Re: Rayman Legends
Posted: Thu Feb 21, 2013 7:13 pm
Just watched it, and I believe I really didn't miss anything at all.
Sony is probably saving the console design for E3.
Sony is probably saving the console design for E3.
With all due regards, the social features are still console features, and games are the most important console features. Moreover, they said a bit about hardware, and it makes sense with its separate chip handling downloads, relatively normal CPU and GPU, alright amount of RAM and so on. What will PS4 look like is really an enthusiast's smallest problem.Slogbait wrote:I posted a silly recap of the conference I found in viewtopic.php?p=744933#p744933 Haruka. The conference wasn't that impressive and they failed to show anything about the console itself, only social features and games that will be released on it.
The only problem I have with them not showing the console is entirely just me wanting to know what it looks like. It's not really a big deal, and you're right the games and social features are the important console features. I, however, was not interested in anything Sony had to show and it seems like I'm not alone. On the upside, the addition of things like recording and streaming will make things much better for LPers and people who want to record walkthroughs.stan423321 wrote:With all due regards, the social features are still console features, and games are the most important console features. Moreover, they said a bit about hardware, and it makes sense with its separate chip handling downloads, relatively normal CPU and GPU, alright amount of RAM and so on. What will PS4 look like is really an enthusiast's smallest problem.Slogbait wrote:I posted a silly recap of the conference I found in viewtopic.php?p=744933#p744933 Haruka. The conference wasn't that impressive and they failed to show anything about the console itself, only social features and games that will be released on it.
EDIT: Well, probably. I acknowledge that if they wanted to, they could make it a problem.
The main reasons graphics were such a huge deal were because, especially when the last generation of consoles were released, we were never able to reach such a high level of detail in games before. People binged on that for awhile, and now they've begun to get bored at the lack of variety, playing nothing but the same handful of games that are essentially all the same game copy pasted with a poor story and slightly different visuals.sergiomonty wrote:Woah, I've checked a lot of opinions about PS4 and... my faith in humanity is... being restored? people are not swallowing graphics anymore? they actually want... gameplay innovation?! I'm stunned.
That Klack game looked pretty different, had a nice little style to it, and isn't another bloody shooter, and people complained that it looked terrible. The same thing happened with the Witness only the complaints were aimed at the fact the game looked like a painting. To be honest though, both of those had the nicest art styles out of the games they had on show there, in my opinion.Slogbait wrote:The main reasons graphics were such a huge deal were because, especially when the last generation of consoles were released, we were never able to reach such a high level of detail in games before. People binged on that for awhile, and now they've begun to get bored at the lack of variety, playing nothing but the same handful of games that are essentially all the same game copy pasted with a poor story and slightly different visuals.
What I liked about the game was the facial expressions. The textures looked pretty meh for a next gen game. In that aspect, even freaking Nintendo Land looked better.The Edditaur wrote:That Klack game looked pretty different, had a nice little style to it, and isn't another bloody shooter, and people complained that it looked terrible. The same thing happened with the Witness only the complaints were aimed at the fact the game looked like a painting. To be honest though, both of those had the nicest art styles out of the games they had on show there, in my opinion.Slogbait wrote:The main reasons graphics were such a huge deal were because, especially when the last generation of consoles were released, we were never able to reach such a high level of detail in games before. People binged on that for awhile, and now they've begun to get bored at the lack of variety, playing nothing but the same handful of games that are essentially all the same game copy pasted with a poor story and slightly different visuals.
Can't please anyone, eh?
Quoting Crysis and CryEngine is enough, I guess, to say how it has been improving during the last decade. The gap between the games on PS2 and those on PS3 is incredibly high nowAdsolution wrote: from 2006 until now, there's been such a massive graphical improvement that it's almost unbelievable, purely through software optimisation.
If you take good care of your console, that won't happen.sergiomonty wrote:And let's not talk about the Xbox 360's red ring of death.
I remember when the PS3 came out with a new way to put HD on a disc: the BluRay. Now, most DVD players are triumpantly pushed aside by the BluRay players that give you the excellent quality a DVD couldn't give you. It's been a fun development to watch: bringing out a console that is, of course, in the first place made to play games on, which brought innovation in a completely different field of industry: the movies.sergiomonty wrote:If we compare a PS2 with a PS3, you can see a drastic evolution that completely blowed our minds.
Social networks have completely taken over the lives of many, many people on this planet. I choose to ignore most occurences of this sad fact, but it's a sad fact to behold nonetheless.sergiomonty wrote:You know what I think about the social network already.
I agree fully; both these parties as well as people who want to make fan videos (a bit like what plotlineplus did with Rayman 2) can now more easily do this, without having to go all-out and spend another $100 on a good video capturing device.Slogbait wrote:On the upside, the addition of things like recording and streaming will make things much better for LPers and people who want to record walkthroughs.
And it goes further than the gaming industry. At Christmas, I was over in England to see my family and we went to the cinemas to watch Life of Pi in 3D. I can tell you, oh boy, that's the best 3D I have ever seen. Before that, Avatar was my favourite in that field, but this movie just made it look like I was looking out a window. At some points, I caught myself realising that I was sitting in the theatre and was in fact not looking out a window.Haruka wrote:I agree. Its impressive how in the last decade the graphics improved so quickly, and becoming even more detailed and fotorealistic.
Eh... no, it was a problem in the hardware of the first consoles. Not taking care of the console doesn't sound as a proper excuse, as thousands of consoles around the world suffered this malfunction.Shrooblord wrote:If you take good care of your console, that won't happen.sergiomonty wrote:And let's not talk about the Xbox 360's red ring of death.
Eh, yes. My console is probably one of the oldest around and I've never, ever suffered from the Red Ring of Death. I take very good care of my equipment.sergiomonty wrote:Eh... no, it was a problem in the hardware of the first consoles. Not taking care of the console doesn't sound as a proper excuse, as thousands of consoles around the world suffered this malfunction.Shrooblord wrote:If you take good care of your console, that won't happen.sergiomonty wrote:And let's not talk about the Xbox 360's red ring of death.
That appears to be the case. A friend of mine took care of his Xbox 360, but randomly it just stopped working. It was a hardware malfunction that a lot of the initial systems had. A lot, but not all of them. You seem to have one of those lucky survivors.Shrooblord wrote: But alright - maybe mine is a fighter, maybe mine is one of the exceptions.
Are you implying it isn't?Minor-T5 wrote:The Red Ring of Death sounds like something from a horror story.