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Re: Rayman 2
Posted: Wed Jul 16, 2014 7:47 pm
by Adsolution
I like to imagine that Razorbeard was built by someone. In addition to that, maybe it was by a (non-robot) pirate, and once he as a robot outlived his creator, he took over and built his giant robo-pirate army, and moved into space.
Re: Rayman 2
Posted: Wed Jul 16, 2014 7:49 pm
by OCG
That is pretty awesome theory. I think I am gonna support it
Re: Rayman 2
Posted: Wed Jul 16, 2014 8:00 pm
by Bzzit
Yeah that's pretty sweet. Maybe when the original pirate was dying, he built the robot then uploaded his mind into the robot thus allowing him to live on. (If mind transfer is somehow possible in the Rayman universe of course!)
Re: Rayman 2
Posted: Wed Jul 16, 2014 8:02 pm
by Adsolution
Bzzit wrote:Yeah that's pretty sweet. Maybe when the original pirate was dying, he built the robot then uploaded his mind into the robot thus allowing him to live on. (If mind transfer is somehow possible in the Rayman universe of course!)
That idea is perfect, I feckin' love it.
Re: Rayman 2
Posted: Wed Jul 16, 2014 9:31 pm
by Shrooblord
Haha, awesome. Razorbeard seems to be somewhat more cognitive than the other Pirates, and also has a lust for gold ... remnants of the old soul lingering in his circuits?
Re: Rayman 2
Posted: Wed Jul 16, 2014 10:04 pm
by PluMGMK
Assuming that lums (or some variant thereof) exist outside of the Glade, mind transfer probably is possible, since the essence of someone's soul is probably just a certain combination of lums.
Re: Rayman 2
Posted: Wed Jul 16, 2014 10:38 pm
by DandyGuy
PluMGMK wrote:Assuming that lums (or some variant thereof) exist outside of the Glade, mind transfer probably is possible, since the essence of someone's soul is probably just a certain combination of lums.
I just remembered something, Razorbeard ate a Lum.
Re: Rayman 2
Posted: Wed Jul 16, 2014 10:45 pm
by PluMGMK
Indeed he did, thereby taking away from the life and harmony of the Glade. Shrooblord wrote a nice long post about lums in the Rayman himself topic a while ago, in which he related this to the notion that the pirates "stole the dreams" of the Glade's people.
Re: Rayman 2
Posted: Wed Jul 16, 2014 10:59 pm
by DandyGuy
Rayman 2 always struck me as a dark game.
Re: Rayman 2
Posted: Wed Jul 16, 2014 11:17 pm
by Shrooblord
PluMGMK wrote:Indeed he did, thereby taking away from the life and harmony of the Glade. Shrooblord wrote a nice long post about lums in the Rayman himself topic a while ago, in which he related this to the notion that the pirates "stole the dreams" of the Glade's people.
Which you can
find here, should you be interested.
Re: Rayman 2
Posted: Sat Jul 19, 2014 2:56 pm
by rolesfamily
So I've started to play through Rayman Revolution again. The last time I played it through was with my friend. I'm trying to complete it without getting a 'Game Over'. - I'm not sure how likely that is for me! We'll see! I'm up to the whale bay at the moment.
Re: Rayman 2
Posted: Wed Jul 23, 2014 6:28 pm
by GOT4N
rolesfamily wrote:So I've started to play through Rayman Revolution again. The last time I played it through was with my friend. I'm trying to complete it without getting a 'Game Over'. - I'm not sure how likely that is for me! We'll see! I'm up to the whale bay at the moment.
I've recently done Rayman 2 on DC and finished it on one playtrough without Game Over, it was really hard at some moments so Good luck with RR!
Re: Rayman 2
Posted: Wed Jul 23, 2014 9:07 pm
by rolesfamily
I failed! I got my first game-over at the first time you have to shoot that machine and the ninja pirate appears!
Re: Rayman 2
Posted: Wed Jul 23, 2014 9:17 pm
by Master
Ah, one of the generators, eh? I tended to resort to just dodging, you can easily get the Ninja-Pirate to attack the generator itself.
Re: Rayman 2
Posted: Wed Jul 23, 2014 9:45 pm
by rolesfamily
I never managed that! I just rapid fire'd at it, then ran around and jumped and tried to get one of my rebound shots to hit the ninja. Or just take the hits and hit the ninja early.
Re: Rayman 2
Posted: Thu Jul 31, 2014 9:55 am
by Rayman3DS
Hey everyone! I have a bit of a problem with Rayman 2 on the N64. After I completed the game, and I see the ending sequence, and I watch the credits, the screen says "THE END" and I can't seem to get past this screen. Also, I'm playing on an actual Nintendo 64, NOT an emulator. If anyone could help, that would be great!
Also, the prison ship, and the final boss are not separate levels, which I thought they might of been
Re: Rayman 2
Posted: Thu Jul 31, 2014 12:26 pm
by Haruka
I think you can't do anything now but... have you tried to press all the kind of buttons possible in your controller? If I remember well it will guarantee you access to the Menezis hidden game.
Re: Rayman 2
Posted: Thu Jul 31, 2014 2:54 pm
by Adsolution
Rayman3DS wrote:Hey everyone! I have a bit of a problem with Rayman 2 on the N64. After I completed the game, and I see the ending sequence, and I watch the credits, the screen says "THE END" and I can't seem to get past this screen. Also, I'm playing on an actual Nintendo 64, NOT an emulator. If anyone could help, that would be great!
Also, the prison ship, and the final boss are not separate levels, which I thought they might of been
It's not a problem, it's made to be like that. I'm not a big fan of games not saving at the end, but it's how the N64 version is.
Haruka wrote:I think you can't do anything now but... have you tried to press all the kind of buttons possible in your controller? If I remember well it will guarantee you access to the Menezis hidden game.
That game isn't present on the N64 version.
Re: Rayman 2
Posted: Thu Jul 31, 2014 3:45 pm
by Haruka
OK, I wasn't sure. At least the PC does have got the secret Menezis.
Re: Rayman 2
Posted: Thu Jul 31, 2014 3:51 pm
by Adsolution
I recall one time when I was younger, I left the N64's "The End" screen on for three days straight, in addition to trying loads of different button combinations, in hopes it would save or open a minigame like Menezis. It was at that point I finally gave up on thinking that wanting something to be true doesn't make it so!