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Re: "The Rabbids didn't notice because…" (game)

Posted: Mon Jul 23, 2018 11:48 pm
by The Jonster
:lol:

The Rabbids didn't notice because i >= 6, so the loop ended and the Rabbids are cut out. :lol:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 12:04 am
by Steo
The Rabbids didn't notice because "Component 'MSCOMCTL.OCX' or one of its dependencies not correctly registered: a file is missing of invalid"

:lol:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 12:13 am
by The Jonster
The Rabbids didn't notice because The Jonster typed this: gcc -Wall -g -o Steo Steo.c

:lol: :lol:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 12:15 am
by Steo
The Rabbids didn't notice because they were watching the command run and Steo being compiled :lol:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 12:16 am
by The Jonster
The Rabbids didn't notice because The Jonster typed in the wrong command so the Steo program ended up being glitchy which gave a more positive effect than what it should have been :lol: :lol: :lol:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 7:24 am
by PluMGMK
The Rabbids didn't notice because they had a collective segfault and were still coredumping!

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 7:32 am
by Steo
The Rabbids didn't notice because they weren't running as administrator and therefore, they didn't have the permission to see Rayman escaping.

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 8:49 am
by Aaron
:lol:

The Rabbids didn't notice because they were typing commands on their Mac and they accidentally typed sudo rm -rf /* deleting everything from their computer.

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 12:15 pm
by Steo
The Rabbids didn't notice because they were the 999,999th visitor and clicked to see what they had won :mrgreen:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:02 pm
by The Jonster
PluMGMK wrote:The Rabbids didn't notice because they had a collective segfault and were still coredumping!
Ah, segfaults....always hated when those showed up it usually means I screwed my mallocs or something like that :oops2:

The Rabbids didn't notice because they tried accessing a point in the array that doesn't exist.

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:10 pm
by Steo
The Rabbids didn't notice because PAGE_FAULT_IN_NONPAGED_AREA

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:11 pm
by The Jonster
The Rabbids didn't notice because (i = 0; i < 7; i++).

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:15 pm
by Steo
The Rabbids didn't notice because they spent all night Googling how E=MC2

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:17 pm
by The Jonster
The Rabbids didn't notice because...
for(i = 0; i < 7; i++){
if(arr == 6){
arr = "Yes";
}
}

:lol:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:27 pm
by Steo
The Rabbids didn't notice because they fell in love with Count Razoff.

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:36 pm
by The Jonster
The Rabbids didn't notice because The Jonster made them cookies.

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:37 pm
by Aaron
The Rabbids didn't notice because Error 404: Rabbids not found

:lol:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 3:38 pm
by The Jonster
The Rabbids didn't notice what?

Re: Why didn't the Rabbids notice

Posted: Tue Jul 24, 2018 3:58 pm
by Steo
The Jonster wrote:Perhaps so, then we can find more usage for this thread! :)
The Jonster wrote:The Rabbids didn't notice what?
:up:

Re: "The Rabbids didn't notice because…" (game)

Posted: Tue Jul 24, 2018 4:17 pm
by The Jonster
:D

The Rabbids didn’t notice “it”.