Re: Rayman 2
Posted: Mon Aug 25, 2014 7:57 pm
I've only played AC 1 and 2, so I can't say much for the new AC games, but I really dislike how Ubi is pumping it out every year, it only means less quality the more further in.
Rayfist wrote:How the hell does the PS2 version have the most votes? wut.Watch Dogs wasn't made by Michel Ancel at all though. It's a shame the Rayman games had to be published by Ubisoft, I just wish Michel would form his own company, it sucks how Rayman has to be stuck with Ubisoft.razorbeard wrote:Oh. Wait. I just remembered that's the same bloody Ubisoft that made Rayman and Watchdogs.
That's how I felt it was going to be like. How are the load screens in the game. During the 30 minute side-by-sife comparison between the N64 and PS1 versions I watched, they kept pausing the stream of the PS1 version during load screens to let the N64 version catch up, and it wasn't representative at all of the actual loading time.Bzzit wrote:Honestly, I feel like the majority of sections that were cut were some of the worst or least memorable in the game. I personally think the Ps1 version would deserve the backlash it gets regarding cut content, if it had involved a level like the precipice being dropped. Instead, (for the most part) it's mediocre sections such as when you are required to navigate a clunky pirate ship, ride a clunky roller-coaster, as well as the first part of "The Tomb of Ancients" which is probably my least favourite section of the other versions.Embryonic Hoodbrain wrote: Others could wager it streamlines the more superfluous parts of the level design, though I'll have to see for myself how true that is..
I remember someone saying that the PS1 version is the equivalent of a demo for the other versions - I definitely disagree with that statement.
That's good to know. How much does Rayman 2 N64 benefit from the Expansion Pack?Master wrote:Hmm, I'd expect the PS1 version to have longer loading times, being disc-based as opposed to cartridge-based. Though I don't recall the load times being annoyingly long at all anyways. I know the N64 version was also compatible with the Expansion Pak too, which gave better textures and resolution, if memory serves.
I agree there, but it was more fun beating up Hoodlums because of the improved combat. I also thought Andre was a much more fleshed-out character than Razorbeard, but I can't tell who I prefer. Not sure which final boss I prefer, either, though 3 has better overall boss battles.rolesfamily wrote:I'd say as an Army the pirates were much more dangerous then the Hoodlums.
Discuss.
Are you reading my mind?Embryonic Hoodbrain wrote:I agree there, but it was more fun beating up Hoodlums because of the improved combat. I also thought Andre was a much more fleshed-out character than Razorbeard, but I can't tell who I prefer. Not sure which final boss I prefer, either, though 3 has better overall boss battles.rolesfamily wrote:I'd say as an Army the pirates were much more dangerous then the Hoodlums.
Discuss.
Not quite. I just made sure to collect every mental fragment, piece of baggage, and memory vault before taking a whiff of my smelling salts. There's some pretty cool stuff in there. You should take a gander, sometime.Sugar wrote:Are you reading my mind?Embryonic Hoodbrain wrote:I agree there, but it was more fun beating up Hoodlums because of the improved combat. I also thought Andre was a much more fleshed-out character than Razorbeard, but I can't tell who I prefer. Not sure which final boss I prefer, either, though 3 has better overall boss battles.rolesfamily wrote:I'd say as an Army the pirates were much more dangerous then the Hoodlums.
Discuss.
DAMN YOU HAVE 200 TINGS? WTF!Embryonic Hoodbrain wrote:Not quite. I just made sure to collect every mental fragment, piece of baggage, and memory vault before taking a whiff of my smelling salts. There's some pretty cool stuff in there. You should take a gander, sometime.Sugar wrote:Are you reading my mind?Embryonic Hoodbrain wrote:I agree there, but it was more fun beating up Hoodlums because of the improved combat. I also thought Andre was a much more fleshed-out character than Razorbeard, but I can't tell who I prefer. Not sure which final boss I prefer, either, though 3 has better overall boss battles.rolesfamily wrote:I'd say as an Army the pirates were much more dangerous then the Hoodlums.
