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Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 5:07 pm
by incognito
Awesome.
Any method to re-enable it ?
Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 5:10 pm
by GOT4N
Not in final version from what I know ^^
Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 5:11 pm
by incognito
Not even a patch ?
Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 5:14 pm
by GOT4N
incognito wrote:Not even a patch ?
I don't think, it looks like it got scrapped, but I might be wrong tbh

Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 5:17 pm
by incognito
Is the beta on console ? because the first person view control seems to be very poor.
Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 5:23 pm
by GOT4N
incognito wrote:Is the beta on console ? because the first person view control seems to be very poor.
Yep, the Prototype one, it's like dated 4 months before final release

Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 5:37 pm
by incognito
But why they removed these features ?
Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 7:08 pm
by GOT4N
incognito wrote:But why they removed these features ?
it was for testing purpose and debugging purposes :p
Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 7:54 pm
by SpyroGuy
Are you sure you didn't accidentally find the Razoff minigame's first person camera somehow?
Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 10:12 pm
by GOT4N
That's what I was thinking, it's very much possible, but the game refers this as "Action_Quake", so dunno :p
Re: Project: UnLockRay ( ULR / REL )
Posted: Fri Aug 28, 2015 10:25 pm
by incognito
Nah, in Razoff circus you can't see the body.
Re: Project: UnLockRay ( ULR / REL )
Posted: Sat Aug 29, 2015 7:22 am
by SpyroGuy
incognito wrote:Nah, in Razoff circus you can't see the body.
Maybe because the devs didn't bother to fully animate an entire body for a mini-game that's only minutes long. Seriously though, most of the FPS cameras are lacking the full body model (older ones anyway).
Re: Project: UnLockRay ( ULR / REL )
Posted: Sat Aug 29, 2015 7:51 am
by Rayman fan2000
SpyroGuy wrote:incognito wrote:Nah, in Razoff circus you can't see the body.
Maybe because the devs didn't bother to fully animate an entire body for a mini-game that's only minutes long. Seriously though, most of the FPS cameras are lacking the full body model (older ones anyway).
They'd just use Razoff's existing model for it, wouldn't they?
Re: Project: UnLockRay ( ULR / REL )
Posted: Sat Aug 29, 2015 9:17 am
by SpyroGuy
It's just not worth the effort, imo. The minigame(s) is (are) way too short and insignificant compared to the main game.
Re: Project: UnLockRay ( ULR / REL )
Posted: Sat Aug 29, 2015 11:42 am
by incognito
It is clearly the view used for Battlestations.
The music looks really different on the beta, anyway I can download that soundtrack ? I can't find it on Raytunes.
Re: Project: UnLockRay ( ULR / REL )
Posted: Sat Aug 29, 2015 1:03 pm
by GOT4N
I thought Droolie ripped it? egh, he gave me the tools to extract them but it's a pain to do and they're not named (and some of them doesn't even work)
Re: Project: UnLockRay ( ULR / REL )
Posted: Sat Aug 29, 2015 2:26 pm
by deton24
Code: Select all
150 - (Beta) The Fairy Council: 'Ice Dance' from Edward Scissorhands
151 - (Beta) The Hoodmonger
152 - (Beta) The Hoodmonger Officer
153 - (Beta) The Artilleryman
154 - (Beta) The Artilleryman ~Under Fire~
155 - (Beta) The Sniper
156 - (Beta) The Sniper ~Focused~
157 - (Beta) The Sniper ~Frenzied~
158 - (Beta) The Armaguiddon ~Off We Go~
159 - (Beta) The Armaguiddon ~It's an Ambush!~
160 - (Beta) The Armaguiddon ~Lying Low~
161 - (Beta) The Armaguiddon ~Bell Tower~
162 - (Beta) The Armaguiddon ~Chaos~
That's all from beta version released currently.
Re: Project: UnLockRay ( ULR / REL )
Posted: Sat Aug 29, 2015 2:29 pm
by incognito
Oh.
Re: Project: UnLockRay ( ULR / REL )
Posted: Tue Sep 01, 2015 5:19 pm
by GOT4N
Guys, I've got to talk with a developper of Rayman 3, he was really kind! I asked him a question about this screen:
https://raymanpc.com/wiki/script-en/ima ... 000010.jpg
So he said that this level was one he worked on a lot! And he said this level became a snow one after so this level is an early version of Summit Beyond Clouds! The purple thing was also a lums you could grab (as in Rayman 2)
Re: Project: UnLockRay ( ULR / REL )
Posted: Tue Sep 01, 2015 5:21 pm
by DandyGuy
Did you happen to ask him about the original Rayman 2 model that was in the game?