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Re: Project: UnLockRay ( ULR / REL )

Posted: Mon Jan 19, 2015 1:12 pm
by Haruka
I like all the Henchmen skins in Rayman M, but I also play a lot with the Wooden version.

Re: Project: UnLockRay ( ULR / REL )

Posted: Wed Feb 11, 2015 2:41 pm
by GOT4N
This is completely useless, but I was checkin' through teh files of GC Rayman 3, and something made me laugh:
Dolphin SDK - OS.release build: Sep 5 2002 05:32:39 (0x2301) >>..Dolphin OS $Revision: 58 $.....Kernel built : %s %s....Sep 5 2002.05:32:39....Console Type : .Retail %d...Mac Emulator....PC Emulator.....EPPC Arthur.....EPPC Minnow.....Development HW%d (%08x).....Memory %d MB....Arena : 0x%x - 0x%x
"Dolphin SDK" Dolphin = GameCube Emulator and they meant Gamecube LOL
also 5 sep 2002 O_o and PC & MAc emulator XD, it probably meant to test builds :P

Re: Project: UnLockRay ( ULR / REL )

Posted: Wed Feb 11, 2015 4:50 pm
by Master
Wasn't Dolphin also the Gamecube's codename? It might be that this "Dolphin" they refer to is not the emulator that has since also become able to emulate the Wii, but the dev tools for the GameCube.

Re: Project: UnLockRay ( ULR / REL )

Posted: Wed Feb 11, 2015 5:08 pm
by Haruka
Master is correct. Dolphin was the codename of the Gamecube.

Re: Project: UnLockRay ( ULR / REL )

Posted: Mon Feb 16, 2015 11:01 am
by GOT4N
I know it wasn't emulator, it would be stupid since emu came out way later, but I still find funny that lol

Re: Project: UnLockRay ( ULR / REL )

Posted: Mon Feb 16, 2015 1:20 pm
by Haruka
Maye Rayman Legends still says Project Café and we do not know.

Re: Project: UnLockRay ( ULR / REL )

Posted: Mon Feb 16, 2015 9:48 pm
by GOT4N
Haruka wrote:Maye Rayman Legends still says Project Café and we do not know.
Image

Re: Project: UnLockRay ( ULR / REL )

Posted: Tue Jun 02, 2015 10:01 am
by GOT4N
Okay, so I checked a bit text of proto (thanks to Dandy :D), and I found two things atm:
The moment with Hoodlums throwing barrel you and the moment right before on HHQ was supposed to be a reference to Q-Bert and Donkey Kong (mentioning it in files)
And snorty also has one more phrase, which would do translated: "Look around Ray, doesn't this tell you anything?)

Re: Project: UnLockRay ( ULR / REL )

Posted: Tue Jun 02, 2015 10:08 am
by DandyGuy
No problem GOT4N :D I knew it was a reference to Donkey Kong but never thought of Q*bert!

Re: Project: UnLockRay ( ULR / REL )

Posted: Tue Jun 02, 2015 10:25 am
by GOT4N
Thanks Dandy :)
And I'm playing the game on my PS2 and here are all the level names:
Clearleaf Forest: normal name
Fairy Council: Jardin de la banque centrale
Bog of Murk: Marais d'aigre nouilles
Land of livid dead: same
DoTK: same
Longest Shortcut: Abracadabra raccourci
Monts d'outre nuées
? : Black Lumsa
?: Donjon obscur

Re: Project: UnLockRay ( ULR / REL )

Posted: Tue Jun 02, 2015 11:03 am
by DandyGuy
Fascinating finds :D Keep us posted!

Re: Project: UnLockRay ( ULR / REL )

Posted: Wed Jun 03, 2015 5:24 am
by GOT4N
Thanks :D
Also, I found out in text files that Black Lumsa is HHQ (the voice at start of HHQ says Welcome to the QG of Black Lumsa)
Btw, something made me laugh, altho not sure in final game, Murfy says: "Hey, can you stop with your Yippie and your Ha!? It's starting to be annoying" lol

Re: Project: UnLockRay ( ULR / REL )

Posted: Wed Jun 03, 2015 5:50 am
by DandyGuy
TopKek :D Im going to rip his model and compare it to the final one.

