It had to be Rayman leaks to encourage me to watch for the first time a full State of Play stream.
But I begin to talk about out my first impressions concerning what was both shown in the reveal trailer and other things other people showed online. So here we go...
First, I don't understand that why of all the five core games, Legends was chosen for a remake. The most recent entry that's already a solid and pretty game. I can only think about executive persistence. Although my opinion is suspicious, I still think that Rayman 2 would be the best candidate for a modern remaster as long the original art direction was fully respected (if it was to be UbiArtified, I dispense the idea).
I have mixed feelings about some artistic choices, namely for character design. I'm not much of a fan of seeing Polokus, Globox and Teensies with teeth, especially for the first two cases. Is it really necessary this many goofy-looking teeth? Even Origins and Legends didn't need it (I'm not counting Globox's damage animation). I can understand they're trying to give some emphasis to facial expressions but I don't like much.
Other strange decisions I can point out are seeing a realistic Betilla in the key art and Rayman's eyes be separated. When I saw Betilla in the leaked artwork, at first I thought it was AI. She contrasts a lot with the goofy cartoon approach for almost everyone (I believe only Barbara actually looks fine so far). Rayman's new design feels like a downgrade when compared to the model created for the Sparks of Hope DLC (in which I have yet to play someday).
I know that the gameplay footage is subjected to changes to the final build but I hope they change the 2D Teensies layout because it feels bland with the overstylized, also a downgrade from the pretty and cute faces from the 2D counterpart. I also agree with Droolie concerning the background detail: they're beautiful for certain (I still miss the original trilogy's aeshtetic tho) but too much visual information might end up distracting. I also hope they cut down on the number of times Rayman speaks in normal gameplay, it gives me some Rayman M/Arena flashbacks with his "Cowabunga!".
Now for positive things I can remark from what I've seen/watched so far:
Having a return of voice acting was something I wasn't expecting. Even less having David Gasman and Billy West returning to voice both Rayman and Murfy (Murphy? They don't seem to decide how his name is supposed to be spelled). I'm equally relieved Globox is not being voiced by Leguizamo, thank goodness.
Having more cutscenes, a new villain and new levels/segments are an opportunity to enrich more the game as the original one was quite flat story-wise. Not that I'm expecting a complex narrative like Rayman 2 but you get my drift. People that had the opportunity to playtest assured that it's more than just a 3D skin to the original entry, lets hope this is true in the end. In short, the game treatment could be close to what it was done for Oddworld: New 'N' Tasty but with new gameplay elements (the dragon rides briefly reminded me of Rayman 3's Murfy flight and recently discovered R3 prototype footage!).
Grant Kirkhope confirming in his Instagram that he was invited to compose music for Retold is also neat, I believe it will work well with the atmosphere of the "new" game.
I was surprised with the pre-order skins too, especially the Hoodmonger Globox, the Classic Betilla Barbara and the Heavy Metal Fist Rayman. Cool to see the classic Rayman skin be playable but again, where's R2's style?
Having Origins Enhanced also included and for 39,99€ only is an excellent deal, difficult to refuse. What I'm most pleased about this new release is the confirmation that the PSVita's Collectible Relics weren't forgotten (although I still hate the final mosaic and still headcanon that's a Teensie folklore story).
Also, for the first time since the original N64 and European PC releases of Rayman 2, we have a new Glade of Dreams print that includes locations from all the 5 core games

! I guess this means the R2 map isn't canon anymore? I like how it resembles now a spiral.
Accordingly to a NintendoLife interview, a series reboot might be on the table, quoting what was said by Loic Gougnon concerning why out of all games, Legends was chosen for a remake:
"I think people will expect us to remake older games, if they don't have all the context. The context was that we wanted to be the foundation for the future [of the franchise]. We felt that the most complete package of Rayman, in terms of characters, in terms of world diversity, was Legends. We agreed early on that if we had to build a world map, then we would take some elements from [Rayman] 2 and 3, but the main package — the tree in the middle, the main continents, the main tribes —would have Rayman Legends at the centre.
"So that's where it led us naturally, not just to make a game, but to think about the future, to use it as a foundation."
For now that's all I have to comment but on a closing note I'm glad it was announced both for Nintendo Switch 2 and PC as well. The latter will mean it will be much easier to plan a walkthrough recording, although I have both a capture card and a Nintendo Switch 2 system if it was ending to be a console-exclusive launch. I'm definitely interested in the Launch edition anyway for my physical game library. I believe this Autumn will be a busy season for my resurrected YouTube channel...