Discuss.
Yeah, though I compared using NullDC, not my copy.Rayfist wrote:The lighting? Didn't you have that really weird copy of the game with the fucked up lighting? From my experience the lighting was fine, I could see crystal clear, and it felt if not the same as the PC version. Hrm... if only I had a game recorder. I'm gonna do emulation to take a picture of one of the levels and compare with the PC version to see what you're talkin bout later.
Rayman 2 to me is not really Rayman 2 without the Hall of Doors. Changing the overworld is like getting rid of Globox or Razorbeard. The Hall in Rayman 2 is iconic, there's never been any other video game to have an overworld that looks anything like it, and with that level of atmosphere and mysticism. The Isle we've seen and have since seen a thousand times over in other games.Rayfist wrote:I also really didn't mind the crystals, I don't see how you could look at them as such a nuisance, I felt they didn't hinder the experience in any shape or form, they were just.... there, pick them up and proceed. Also I didn't find the map for the DC version bad at all? I think I may favor the Hall of Doors (PC) but I still didn't see much wrong with it. Also I don't get how the map screen just completely ruins a huge portion of it for you, I mean it isn't like Revolution where you have a hub world you can actually explore, the levels heavily outweigh the maps. And Globox Village was a very nice addition, you got to understand more of the personalities of the baby Globox's. It wasn't nearly as big as the hub world in Revolution, but it was nice to fool around in.
And I can state the opposite from my own experience, I found both games to be incredibly fun and addictive. Maybe you aren't a fan of the "here's an open world, do everything at your own pace" genre, though I personally enjoy it quite a lot.Embryonic Hoodbrain wrote:I can tell you from experience that Far Cry 3 is complete garbage. It's one of the most irritating, shallow experiences I've ever taken. Similar to Assassin's Creed IV, but without any redeeming value. It's one of the few games to make me vomit just looking at it. To contrast, I'm incredibly excited for Far Cry 4, which releases the day after my birthday.
Well, that doesn't really make sense. Realistically, if they release one per year and continue to make profit, the quality will only increase, as the budget and staff does concordantly. Remember too that the Assissin's Creed development team is freaking massive, so realistically, they are able to make a quality game in one half or one third the time most teams would be able to. Not that that means they'll all be of substantial quality (I thought AC Revelations and III were pretty bad), but a poor game is a result of poor direction, not of a conceptually short development time if no one's feeling too strained.Rayfist wrote:but I really dislike how Ubi is pumping it out every year, it only means less quality the more further in.
You can emulate PSX on Android.iOS Master Race! Yeah, boy!
Maybe it's just matter of size of display?Was not ported for people with large thumbs in mind.
Yes. That would be great.BGAE2
Yep, and that was better to leave it alone.The Hall in Rayman 2 is iconic
And I can state the opposite from my own experience, I found both games to be incredibly fun and addictive. Maybe you aren't a fan of the "here's an open world, do everything at your own pace" genre, though I personally enjoy it quite a lot.Embryonic Hoodbrain wrote:I can tell you from experience that Far Cry 3 is complete garbage. It's one of the most irritating, shallow experiences I've ever taken. Similar to Assassin's Creed IV, but without any redeeming value. It's one of the few games to make me vomit just looking at it. To contrast, I'm incredibly excited for Far Cry 4, which releases the day after my birthday.
Thank you! My first copy of the game was the iOS version and I loved it. But I voted for the Dreamcast version because the ports I played were ports of the DC version.Sugar wrote:Nobody voted for iOS...forever alone. Actually my first Rayman game was R2. In iOS.
The iOS version is VERY UNDERRATED.It's actually fine, some things are wrong, yeah every game has one thing wrong.
But anyways the iOS version is good. Not GOODGOODGOOD but good.