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Re: Rayman: Revenge of the Dark

Posted: Sun Jul 21, 2013 11:10 am
by Rayfist
LOL what the fuck Rulez!

Re: Rayman: Revenge of the Dark

Posted: Sun Jul 21, 2013 11:27 am
by Rulez
Rayfist wrote:LOL what the fuck Rulez!
Don't question it. :)

Re: Rayman: Revenge of the Dark

Posted: Sun Jul 21, 2013 11:34 am
by Adsolution
Rulez why. :)

Re: Rayman: Revenge of the Dark

Posted: Sun Jul 21, 2013 11:53 am
by Rulez
Don't question it :) although that actually wasn't a question because there was a pierog I mean period at the end! You sneak very :/ but good

Re: Rayman: Revenge of the Dark

Posted: Mon Jul 22, 2013 10:08 am
by Fouadtjuhmaster
Adsolution wrote:Well, in my view, Moskito and Bzzit are interchangeable names, and the one seen in Moskito's nest is Dark Moskito, essentially Moskito/Bzzit under Mister Dark's control. All the other bosses were under his control, so it seems normal to me at least that we can assume the tragic music playing while he carries the spiky fruit is due to the notion of him turning against you, but the shifted pallet is similar to that of Dark Rayman's.
All right thanks...
By the way, is there anything you need help with on ROTD? After I know all the work your spending on it, I am more then happy to help you

Re: Rayman: Revenge of the Dark

Posted: Mon Jul 22, 2013 8:52 pm
by Adsolution
Can you 3D model?

Re: Rayman: Revenge of the Dark

Posted: Tue Jul 23, 2013 1:10 pm
by Shrooblord
Ooh ooh je voudrais modeller pour toi!

Re: Rayman: Revenge of the Dark

Posted: Tue Jul 23, 2013 4:59 pm
by Fouadtjuhmaster
Adsolution wrote:Can you 3D model?
Not really, but I do have the tools to.. I might give it a try..
Is there something else you need help with?

And can you also tell me which Characters you already have?

Re: Rayman: Revenge of the Dark

Posted: Wed Jul 24, 2013 3:12 pm
by TeensieKing
Amazing job! The Magician is looking really great, the grass moves smoothly, that rock looks like those in the Menhir Hills indeed and the sound effects are cool. They sound a lot lik the ones in Rayman 2 to me.

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 6:55 pm
by saerleiya
The damn thing that amazed me once I saw Ad's psot about work on the walking and jumping sounds is that I didn't noticed it as I watched the video. So I found them pretty real. :o

Again, a good job.
Adsolution wrote:Can you 3D model?
You don't seem to have a preference for a 3D modeling software.

@ Rulez : dat pic XD.

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 8:51 pm
by Adsolution
Fouadtjuhmaster wrote:Not really, but I do have the tools to.. I might give it a try..
If you do, I'll be interested to see.
Fouadtjuhmaster wrote:Is there something else you need help with?
Not unless you can programme for CryEngine3.
Fouadtjuhmaster wrote:And can you also tell me which Characters you already have?
Normally I wouldn't, but considering how out of date the OP is, here you go:

Goodies:

- Rayman
- Bzzit/Moskito
- Raven
- Moskette
- The Grand Vulture Rhook
- Polokus (voice only)
- The Magician
- Oscar (cutscene only)
- Betilla
- Betilla Jr. / the five baby nymphs
- Globox (group)
- Clark (group)
- Ly (group)
- The Musician
- Limpy
- Flips
- Joe
- Teensies

Baddies:

- Dark Rayman
- Dark Moskito
- Graveslaves (good, but forced to do evil)
- Monoculous
- The General
- Magmont
- Various boss fights (I have names for them, I just can't remember off the top of my head and I don't have access to the list)
- Mister Dark (cutscene only)

This list here was very lazily done; expect it to be much better once the website's done.
saerleiya wrote:You don't seem to have a preference for a 3D modeling software.
Was that directed toward me or him, and why was that said? :P

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 9:05 pm
by MLII
You also made LacMac too if i remember correctly o 3 o but I haven't checked this thread in a while is he still even a thing

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 9:05 pm
by saerleiya
It was for you. Add "particular" before "3D", it will be more understanding I guess.

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 9:12 pm
by Adsolution
MLII wrote:You also made LacMac too if i remember correctly o 3 o but I haven't checked this thread in a while is he still even a thing
That's still under deliberation. There's a 70% chance we'll be retaining him.
saerleiya wrote:It was for you. Add "particular" before "3D", it will be more understanding I guess.
Nono, it was just the context, as it had nothing to do with what you quoted. Actually yes though, I do have a preference for 3D software. If you're going to work on this, you're going to use 3ds Max. Very few exceptions are allowed.

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 9:15 pm
by GNineify
I can make a low poly turd in 3ds Max, but that probably isn't needed in this game. This all makes me want to continue learning.

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 9:17 pm
by Rulez
MLII wrote:You also made LacMac too if i remember correctly o 3 o but I haven't checked this thread in a while is he still even a thing
spoiler: (also at first I misspelled that one as spoilet :/ ) he's one of those various boss fights
GNineify wrote:I can make a low poly turd in 3ds Max, but that probably isn't needed in this game. This all makes me want to continue learning.
Yeah because Glutes just absorb food and it hocuses pocuses the fuck out of existance :boon: they have to shit too, sis.

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 9:26 pm
by Fouadtjuhmaster
Adsolution wrote: - Clark (group)
Clark? I'm sure he'll break some Gravelaves in half! Too bad Sssssam is not in the game :(

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 9:39 pm
by MLII
Oh my god LacMac as a boss fight. Does he bite you to death or something?
Adsolution wrote:That's still under deliberation. There's a 70% chance we'll be retaining him.

]:

EDIT: fuck i messed up the html

Re: Rayman: Revenge of the Dark

Posted: Thu Jul 25, 2013 10:39 pm
by Adsolution
Add 1000 pages to this thread and o3o

Hey MLII, I think you'll like this:
The bad guys as per usual bad-guy related evils and shenanigans have kidnapped many civilians and creatures from around the Glade and Aeropolis to use in a makeshift prison/circus on the sea that they use to entertain Dark Rayman's minions. After you finish the vehicular race in Aeropolis, you find out that no one is paying attention, and that everyone has been drawn to a blue fellow (LacMac) who has crawled to the shore. He's talking (or trying to, with his poor grasp on speech) about how he's escaped and he knows where they're being held captive. Apparently Bzzit was also taken captive, but was transported to Glassdrop Grove to work as a labourer because of his keen flying ability and strength. LacMac says that his dear fairy Flips is in the moving circus as well, and since Bzzit and Flips befriended eachother inside, she can lead Rayman to him if liberates the circus prison. It turns out that the eccentric Monoculous is the keeper of the circus, who in turn ends up actually being the keeper of the Shadow Factory, the centre of all Dark Rayman's evil manufacturing. Once you defeat Monoculous for the first time, liberating the ship and freeing Flips, she leads you through the branches of Glassdrop Grove, and to Moskito. Once you free Bzzit, you shatter through the grove's highest leaves, and you fly across the giant river into the Darklands (second half of the game).
Excuse the poor writing, I'm not focused enough to take the time to make it all perfectly written, but this is the general idea.

Now the reason LacMac may not be kept is due to it potentially coming across as just another unnecessary character, but given that there's a 70% chance of his retention, we're likely going with the story presented above.

Re: Rayman: Revenge of the Dark

Posted: Fri Jul 26, 2013 3:08 pm
by MLII
Eeeee <3 I do like it, thank you very much p u q