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Re: Tonic Trouble Launcher (Retail)
Posted: Thu Aug 13, 2020 10:10 pm
by Hipnosis183
Assuming you have an image of the disc, any software that can open those and supports extracting will work. In my case it was a BIN+CUE, so open it in UltraISO and extracted from there. If you have an ISO file, 7Zip or WinRAR should do the trick as well.
To know why this happens see
RibShark's post.
Regardless of his progress, an install option might be added in the future.
Re: Tonic Trouble Launcher (Retail)
Posted: Sun Aug 16, 2020 12:15 am
by Gordswitch
Is there a mod for Tonic Trouble that replaces the Crunch machines with the popcorn ones from the Special Edition? I feel like changing the popcorn machines to chocolate machines kind of ruins the joke with the corn people.
Re: Tonic Trouble Launcher (Retail)
Posted: Sun Aug 16, 2020 8:25 am
by deton24
If it's the same object, but with different texture, possibly there might be no problem with replacing it using Rayman Control Panel. Texture Modding for retail version of TT is fully supported now.
Currently I have no news from Grainvillismus, so If you want to upscale the textures on your own, using AI, here they are (it's a merge between SE and Retail for better quality, with leftovers from SE):
https://yadi.sk/d/yqqwaRTnH2Ee0A
Re: Tonic Trouble Launcher (Retail)
Posted: Sun Aug 16, 2020 10:39 pm
by Gordswitch
Is that what RibShark did in this video here:
https://youtu.be/I2Da2SCEBZ0
Looks like he changed the chocolate pieces to popcorn too
Also can the Rayman Control Panel handle model swapping? Some guy mannaged to swap Ed’s model out for the one from the N64 version:
https://youtu.be/A8hMZ__SIYc
Re: Tonic Trouble Launcher (Retail)
Posted: Fri Nov 24, 2023 1:06 pm
by BlackJack
Hey,
I am a total newbe at this. I downloaded the 7zip from GitHub. How do I use the launcher as there`s no exe?
Re: Tonic Trouble Launcher (Retail)
Posted: Tue Nov 12, 2024 10:50 pm
by Game Ze 2
Thank you for providing the Chinese version of the logo!