'm missing on The Hard Rocks. I guess I'll have to check every location again....

Re: Rayman 1

Posted: Thu Jan 16, 2014 11:57 pm
by raymancool_bis
Some cages are very tricky to get, potato! :hap:

Re: Rayman 1

Posted: Fri Jan 17, 2014 12:11 am
by Haruka
Electoon wrote:Eat at Joe's is all clear! Only two more cages until Candy Chateau :)

Joe's certainly wasn't as hard as I remembered it being from my first playthrough, although I kept screwing up on the last map with the buoys by jumping too early instead of letting the fish carry me :oops2:

The only problem I have now is knowing which cages I'm missing on The Hard Rocks. I guess I'll have to check every location again....
You're almost there!

Also, for Eat at Joe's: just duck.

Re: Rayman 1

Posted: Fri Jan 17, 2014 12:28 am
by Hunchman801
Electoon wrote:The only problem I have now is knowing which cages I'm missing on The Hard Rocks. I guess I'll have to check every location again....
Well you're lucky, when I beat the game as a kid there were no guides and it took me months to find all the cages!

Re: Rayman 1

Posted: Fri Jan 17, 2014 12:37 am
by Master
Heh, seeing as I could never get far enough to even bother to go cage hunting 'til before the internet, I decided to ease myself by using maps.