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Re: Dutch topic

Posted: Fri Feb 18, 2005 8:17 pm
by GameNerd
:lol:
Jullie klinken vreselijk netjes, 'Gaat u akkoord' in plaats van 'Vind je'
En sluit u op?
ROFL! Ik denk dat je 'Hou je mond' bedoeld, wat waarschijnlijk vertaalt word als 'keep your mouth'

Re: Dutch topic

Posted: Fri Feb 18, 2005 8:28 pm
by Xenon
Ik heb niet begrepen dat, maar door de blik van dingen u hebt gelijk.

Re: Dutch topic

Posted: Fri Feb 18, 2005 8:29 pm
by GameNerd
Ik heb dat niet begrepen ook! LOL
Welke blikken :P En weer die u, he?

Re: Dutch topic

Posted: Fri Feb 18, 2005 10:03 pm
by Xenon
LOL, ik denk dat ik goeder Nederlands zonder vertalers zou kunnen spreken. :lol:

Re: Dutch topic

Posted: Sat Feb 19, 2005 9:33 am
by The Knocker
LOL

Het gaat allemaal om de goede zinsverdeling. :P

(De Nederlandse zinsverdeling is bijna hetzelfde als de Engelse, maarja...)

Re: Dutch topic

Posted: Sat Feb 19, 2005 11:17 am
by GameNerd
goeder? GOEDER? ROFL!!!!! De eerste regel die je leert als kind is dat het niet goeder, maar beter is!
Goed, beter, best!

Re: Dutch topic

Posted: Sat Feb 19, 2005 12:09 pm
by Matyuv
Spaceray wrote:Sluitt u op.
you call me a slut? :P

Re: Dutch topic

Posted: Sat Feb 19, 2005 12:14 pm
by GameNerd
Nee, hij zegt dat jij jezelf moet opsluiten :P

No, he says that you should lock yourself away :P

Re: Dutch topic

Posted: Sat Feb 19, 2005 1:54 pm
by Matyuv
ik ben een aardappel! :(

Re: Dutch topic

Posted: Sat Feb 19, 2005 3:19 pm
by Xenon
Actually, I said for him to shut up. I can see the connection. :lol:

Re: Dutch topic

Posted: Thu Mar 31, 2005 8:05 pm
by th3()ne
Most recently, I am in the process of revising the course material, responding both to student input and to my interests in the larger story of visual representation and the opportunities afforded by the database model. For the first two terms, I organized the course on a largely traditional chronological model, with design, fine art, writing, illustration filtered through my attempt to revisit the entire history of visual representation according to a design-dominant paradigm. I have now re-organized the course such that each lecture now encompasses both the historical and the contemporary, presenting a slice of the database pie; a story, in other words, that begins with a database sort of visual images.

Re: Dutch topic

Posted: Wed Feb 08, 2006 7:12 pm
by th3()ne
fucked

Re: Dutch topic

Posted: Sat Feb 18, 2006 2:50 pm
by Matyuv
Je zuigt Spaceteef...

Re: Dutch topic

Posted: Sat Feb 18, 2006 5:40 pm
by Hunchman801
I wonder what language it could be.

Re: Dutch topic

Posted: Sat Feb 18, 2006 7:53 pm
by Droolie
Het is Nederlands... Dus dit is een Nederlandse topic?

It's Dutch... So this is a Dutch topic?

Re: Dutch topic

Posted: Sat Feb 18, 2006 8:21 pm
by Hunchman801
This is a Dutch topic, feel free to speak Dutch.

Re: Dutch topic

Posted: Sat Feb 18, 2006 8:44 pm
by Ogre
ik ben hen das wurst wunderbar jajajajaja

Re: Dutch topic

Posted: Sat Feb 18, 2006 8:58 pm
by Matyuv
Ja.

Re: Dutch topic

Posted: Sat Feb 18, 2006 9:40 pm
by th3()ne
Don't spam.

Re: Dutch topic

Posted: Fri Feb 24, 2006 6:54 am
by Matyuv
Five years ago, when there were far less people on the Internet than there are today, people were wary and skeptical about forming virtual relationships. The fact remains that online, it is very easy to create a character or persona very much different from you. One cannot be completely sure if the people they befriend in chatrooms are who they claim to be. As the years went by, the population of Internet users grew, and new softwares and innovations made online interaction easier and more convenient. The latest and most popular to date is Friendster, which was created by Jonathan Abrams, an engineer and entrepreneur based in Silicon Valley, and launched in March 2003. Friendster took the Philippines by storm on July and got anyone with access to the computer so addicted to it that reports say Friendster been growing at 20% per week since then (Smalla). Because of its ability to build friendships through “friend-of-a-friend” referrals, Friendster makes online interaction more personal and easier to carry onto the offline world than other forms of online communication.