Re: Project: UnLockRay ( ULR / REL )

Posted: Wed Jun 03, 2015 4:12 pm
by GOT4N
Okay, good luck :D
Btw, is this used? (there are probably a lot but too lazy to read all lol)
Rayman ! Rayman ! Où es-tu !\l\l\l..Oh ! Rayman ! Ca va ? Si je tenais celui qui t'a \lfait ça, je lui montrerais... je lui montrerais......... comme je cours vite !...Rayman ! Essaie de le ralentir ! Je vais pas pouvoir\ltenir longtemps comme ça !!!..Dirige-le contre les obstacles\lpour l'assommer !...Vite Rayman. Faut pas s'éterniser.\lCe monstre ne va pas tarder à se réveiller.

Basically in english it does: "Rayman! Rayman ! Where are you? Oh! Rayman! Are you okay? If I catch the one who did that to you, I'll show him....; how I run fast! Rayman, try to make him slow down, I'll not hold on that long!!! Make him stun by making him hitting obstacles! Quick Rayman. Don't be too long, the monster is going to wake up soon!" according to text location, it's either the Master Kaag, or the Xowar (as he was supposed to be Clearleaf Forest boss) lol

Re: Project: UnLockRay ( ULR / REL )

Posted: Thu Jun 04, 2015 5:47 am
by GOT4N
uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuh, I think it's Xowar but I'm not sure, you don't have to stun Master Kaag, but maybe Xowar too, or was it a boss? :/

Re: Project: UnLockRay ( ULR / REL )

Posted: Thu Jun 04, 2015 6:03 am
by GOT4N
oh and btw,
someone (probably globox as he talks something that we know after) is saying: "I'm motivated... WHO WANTS TO FIGHT? Who? Hold me Rayman! (as don't make me fight)"
Weird, because Globox is always scared

Also: "Allez ! Ecrabouillez-moi ce nain jaune !....Broyez, mes enfants ! Dépecez ! Hachez ! Dégorgez !\lDevenez ruine et chaos !\l.Tuez ! Je veux du sang, je veux du gore ! Je veux un\lspectacle interdit au moins de.. de... 90 zans."
It basically means: "Come on! Flat (like to make him flat) that yellow dwarf! Grind my kids! Quater! Chop! Slay! Become chaos! Kill! I want blood, I want gore! I want a spectacle forbidden for the less of 90 years!
Also, it seems like André wasn't supposed to transform heart of the world into a black lums, but he was supposed to create infinite hoodlums with :D

WHAT YOU COULD PLANT MUSHROOMS O_o?
Ouah ! Il est génial ton super pouvoir ! Tu peux\lplanter des champignons !
"Waw! Your powerup is amazing! You can plant mushrooms"
:fou:

Re: Project: UnLockRay ( ULR / REL )

Posted: Thu Jun 04, 2015 6:07 am
by DandyGuy
I really want that to be the plot of Rayman 4 :D Anyway I found the texture to Rayman turns out to be the final one with some difference in color. Im going to do a side by side comparison of the model in the final version and this version to see what was changed :D

Re: Project: UnLockRay ( ULR / REL )

Posted: Thu Jun 04, 2015 7:41 am
by RibShark
GOT4N wrote:oh and btw,
someone (probably globox as he talks something that we know after) is saying: "I'm motivated... WHO WANTS TO FIGHT? Who? Hold me Rayman! (as don't make me fight)"
He actually says something similar in the final English version, but it is in the context that he is only saying it to appear brave to Rayman and after the Hoodlums appear he runs off as usual.

Re: Project: UnLockRay ( ULR / REL )

Posted: Fri Jun 05, 2015 2:47 am
by incognito
He says that in French, when drunk.

Re: Project: UnLockRay ( ULR / REL )

Posted: Fri Jun 05, 2015 5:35 am
by GOT4N
k inco, btw, I found voice files of Rayman doing a fart (or a sound like that) and globox saying 'Oh, merde, je vole! C'est rigolo!" which means: "Oh, shit, I'm flying! It's funny!". It probably got removed because of the "shit"