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Re: Rayman 3

Posted: Fri Nov 14, 2014 7:05 pm
by Snagglebee
youtubeware wrote:Well, I can't use Virtual Machine, it made my Mac lag a very very lot!
Out of curiosity, how old's your Mac?

Re: Rayman 3

Posted: Fri Nov 14, 2014 7:11 pm
by MilesTheCreator
emshomar wrote:
youtubeware wrote:Well, I can't use Virtual Machine, it made my Mac lag a very very lot!
Out of curiosity, how old's your Mac?
Not very old, it is new somehow...
About 3 months or 4

Re: Rayman 3

Posted: Fri Nov 14, 2014 7:12 pm
by Snagglebee
youtubeware wrote:
emshomar wrote:
youtubeware wrote:Well, I can't use Virtual Machine, it made my Mac lag a very very lot!
Out of curiosity, how old's your Mac?
Not very old, it is new somehow...
About 3 months or 4
That makes me then wonder, why VM occurs lag on your Mac o.O

Re: Rayman 3

Posted: Fri Nov 14, 2014 7:16 pm
by MilesTheCreator
emshomar wrote:
youtubeware wrote:
emshomar wrote:
youtubeware wrote:Well, I can't use Virtual Machine, it made my Mac lag a very very lot!
Out of curiosity, how old's your Mac?
Not very old, it is new somehow...
About 3 months or 4
That makes me then wonder, why VM occurs lag on your Mac o.O
:( Yeah... That means... I will use my little brother PC to play Rayman 3!
(He didn't have any problems at the first place... He have PC)

Re: Rayman 3

Posted: Fri Nov 14, 2014 9:48 pm
by Shrooblord
You mean the VM itself lagged, right? So you tried to play a game on the virtual Windows and it was slow as hell?

Re: Rayman 3

Posted: Fri Nov 14, 2014 9:53 pm
by Snagglebee
I bet his whole mac starting lagging.

Re: Rayman 3

Posted: Fri Nov 14, 2014 10:23 pm
by Master
Alright, try modifying the Ubi.ini file you find here: C:\Users\YOURUSERNAMEHERE\AppData\Local\VirtualStore\Windows\Ubisoft

Re: Rayman 3

Posted: Fri Nov 14, 2014 11:17 pm
by PluMGMK
How much RAM did you allocate to the VM?

Re: Rayman 3

Posted: Fri Nov 14, 2014 11:18 pm
by Snagglebee
I think getting Rayman 3 to run properly on a Windows XP VM doesn't require much of RAM.

Re: Rayman 3

Posted: Fri Nov 14, 2014 11:22 pm
by PluMGMK
Well yeah,.so there's no need to allocate enough to make the whole Mac lag.

Re: Rayman 3

Posted: Sat Nov 15, 2014 12:02 pm
by MilesTheCreator
Shrooblord wrote:You mean the VM itself lagged, right? So you tried to play a game on the virtual Windows and it was slow as hell?
The Windows is working nicely but when I start the game, it begins lagging! :(
PluMGMK wrote:How much RAM did you allocate to the VM?
1GB and I have 4 GB RAM! I wonder why it lags!? :(

Re: Rayman 3

Posted: Sat Nov 15, 2014 1:36 pm
by PluMGMK
Which VM software did you use? VMWare is the only one that has decent 3D acceleration, other software would lag if you started up a game…
If you did use VMWare, did you make sure hardware 3D acceleration was actually turned on for the machine?

Re: Rayman 3

Posted: Sat Nov 15, 2014 2:44 pm
by MilesTheCreator
PluMGMK wrote:Which VM software did you use? VMWare is the only one that has decent 3D acceleration, other software would lag if you started up a game…
If you did use VMWare, did you make sure hardware 3D acceleration was actually turned on for the machine?
VMWare Workstation 9

Re: Rayman 3

Posted: Sat Nov 15, 2014 3:06 pm
by Master
That should do it too, if memory serves. Do you know how to enable hardware acceleration?

Re: Rayman 3

Posted: Sat Nov 15, 2014 4:17 pm
by Adsolution
Master wrote:That should do it too, if memory serves.
Pun of the week.

Re: Rayman 3

Posted: Sat Nov 15, 2014 5:47 pm
by Ambidextroid
Shrooblord wrote:Please stop quoting the image.

Hey Ambi, can you also stand inbetween the can and the rings to receive the power, i.e., is there a 'line of influence' between both, or is it really either the can or the rings?
I've won the game now, and it's probably replicable, but I don't think there was, I vaguely remember walking between them and nothing happening... But I can't quite fully remember.

Why do you ask?

Re: Rayman 3

Posted: Sun Nov 16, 2014 1:11 pm
by MilesTheCreator
Master wrote:That should do it too, if memory serves. Do you know how to enable hardware acceleration?
Actually, the hardware acceleration is enabled already...

Re: Rayman 3

Posted: Sun Nov 16, 2014 8:04 pm
by Shrooblord
Ambidextroid wrote:Why do you ask?
Because it's quite an intriguing bug you found and knowing whether it's two separate instances both triggering the powerup or whether it's still one but torn apart object will give some insight into how the R3 engine works. And this is interesting to me.

Re: Rayman 3

Posted: Mon Nov 17, 2014 1:40 pm
by PluMGMK
I wonder if parallels could be drawn between this and the "Double Hoodlum" being discussed in the scores topic at the moment.

Re: Rayman 3

Posted: Mon Nov 17, 2014 4:06 pm
by MilesTheCreator
PluMGMK wrote:I wonder if parallels could be drawn between this and the "Double Hoodlum" being discussed in the scores topic at the moment.
Oh hey! You remind me of something! XD
The mac was including Parallels with it! (Virtual Machine program for Mac) And I didn't try Rayman 3 in that time but Rayman Legends was working perfectly without any problem while BOOTCAMP made Rayman Legends have a few bugs like... White bars on character gallery and weird fade in and out!
I wonder if that makes Rayman 3 work too? :confus: