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Re: Rayman Legends
Posted: Thu Apr 11, 2013 4:32 pm
by BarkingChaos
I haven't really been following the news, mainly because I was upset it was going to be a Wii U only game and have no interest in the Wii U (I know they did decide to port it to other consoles now

)
But people are seriously boycotting the game? Why? Because it was delayed? Gamers sometimes make me lose faith in humanity

Re: Rayman Legends
Posted: Thu Apr 11, 2013 4:33 pm
by Robotic Teensie
Raymanni wrote:How many levels in total did Rayman Origins have? (I don't remember and I'm too lazy to count.

)
64 I think... so without the added levels it would have been about as long as Origins. Now it looks like it's going to be longer

Re: Rayman Legends
Posted: Thu Apr 11, 2013 4:36 pm
by Raymanni
Robotic Teensie wrote:Raymanni wrote:How many levels in total did Rayman Origins have? (I don't remember and I'm too lazy to count.

)
64 I think... so without the added levels it would have been about as long as Origins. Now it looks like it's going to be longer

Woah. That's a big level difference I must say. I hope it will be worth it.

Re: Rayman Legends
Posted: Thu Apr 11, 2013 4:42 pm
by Minor-T5
Raymanni wrote:Woah. That's a big level difference I must say. I hope it will be worth it.

Oh, it will be worth it.
Re: Rayman Legends
Posted: Thu Apr 11, 2013 5:22 pm
by Master
We can't guarantee that "it'll be worth it," given that we aren't really aware of what the expansion entails, besides some concept art, we've seen practically zilch.
Montpellier have delivered before, and I'm sure they will again, but it's not set in stone.
Re: Rayman Legends
Posted: Thu Apr 11, 2013 5:27 pm
by sergiomonty
Ubiart seems like a program that is easy to use, considering that in less than a year they changed the whole story and some gameplay mechanics in Rayman Origins, and even more surprisingly, they announced Legends just a few months after the first game was released.
There will be at least 94 levels and around 12 bosses if what they say is true. If the game has at least 20 new playable, I'LL FUCKING EXPLODE IN EMOTION.
Re: Rayman Legends
Posted: Thu Apr 11, 2013 5:43 pm
by Master
The facts certainly show things are looking good, but as always, I'd rather reserve judgement and see the additions for myself before making an opinion.
Re: Rayman Legends
Posted: Thu Apr 11, 2013 9:07 pm
by Rulez
sergiomonty wrote:Rayman see you in hell" are completely retarded.
This one is even more idiotic, as it implies the person is going to hell also.
an d hell dosint exits amirite LOL dae athesim??
Re: Rayman Legends
Posted: Thu Apr 11, 2013 9:55 pm
by Cairnie
We need to find a cure for that most horrible disease these people suffer from that is called "
Egomaniacox snoflakia", like stat.
Re: Rayman Legends
Posted: Thu Apr 11, 2013 10:31 pm
by Minor-T5
Does it spread through posts?
Re: Rayman Legends
Posted: Thu Apr 11, 2013 11:05 pm
by sergiomonty
Minor-T5 wrote:Does it spread through posts?
Yes.... go to your closest medic now! run! run for your life you little fool!

Re: Rayman Legends
Posted: Thu Apr 11, 2013 11:24 pm
by Minor-T5
I'm running. lol wait I can't run in a forum.
Re: Rayman Legends
Posted: Fri Apr 12, 2013 1:12 am
by Shrooblord
Master4lyf1 wrote:I am willing to sympathise with the reasonable people who have been affected by the delay, but not those who act like obligated brats.
Haruka wrote:they'll release they are being retards.
realise 
I know you like to learn - and I like to help you do so.
Haruka wrote:By the mouth, the fish dies.
I love your expressions.
Minor-T5 wrote:I'm running. lol wait I can't run in a forum.
Sure you can. Big, vast, open expanse. All the room for you to run to your heart's content.
---
Well, I'm incredibly glad they're adding more content. It is content that's been added to all platforms, though, right?
Re: Rayman Legends
Posted: Fri Apr 12, 2013 1:30 am
by Haruka
Shrooblord wrote:
Haruka wrote:they'll release they are being retards.
realise 
Damn, I know it is realise, but for some reason I said release. I was probably thinking in the delay of RL.

