Yeah, it's in active development, as I understand it that Saturn support was added very recently.
Yabause is all right too, but some of the backgrounds have a horizontal transparent line going through them which looks gammy (but it somehow disappears during the end-of-level transitions). Also it played a bit too fast, but I'm sure I could have fixed that by messing with settings.
Re: Rayman walkthroughs
Posted: Thu Sep 01, 2016 12:11 pm
by Haruka
I should give it a try. There are only two Saturn games I would be interested in trying out so lets hope that the development goes fine. It reminds me of the VirtualJaguar situation. It was a slow development but from a moment to other they improved it a lot in a way R1 became fully playable.
Re: Rayman walkthroughs
Posted: Thu Mar 16, 2017 8:54 pm
by Haruka
Time to bring this thread back from the dead.
After a long wait for a workable N-Gage emulator (which never happened, sadly), I decided to record the N-Gage walkthrough of Rayman 3, which features exclusive levels and few technical differences that most of the people in the community are not aware of. In here I will post the first batch, already including the first exclusive level: Ascension.
Re: Rayman walkthroughs
Posted: Fri Mar 17, 2017 1:01 pm
by Cairnie
Thanks for sharing the N-gage version of Rayman 3 so far, looks pretty much like the GBA port but with a different ratio.
Re: Rayman walkthroughs
Posted: Fri Mar 17, 2017 1:04 pm
by Haruka
Other interesting difference is how the sky colours are different. In GBA it is purple and in N-Gage it is blue.
Re: Rayman walkthroughs
Posted: Sun Mar 19, 2017 12:14 am
by Haruka
Here it is a new pile of videos with more exclusive levels in the lot: Ly's Punch Challenge 1 and Free Falling.
Re: Rayman walkthroughs
Posted: Wed Mar 29, 2017 6:41 pm
by Haruka
One new video:
I had forgotten already how this level was terrible in the N-GAGE port because of the tiny screen!