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Re: Rayman 1

Posted: Mon Aug 04, 2014 8:58 am
by Bradandez
dartofthedavros wrote: (he GBC, DS, and iOS versions are utter horseshit).
I actually loved the iOS port.
Shrooblord wrote:
Bradandez wrote:You caught me betch! I think they look pretty good if only the GAMEPLAY WASN'T FUCKING HORRIBLE!!!!!
fuk Ramen 1 I'm LEACING THIS PALCE ITS FUCKIGK HORRIBEL
Jeez, use your damn inside voice

Re: Rayman 1

Posted: Mon Aug 04, 2014 10:04 am
by Shrooblord
Bradandez wrote:
dartofthedavros wrote: (he GBC, DS, and iOS versions are utter horseshit).
I actually loved the iOS port.
Could you control it? I tried once, but I couldn't get the hang of it! ... should I mention the screen was broken?

Re: Rayman 1

Posted: Mon Aug 04, 2014 10:25 am
by THEdragon
I liked Rayman Advance... It was the second Rayman game I ever played, the first being Rayman 3 for GBA. Of course, I was really young back then so it was probably good that Advance was so easy.

Re: Rayman 1

Posted: Mon Aug 04, 2014 5:15 pm
by Rayrobi
Shrooblord wrote:
Bradandez wrote:
dartofthedavros wrote: (he GBC, DS, and iOS versions are utter horseshit).
I actually loved the iOS port.
Could you control it? I tried once, but I couldn't get the hang of it! ... should I mention the screen was broken?
I don't see why people have problems with the controls, they were working fine for me. It is just a matter of getting used to the "joystick-like" touchscreen controls.

Re: Rayman 1

Posted: Mon Aug 04, 2014 5:43 pm
by Dart
Rayrobi wrote:
Shrooblord wrote:
Bradandez wrote:
dartofthedavros wrote: (he GBC, DS, and iOS versions are utter horseshit).
I actually loved the iOS port.
Could you control it? I tried once, but I couldn't get the hang of it! ... should I mention the screen was broken?
I don't see why people have problems with the controls, they were working fine for me. It is just a matter of getting used to the "joystick-like" touchscreen controls.
I've played so many iOS games that feature the joystick, but I could never seem to get used to it. What also bugged me is that I wanted to see the game, which my giant thumbs were blocking :lol:

Re: Rayman 1

Posted: Mon Aug 04, 2014 7:15 pm
by Adsolution
I have no problem with touch controls either, I could play the game fine. Not quite as well as I could on PC, but fine.

Re: Rayman 1

Posted: Tue Aug 05, 2014 7:29 am
by Fifo
PluMGMK, in an early post, wrote:The original, 1.0 PC version also had 50 tracks.
Really? Wow!

EDIT: Click on the quote to jump to the original post.

Re: Rayman 1

Posted: Tue Aug 05, 2014 7:32 am
by beebo44
I hate games that have joystick-like controls on touch screens. It just doesn't feel right to me and I always end up fumbling with the controls. I haven't played the port, but I've played games that use similar control setups. I guess that's why I should stick with simpler games on phones.

Re: Rayman 1

Posted: Tue Aug 05, 2014 9:30 am
by technology4617
Fifo wrote:
PluMGMK, in an early post, wrote:The original, 1.0 PC version also had 50 tracks.
Really? Wow!
No, it bloody doesn't. It makes no sense that it would have had the original music at one point and had it taken out later, and the absurd hypothesis was only based on a playthrough Adsolution did when he was younger that had edited-in music.
beebo44 wrote:I hate games that have joystick-like controls on touch screens. It just doesn't feel right to me and I always end up fumbling with the controls. I haven't played the port, but I've played games that use similar control setups. I guess that's why I should stick with simpler games on phones.
Agreed, but you can simply circumvent that by just getting a gamepad for your phone. ;)

Re: Rayman 1

Posted: Tue Aug 05, 2014 10:24 am
by beebo44
technology4617 wrote:
beebo44 wrote:I hate games that have joystick-like controls on touch screens. It just doesn't feel right to me and I always end up fumbling with the controls. I haven't played the port, but I've played games that use similar control setups. I guess that's why I should stick with simpler games on phones.
Agreed, but you can simply circumvent that by just getting a gamepad for your phone. ;)
I guess I could, but I don't play on my phone enough to make it a worthwhile purchase anyway. I've got a console for games with gamepads.

Re: Rayman 1

Posted: Tue Aug 05, 2014 3:54 pm
by PluMGMK
technology4617 wrote:No, it bloody doesn't. It makes no sense that it would have had the original music at one point and had it taken out later, and the absurd hypothesis was only based on a playthrough Adsolution did when he was younger that had edited-in music.
Haha yeah! :P Although things UbiSoft did in general didn't always make sense, so that was the premise on which I based my thinking back then.

Re: Rayman 1

Posted: Tue Aug 05, 2014 6:03 pm
by raymandesigner
Rayman Sega Saturn Version And Playstation Version Candy Chateau Tileset Used Orange Juice Reason ??
PC And Junior Normal Drink Used I'm curious
Image

Re: Rayman 1

Posted: Tue Aug 05, 2014 6:08 pm
by OCG
Never got to Candy Chateau in PC version so can't confirm sadly. Hopefully, PC players will be able to help you.

Re: Rayman 1

Posted: Tue Aug 05, 2014 6:25 pm
by PluMGMK
No, he's asking about non-PC versions. :P

Re: Rayman 1

Posted: Tue Aug 05, 2014 6:28 pm
by Snagglebee
I didn't quite get what you were asking for... If you mean what color the water has in the PC version, it's some green-blueish.

Btw. I got stuck here when going through Candy Chateaux just to see myself:
Image

Re: Rayman 1

Posted: Tue Aug 05, 2014 6:29 pm
by PluMGMK
No, he's asking what colour it is in non-PC versions.
EDIT: Actually he's asking why it's orange in non-PC versions.

Re: Rayman 1

Posted: Tue Aug 05, 2014 8:52 pm
by technology4617
PluMGMK wrote:No, he's asking what colour it is in non-PC versions.
EDIT: Actually he's asking why it's orange in non-PC versions.
Clown piss was too edgy for MS-DOS.

Re: Rayman 1

Posted: Tue Aug 05, 2014 10:50 pm
by Shrooblord
I like how Rayman's basically calling out like "You gonna get help or what?"

Re: Rayman 1

Posted: Wed Aug 06, 2014 12:08 am
by technology4617
Also, missed this:
PluMGMK wrote:
technology4617 wrote:No, it bloody doesn't. It makes no sense that it would have had the original music at one point and had it taken out later, and the absurd hypothesis was only based on a playthrough Adsolution did when he was younger that had edited-in music.
Haha yeah! :P Although things UbiSoft did in general didn't always make sense, so that was the premise on which I based my thinking back then.
Well, that's admittedly true, but I don't think they'd go to that level of Konami. :P

Re: Rayman 1

Posted: Wed Aug 06, 2014 12:42 am
by Adsolution
Fifo wrote:Someone lock this temporarily.
:tssk: