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Re: Rayman 3
Posted: Sat Sep 20, 2014 3:27 pm
by RibShark
How exactly does it crash? Do any error messages appear or does the game just close?
Re: Rayman 3
Posted: Sat Sep 20, 2014 3:30 pm
by Master
It runs through the intro UbiSoft screen, and then gives me the typical "Rayman 3 has stopped working" dialogue thereafter.
Re: Rayman 3
Posted: Sat Sep 20, 2014 3:34 pm
by RibShark
Only thing I can suggest is to try fiddling around with the compatibility settings on Rayman3.exe. I've heard of this before, but I've never seen a solution.
Re: Rayman 3
Posted: Sat Sep 20, 2014 3:41 pm
by Master
Hmm, I think that one solution you posted earlier seems to have blanket fixed everything, got it running 1080p now.
I can see it shares a similar problem to R2 when it comes to FPS fluctuating, but I'll deal with for now.
Re: Rayman 3
Posted: Sat Sep 20, 2014 11:19 pm
by rolesfamily
Shrooblord wrote:Not sure roles is going to give up that prime real-estate he built for himself so easily, Plum.

YOU KNOW IT
catch up Plum!!! xo
Re: Rayman 3
Posted: Sat Sep 20, 2014 11:26 pm
by Master
Ah yes, sorry, was busy trying to sort meself out. Congrats on surpassing 460K, Roles! I see I've got some catching up to do, though it might be some time before I'm able to put myself to it.
Re: Rayman 3
Posted: Sat Sep 20, 2014 11:27 pm
by rolesfamily
Master wrote:Ah yes, sorry, was busy trying to sort meself out. Congrats on surpassing 460K, Roles! I see I've got some catching up to do, though it might be some time before I'm able to put myself to it.
Thanks very much Master, I was quite impressed with myself to have over-taken your score! Although it did take quite a bit of time & dedication! Well I say this every time, but I really do think I'm running out of scoring talent!! hahaha

I'm just very happy to be well within the top 100!
Re: Rayman 3
Posted: Sat Sep 20, 2014 11:48 pm
by PluMGMK
Well, I'm still officially the national champion here.

Re: Rayman 3
Posted: Sat Sep 20, 2014 11:54 pm
by Master
Hmm, I think Xenon still holds top hat on our side.
Re: Rayman 3
Posted: Sun Sep 21, 2014 12:57 am
by Haruka
PluMGMK wrote:Well, I'm still officially the national champion here.

Same thing here!

Re: Rayman 3
Posted: Sun Sep 21, 2014 10:03 am
by rolesfamily
I'm the people's champion.

Re: Rayman 3
Posted: Sun Sep 21, 2014 12:55 pm
by Maz
Congratulations on getting 460k, that was quite fast!
Competition among the german players is tight, I think I'm only 4th in the national ranking at the moment.

Re: Rayman 3
Posted: Sun Sep 21, 2014 1:37 pm
by Razorbeard
rolesfamily wrote:I'm the people's champion.

Dammit roles, you were way the hell behind me, and now you're all the way up there.
The solution, therefore, is murder.
Re: Rayman 3
Posted: Mon Sep 22, 2014 8:36 am
by rolesfamily
Thanks Maz, well I put some time into it and WENT FOR IT! hahha
and Razorbeard, buahaha - you did over take me for quite a while, now I have triumphed! COME GET ME ADMIRAL!!!
Re: Rayman 3
Posted: Fri Sep 26, 2014 8:27 pm
by Master
Hmm, I've been trying to fine-tune Rayman 3 since Ribshark's helped me in getting it to run at 1080p, but I'm wondering if I can use anti-aliasing on it, also, Windows is insisting it disable scaling at high DPI for the game, not sure if it's doing me any favours, but I'll let it be known.
Re: Rayman 3
Posted: Sat Sep 27, 2014 1:05 am
by Adsolution
You can force AA on for it in the nVidia/AMD control panel. It even works for Rayman 2.
Re: Rayman 3
Posted: Sat Sep 27, 2014 1:14 am
by Shrooblord
In comes the hipster boy who never had any nVidia control panel with any of his computers so far.
Re: Rayman 3
Posted: Sat Sep 27, 2014 7:20 am
by Master
Hmm, I've done so, but I still seem to be getting visible jaggies.
Re: Rayman 3
Posted: Fri Oct 03, 2014 4:38 pm
by RibShark
So I've heard that some debug text reading "Salle 01" can appear in the demo, but I've never heard of it in the main game before.

Still not sure what it means though.
For those interested, I used the PCM glitch at the start of this level, then went into the yes/no screen in the rock carrying section, and the text appeared.
EDIT: When I exited PCM, the cutscene bars were still there. Pressing the "ENTER" button toggled on and off the text. Pressing enter during the flying section at the start of the game stops Murfy from moving. Seems like the enter button is used for debugging... I wonder what else there is that it can do.
Re: Rayman 3
Posted: Fri Oct 03, 2014 4:40 pm
by GOT4N
Salle 01 was probably used in demo as debug reference.