But thanks for the attention call.
Shrooblord wrote:
Haruka wrote:By the mouth, the fish dies.
I love your expressions.
It is a portuguese expression (Pela boca, morre o peixe), that mostly means "He'll regret about what he said".
Re: Rayman Legends
Posted: Fri Apr 12, 2013 5:20 am
by Adsolution
That would explain that, since the expression makes almost no sense in English.
sergiomonty wrote:Ubiart seems like a program that is easy to use, considering that in less than a year they changed the whole story and some gameplay mechanics in Rayman Origins, and even more surprisingly, they announced Legends just a few months after the first game was released.
'Easy to use' is really dependent on who is using it. More often than not, for experienced devs, the user-unfriendly way is the quicker way. Programmes like GameMaker are obviously very easy to use, but impractical for doing anything advanced. Though, there are those few pieces of software/engines (like CryEngine, and perhaps UbiART) which have an inherently efficient workflow, and they just happen to be extremely user-friendly. That's quite a rare phenomenon though.
Re: Rayman Legends
Posted: Fri Apr 12, 2013 11:57 am
by saerleiya
Adsolution wrote:'Easy to use' is really dependent on who is using it. More often than not, for experienced devs, the user-unfriendly way is the quicker way. Programmes like GameMaker are obviously very easy to use, but impractical for doing anything advanced. Though, there are those few pieces of software/engines (like CryEngine, and perhaps UbiART) which have an inherently efficient workflow, and they just happen to be extremely user-friendly. That's quite a rare phenomenon though.
What do you think about Unity? I'm starting to use it for a school project and at the first view it doesn't seem too impractical...
Re: Rayman Legends
Posted: Fri Apr 12, 2013 12:58 pm
by sergiomonty
Haruka wrote:
Shrooblord wrote:
Haruka wrote:By the mouth, the fish dies.
I love your expressions.
It is a portuguese expression (Pela boca, morre o peixe), that mostly means "He'll regret about what he said".
"Por la boca muere el pez."
I've heard that expression in spanish too! And yes, I knew people would react weird at the expression, it just doesn't sound that cool in english
Adsolution wrote:That would explain that, since the expression makes almost no sense in English.
sergiomonty wrote:Ubiart seems like a program that is easy to use, considering that in less than a year they changed the whole story and some gameplay mechanics in Rayman Origins, and even more surprisingly, they announced Legends just a few months after the first game was released.
'Easy to use' is really dependent on who is using it. More often than not, for experienced devs, the user-unfriendly way is the quicker way. Programmes like GameMaker are obviously very easy to use, but impractical for doing anything advanced. Though, there are those few pieces of software/engines (like CryEngine, and perhaps UbiART) which have an inherently efficient workflow, and they just happen to be extremely user-friendly. That's quite a rare phenomenon though.
I've seen those guys using Ubiart, there's some technical magic involved which of course requires the knowledge of the programmers of course, but the entire interface looks incredibly dynamic and accessible. Michel Ancel himself said that the program was so easy to use that even his children made a game in just 5 hours, and he even wanted to release it for public because it is such a nice discovery! (Seriously, this shit worked better than Flash since Origins and now it supports 3d models!) You don't even know how hyped I am for getting my hands on that godly product.
Re: Rayman Legends
Posted: Fri Apr 12, 2013 1:02 pm
by Haruka
sergiomonty wrote:Haruka wrote:
Shrooblord wrote:
Haruka wrote:By the mouth, the fish dies.
I love your expressions.
It is a portuguese expression (Pela boca, morre o peixe), that mostly means "He'll regret about what he said".
"Por la boca muere el pez."
I've heard that expression in spanish too! And yes, I knew people would react weird at the expression, it just doesn't sound that cool in english
Exactly, it also exists in Spanish with the very same meaning. It just does not sound right or obvious in English.

Re: Rayman Legends
Posted: Fri Apr 12, 2013 2:21 pm
by Master
We usually say "what goes around, comes around" or "you reap what you sow," when it comes to saying a person will get theirs for what they did.
Re: Rayman Legends
Posted: Fri Apr 12, 2013 2:22 pm
by Minor-T5