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Re: Rayman 1

Posted: Wed Feb 04, 2015 9:33 pm
by Snagglebee
And this is what you get with xBR:
Image

Re: Rayman 1

Posted: Wed Feb 04, 2015 9:41 pm
by Master
Not bad, but Ray's eyes seem to have merged into a single entity.

Re: Rayman 1

Posted: Wed Feb 04, 2015 10:23 pm
by technology4617
Raymanarenaps2 wrote:With my new PC I was able to upscale the Rayman Ubisoft logo to make it look HD-ish.
Bellow is a link to where I uploaded the pic.
http://postimg.org/image/ucuj1003v/
it looks nice
It's literally in its native resolution at 640x480 in the picture, though. :?

By comparison, this is how my external upscaler just processes it by default:

Re: Rayman 1

Posted: Wed Feb 04, 2015 10:50 pm
by Snagglebee
Just saying, I think you should record the UbiSoft logo seperatly and deinterlance it properly as only this little section is on 480i.

Re: Rayman 1

Posted: Wed Feb 04, 2015 11:10 pm
by technology4617
emshomar wrote:Just saying, I think you should record the UbiSoft logo seperatly and deinterlance it properly as only this little section is on 480i.
What do you mean? The upscaler already deinterlaces it perfectly (the jittering is inherent to the signal itself and I can't bypass the upscaler's deinterlacing anyway), and detects the rest as native 240p.

It's also just a logo, wut.

Re: Rayman 1

Posted: Wed Feb 04, 2015 11:21 pm
by Snagglebee
technology4617 wrote:the jittering is inherent to the signal itself and I can't bypass the upscaler's deinterlacing anyway
Ah fuk. Well can't you still try to smooth this little section on post editing :P ?

Re: Rayman 1

Posted: Sun Feb 08, 2015 3:15 am
by technology4617
emshomar wrote:
technology4617 wrote:the jittering is inherent to the signal itself and I can't bypass the upscaler's deinterlacing anyway
Ah fuk. Well can't you still try to smooth this little section on post editing :P ?
That would take me an additional 1-2 hours of editing, re-encoding, and uploading to make a ten-second developer logo less jittery, though. Even SDA isn't that strict. :P

I was also only posting it here for purposes of comparison anyway.

EDIT: I played the GBA version of this and things happened.

Re: Rayman 1

Posted: Sun Feb 08, 2015 11:10 am
by fuerchter
thought i'd post this here as well ^^


Re: Rayman 1

Posted: Sun Feb 08, 2015 11:19 am
by PluMGMK
Wow, very nice! How long did it take you to get that working?

Re: Rayman 1

Posted: Sun Feb 08, 2015 11:35 am
by fuerchter
thanks ^^ on the 23nd i started searching for the map data and on the 3rd i had them figured out.
there should be more stuff we can visualize for that (like the hitboxes possibly). and i have to fix the issues with fast camera movements as well.

Re: Rayman 1

Posted: Fri Feb 13, 2015 2:43 pm
by Rayfist
So, I'm no speedrunner, but recently I've been watching Adsolution on skype do some really fucking neat techniques for Rayman 1 that he got from Technology on here, I'm very fascinated by these tricks, especially with the small speedrunning community for R1... the whole 'tethering' trick I never knew about either until just recently!

Re: Rayman 1

Posted: Sat Feb 14, 2015 12:42 am
by technology4617
Rayfist wrote:the whole 'tethering' trick I never knew about either until just recently!
You're misusing that term as well, lel. ;P (Tethering is the thing where you extend the tether to gain more speed/height, whereas frootlooping is the thing where you hold up or down when jumping off the ring. Adoslution makes that mistake often.)

But, yeah, glad you like all the new tech; I think it's awesome, I have to try and PB soon. There's a chance Rayman might be getting on SDA soon as well. :)

Re: Rayman 1

Posted: Sat Feb 14, 2015 1:18 am
by nr0r
I would like to contribute to this highly intellectual thread with THIS

I have too much freetime. So have a video of me summarizing Rayman.

Re: Rayman 1

Posted: Sun Feb 15, 2015 1:15 am
by THEdragon
100% accurate summary, well done!

Re: Rayman 1

Posted: Wed Feb 18, 2015 5:45 pm
by Rayfist
If anyone's already posted it here, forgive me! The image might have been seen before but it's new to me.
The Rayman facebook page shared this:
Image

Re: Rayman 1

Posted: Wed Feb 18, 2015 5:51 pm
by OCG
I have seen this in Rayman History Book

Re: Rayman 1

Posted: Wed Feb 18, 2015 11:34 pm
by Adsolution
That looks a surprising amount like a mesh between the Rayman 1 and 2 styles.

Re: Rayman 1

Posted: Wed Feb 18, 2015 11:41 pm
by Master
Ah yes, the face is R1, but his torso has more of an R2 vibe to it.

Re: Rayman 1

Posted: Thu Feb 19, 2015 7:26 am
by Fifo
Wonder how to pull off a tether boost…

Re: Rayman 1

Posted: Thu Feb 19, 2015 12:07 pm
by Haruka
That pencil sketch was already present in L'Histoire of Rayman but it is nice that they shared. :)