Re: Rayman & les Moldies
Posted: Wed Apr 13, 2022 2:42 pm
Very cute, I like it.
I think the first images came from FuturHebdo and Sparknews.arnoldfranklin wrote: Thu Jul 14, 2022 4:58 pm When was this confirmed? Like, where did the picture come from?
Is it time to speculate about the cancellation of the series at this point?danyq94 wrote: Sun Apr 03, 2022 2:07 pm For the release in late 2022 - early 2023, however, it was said by the host. A reporter friend (who I met during my stay in France many years ago) was part of the event where they showed this cartoon and other animated and live action projects.
This is what I said after almost two years of nothing happening since the original announcement, and we eventually heard about it again six months later, so I really don't know what to expect about this anymore. All I know for sure is that I couldn't care less.Rayman Universe wrote: Tue Feb 07, 2023 2:14 pm Is it time to speculate about the cancellation of the series at this point?
Rayman Universe wrote:So, it all started back in February 2019, when Emmanuelle Leleu and Julien Hazebrouck went to Ubisoft Film & Television, offering them their own concept for the animated series based on Rayman franchise.
The IP holder gave the project the green light, after which hard work began. Emmanuelle Leleu started creating designs for the characters and writing the script, while Julien Hazebrouck worked on creating a 3D environment.
The project also involved people from the animation studio Eddy (in particular Angélique Corli, Pierrot Jacquet, Yannick Ctg), responsible for the cinematics of Mario + Rabbids: Sparks of Hope and the Assassin's Creed series, with whom the duo had already worked in 2014.
Also, many of them worked on the series Rabbids Invasion and its full-length special Rabbids Invasion Special: Mission to Mars.
On October 10 of the same year, the first public announcement of the series, which at that time had not yet received its name, took place. Concept art by Gautier Alfirevic was demonstrated with new cartoon characters inspired by the Incrediballs from Rayman Adventures.
New details were not long in coming, because the very next day Ubisoft presented the project at the Mipcom Entertainment Content Market conference in Cannes, dedicated to demonstrations of future novelties from the world of cinema and animation.
The studio shared the following information: the series will be 3D, it will also be designed for an audience of 6 to 10 years (which is okay for film adaptations of such kind of franchises), and the total running time of the first season will be 52 episodes of 11 minutes.
Also in the event photo, you can notice panels, the left of which uses the background of an advertising Rayman Legends screenshot, while the right one is original and presumably from the upcoming Rayman series.
In addition, the French TV channel BFM Business soon released a report from the same event, where Helene Juguet, managing director of Ubisoft Film & Television, gave an interview, calling the series "part of Rayman world".
https://twitter.com/RUniverseVK/status/ ... 3143401473
In 2020, for obvious reasons, there was nothing, but in March 2021 Emmanuel Lele and Julien Azebrook, the project managers, leave Ubisoft. Some Eddy employees leave with them after a while.
It is still not clear what happened, however, despite this, on the authors' websites, "the upcoming Rayman series" is still present in the list of projects being developed.
A year later, on March 31, 2022, pictures from the L'écran D'après event dedicated to projects from creative organizations on the topic of environmental protection appear on Twitter, revealing the redesign of new characters and Rayman, presenting him as a child.
The background for the concept art on the left side was again taken from the same Rayman Legends screenshot, but on the right side is original.
The working title of the series was also announced - "Rayman & les Moldies" (in English - "Rayman and The Moldies").
The pictures published online by FuturHebdo and Sparknews are the only material that people got, and this is due to the fact that the concept art was potentially not designed for public eyes.
If you look at the official record of the event on YouTube, you will find that there are no mentions of the series in it. And the thing is that the series was announced not in the category of announcements, but in the category of pitches, which was hidden from the public.
Sounds confusing? That's right, the series, which had been in development for 3 years at that time, was again at the pitching stage. However, we draw your attention to the fact that pitching implies a search not only for financing, but also for distribution.
So here is our theory: in 2021 those employees left not because the project is dead, but because their part of the work was completed. Now Ubisoft was searching for a company interested in distributing the future series, completing the finishing touches on it.
In addition, there are people who claim that Hoho Revon, who represented the project, also stated there that the premiere of the first season is scheduled for the first half of 2023, however, either the information is unreliable, or the release was postponed.
Meanwhile, on May 30 of the same year, Emmanuelle Leleu published the following 2 sets of concept art on Behance under the title "Cute and Weird Designs", clearly related to the upcoming series.
In these designs, the style of another animated series is especially strongly felt - "The Amazing World of Gambol", and there is nothing unusual here, since the duo also has experience working on designs for characters for it.
At the end, we advise you to be patient and not draw conclusions about the product ahead of time. Please note that the idea of such an unusual project was a simple initiative of a creative duo, and not something necessary for the company, as it seemed to many at first.
After all, behind the shoulders of the people who works on the future series, there are a large number of projects that have attracted attention and established their authors as professionals in their field.
Ubisoft should be given credit for the creative freedom provided, which can be traced in a unique style, very characteristic of its authors. Do not forget that Rayman creators often had to experiment, and this is one of them, which is in the hands of experienced people.