Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Sun May 17, 2020 3:30 pm
by Steo
Nice work actually, I only looked at this thread now.
It's also worth mentioning that the "yeah" sound sample seems to be from a song named Nitzer Ebb - Getting Closer. I seen someone mention it before.
It's at 1:05 in this video.
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Wed Jun 10, 2020 6:01 pm
by Hunchman801
Like I said, great detective work! One mystery down, so many left ahead.
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Thu Jul 02, 2020 3:31 pm
by Lorenzo
Dark_Shadow wrote: Sun May 17, 2020 11:01 am
Hi there !
Plume used an Akai MPC4000 to creat beats and samplings in Rayman 3 Source : himself ^^
You can look at my post in the french forum. There if some informations on Plume and his work with Fred Leonard.
Thanks for your contribution! I never would have guessed it, but it makes a lot of sense.
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Sun Jul 26, 2020 10:08 pm
by Gordswitch
I remember hearing that some of the samples used in the Rayman 2 soundtrack were also used for Samurai Jack.
Just something I thought I’d share
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Mon Dec 28, 2020 10:20 pm
by fabien28290
Hello Lorenzo and guys, hope you are well.
After some years to searching this sample, asking you too in the subject there, I have finally found the 'metallic' sample that Eric Chevalier asked in the 'prison ship music' in the background. The sample is in Liquid Groove category in Stylus RMX and the sound is called 'Bolerino Android'.
! i'm so happy (phewww!) hope that I helped you for that too. The Prison ship moment at 0:02 to 0:05 https://www.youtube.com/watch?v=uKSFvhvaiSg ! I think this sample was important in this Rayman 2.
Cheers and Happy New Year to the community.
From France!
Fabien
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Sat Jan 16, 2021 6:43 pm
by Dark_Shadow
Lorenzo wrote: Tue Dec 01, 2015 12:39 pm
-Roland U-series (U-110,U220 etc.) - Native 4 was used in Betilla the Fairy's theme
Hi !
Technical question : from witch PCM cards "Native 4" comes from? I can't find it from the SN-U110-xx cards.
Or maybe "Native 4" means something else ?
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Sat Jan 30, 2021 1:59 am
by Eurotool
Decade+ old lurker here, just wanted to add some useless but fun findings.
Rayman 2's red lum sound was also sometimes heard in the show Pimp My Ride when the camera would zoom on Xzibit's face. The sounds most likely comes from a sample library, but I've always found the coincidence hilarious.
Recently, user /u/viktorir on the Rayman subreddit shared the following indie pop song: https://youtu.be/7cHHnj3xWnw?t=150 (timestamp 2:30). I'll let you guess which Rayman song it sounds similar to!
Re: Music - Sound Modules and Sample CDs used in Rayman games
Eurotool wrote: Sat Jan 30, 2021 1:59 am
I'll let you guess which Rayman song it sounds similar to!
The Snowboard Race for sure !
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Sun Jan 31, 2021 11:41 pm
by Hunchman801
I don't have a particularly good ear for that, but it's always amusing to recognize sounds from familiar media, even though the reason is usually just that they come from a sample library.
Re: Music - Sound Modules and Sample CDs used in Rayman games
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Mon Feb 15, 2021 10:10 pm
by fabien28290
Sample at 1:20 on the Bayou: https://www.youtube.com/watch?v=WQgFCgd5oLY , you can found it on Liquid Groove library by Stylus RMX also ... the tambourines from the rest of the song too.
Re: Music - Sound Modules and Sample CDs used in Rayman games
Posted: Sun Apr 18, 2021 9:05 pm
by TTK
I found something: Some samples from The opening music.