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Re: Rayman 2
Posted: Tue Jul 08, 2014 11:04 am
by Master
Probably Revolution, but some of the fist upgrades later on in the game allow Rayman to 1 hit KO some lesser pirates with a normal fist. Luckily, they do make the more powerful pirates a bit more tricky to fight, Red Henchmen will fire homing missiles, for instance.
Re: Rayman 2
Posted: Wed Jul 09, 2014 3:30 am
by Dart
Tried out Rayman 3D on my new XL and I have to say I'm impressed! the game actually handles a little better due to the different texture and sizes of the buttons. That said I do hear about the PAL version being very buggy, and I would really like to know how the NTSC version managed to get less bugs when they released so close together.
Re: Rayman 2
Posted: Wed Jul 09, 2014 5:05 am
by Bradandez
Because America!
Re: Rayman 2
Posted: Wed Jul 09, 2014 4:06 pm
by RibShark
Hang on, the NTSC version is less buggy? That's news to me. I thought that both of them suffered from numerous texture, sound and gameplay bugs.
Re: Rayman 2
Posted: Wed Jul 09, 2014 4:07 pm
by OCG
I swear that American reviewers addressed same issues.
Re: Rayman 2
Posted: Wed Jul 09, 2014 5:33 pm
by Bradandez
Nope. My Rayman 3D copy had little glitches that I've experienced.
Re: Rayman 2
Posted: Wed Jul 09, 2014 8:56 pm
by PluMGMK
Pardon my ignorance, but how can there be PAL and NTSC versions of a handheld game?

Re: Rayman 2
Posted: Wed Jul 09, 2014 9:14 pm
by Cairnie
Erm you do realise the 3DS is region blocked right? ;P
Re: Rayman 2
Posted: Wed Jul 09, 2014 9:42 pm
by RibShark
PAL and NTSC when used nowadays often means "PAL regions" and "NTSC regions" as opposed to the consoles actually using those colour encoding systems.
Re: Rayman 2
Posted: Wed Jul 09, 2014 9:46 pm
by OCG
PluMGMK wrote:Pardon my ignorance, but how can there be PAL and NTSC versions of a handheld game?

Easy. PAL versions are sold in EU countries and some Asian countries like India and United Arab Emirates and some African countries if I am not mistaking.
NTSC versions are in US, Canada, Japan, Korea, Taiwan, China...
Re: Rayman 2
Posted: Wed Jul 09, 2014 10:07 pm
by PluMGMK
Sounds like shoddy nicknaming then. I would never use TV-related technical terms to denote handheld regions personally, and I didn't think others would either.

Oh well, live and learn!
EDIT: I realise that in TV consoles it probably erroneously meant resolution and/or framerate (rather than colour system), but it's still a much bigger leap to change the meaning of these terms from picture metrics to DRM.

Re: Rayman 2
Posted: Thu Jul 10, 2014 12:26 am
by Master
I get what Plum is saying, NTSC and PAL refers to the display specifications of TVs in their respective regions, not handheld devices.
Re: Rayman 2
Posted: Thu Jul 10, 2014 9:53 pm
by Shrooblord
It's probably because it's roundabout the same regions that had the NTSC/PAL systems that also share one of either of the handheld region locks. Still, yes, confusing.
Re: Rayman 2
Posted: Fri Jul 11, 2014 8:51 am
by Adsolution
PluMGMK wrote:EDIT: I realise that in TV consoles it probably erroneously meant resolution and/or framerate (rather than colour system), but it's still a much bigger leap to change the meaning of these terms from picture metrics to DRM.

It does relate to colour systems too, actually. I know that for the GameCube and Wii, if you play PAL games on an NTSC console, it's entirely greyscale. Not sure if this is this case with consoles that utilise HDMI.
Re: Rayman 2
Posted: Fri Jul 11, 2014 8:59 am
by technology4617
I know my chipped NTSC PS1 console can't output a visible PAL signal (or at least not one my RGBs box can interpret) when I put a game of that region in, yet the game runs at the proper speed and functions perfectly other than that. It's weird.
Re: Rayman 2
Posted: Fri Jul 11, 2014 11:04 pm
by OCG
Adsolution wrote:PluMGMK wrote:EDIT: I realise that in TV consoles it probably erroneously meant resolution and/or framerate (rather than colour system), but it's still a much bigger leap to change the meaning of these terms from picture metrics to DRM.

It does relate to colour systems too, actually. I know that for the GameCube and Wii, if you play PAL games on an NTSC console, it's entirely greyscale. Not sure if this is this case with consoles that utilise HDMI.
I have a hacked Wii and I changed deafult output to NTSC with Hack and it runs PAL and NTSC Wii games with no issue (although for Japanese one, your language of menu needs to be on Japanese or it won't display letters in-game. GameCube PAL games have issue with black screen so I need to run them with NeoGamma program and force output to PAL on console but just when running GameCube games.
Re: Rayman 2
Posted: Wed Jul 16, 2014 1:39 am
by boomboleros7
Don't know if somebody already pointed that, but:
On the image, you can read "
Pirate Barbu" under Razorbeard. Which means in English "
Bearded Pirate".
Maybe this is the name of the Robot model which Razorbeard belongs (like "
Gorilla Pirate" or "
Spyglass Pirate").
And who knows? Maybe at one point of the R2 development, there were more than one Bearded Pirate in the Robo-Pirates army.
Re: Rayman 2
Posted: Wed Jul 16, 2014 1:47 am
by Master
Well, it's open to interpretation, for all we know they might have not finalised a name at that point. But, without anything to really go by, anything goes I guess.
Re: Rayman 2
Posted: Wed Jul 16, 2014 12:10 pm
by Haruka
I do believe there are more of Razorbeard's kind, but only in his homeplanet.
Re: Rayman 2
Posted: Wed Jul 16, 2014 6:06 pm
by Shrooblord
That's an interesting tie-in to the existence of Razor Wife.
But isn't that just a reference to the French name Barbe-Tranchante? His voice files also are denoted with 'Barbu' in several places.