Re: [RIPPING] Rayman Revolution Geometry
Posted: Sat Aug 06, 2011 9:06 pm
Really? Do you have the resolution comparison?Haruka wrote:I just find a pity that the textures of RR have lower quality than the PC/Dreamcast ones.
Really? Do you have the resolution comparison?Haruka wrote:I just find a pity that the textures of RR have lower quality than the PC/Dreamcast ones.
3DS roms can't even be dumped yet so there's no way to access the files for now.RayFan9876 wrote:Speaking of ripping RR geometry, would it be possible to rip Rayman 3D geometry? There are some really nice high poly models in there, some of which were done better than Revolution.
when will you be releasing theme.Drolpiraat wrote:I'll release the models, the software I used and some nice pictures for RayWiki when I manage to open the textures and use them. Nobody seems to want to help me where I asked, but I'm slowly deciphering the texture packages alone. As soon as I get the textures, it shouldn't take too long for me to import them into 3DSMax.
... It will probably take a while to decompress the textures though.3DS roms can't even be dumped yet so there's no way to access the files for now.RayFan9876 wrote:Speaking of ripping RR geometry, would it be possible to rip Rayman 3D geometry? There are some really nice high poly models in there, some of which were done better than Revolution.
Read the text you quoted.that3Dguy wrote:when will you be releasing theme.Drolpiraat wrote:I'll release the models, the software I used and some nice pictures for RayWiki when I manage to open the textures and use them. Nobody seems to want to help me where I asked, but I'm slowly deciphering the texture packages alone. As soon as I get the textures, it shouldn't take too long for me to import them into 3DSMax.
... It will probably take a while to decompress the textures though.3DS roms can't even be dumped yet so there's no way to access the files for now.RayFan9876 wrote:Speaking of ripping RR geometry, would it be possible to rip Rayman 3D geometry? There are some really nice high poly models in there, some of which were done better than Revolution.
so did you or did you notDrolpiraat wrote:Read the text you quoted.that3Dguy wrote:when will you be releasing theme.Drolpiraat wrote:I'll release the models, the software I used and some nice pictures for RayWiki when I manage to open the textures and use them. Nobody seems to want to help me where I asked, but I'm slowly deciphering the texture packages alone. As soon as I get the textures, it shouldn't take too long for me to import them into 3DSMax.
... It will probably take a while to decompress the textures though.3DS roms can't even be dumped yet so there's no way to access the files for now.RayFan9876 wrote:Speaking of ripping RR geometry, would it be possible to rip Rayman 3D geometry? There are some really nice high poly models in there, some of which were done better than Revolution.
Read the text quoted.that3Dguy wrote:so did you or did you notDrolpiraat wrote:Read the text you quoted.that3Dguy wrote:when will you be releasing theme.Drolpiraat wrote:I'll release the models, the software I used and some nice pictures for RayWiki when I manage to open the textures and use them. Nobody seems to want to help me where I asked, but I'm slowly deciphering the texture packages alone. As soon as I get the textures, it shouldn't take too long for me to import them into 3DSMax.
... It will probably take a while to decompress the textures though.3DS roms can't even be dumped yet so there's no way to access the files for now.RayFan9876 wrote:Speaking of ripping RR geometry, would it be possible to rip Rayman 3D geometry? There are some really nice high poly models in there, some of which were done better than Revolution.
That's the whole problem. If Droolie got that to work, we'd already have the models + textures. There are several N64 rips though, but note they are similar, but quite different from the PC version - they are naturally in a lower resolution, but if you don't mind that, yeah, there here and I think Droolie can also be thanked for them, but I'm not really sure to whom the credit should go.Pusianka wrote:Hey, is there a package of Textures(not models/not levels) from Rayman 2, somewhere on the Internet?
it's not that recent lol, also we tried recently but we still can't get the texture to work (welp, I tried.)Shrooblord wrote:So in light of the recent availibility of the game's textures, do you think you'd be able to complete this ripping of the entire game, Drools? How you got the SoWaI (the Lost Isle) in its entirety is stunning. Would love to see the rest some day.